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2010-10-28, 01:59 PM (ISO 8601)
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(3.P) Wildshape speech in multiple languages
I have a druid who is planning on taking the Elemental Reserve Feat. I have already spent the skill points on the elemental languages. I do not want to spend the gold (24,000 by RAW) for an item of continuous-use tongues, especially with the skill points already spent. Retraining is not an option.
I need a way to make use of all my known languages while in animal form, that is active all the time. Ideas, playground?Last edited by WarKitty; 2010-10-28 at 02:19 PM.
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2010-10-28, 02:02 PM (ISO 8601)
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- Aug 2009
Re: (3.P) Druid speech
Be a whisper gnome?
Realized this is an existing character. You're hosed. C'est la vie. Is there a cleric or wizard in your party who'd be willing to cast brain spider or telepathic bond?Last edited by jiriku; 2010-10-28 at 02:03 PM.
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2010-10-28, 02:02 PM (ISO 8601)
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- Mar 2010
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2010-10-28, 02:03 PM (ISO 8601)
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- Oct 2008
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- Xin-Shalast
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2010-10-28, 02:05 PM (ISO 8601)
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- Oct 2008
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Re: (3.P) Wildshap speech in multiple languages
Pearl of Speech in MiC can be interrupted to let you speak one language, despite not having the physical ability to do so,
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2010-10-28, 02:07 PM (ISO 8601)
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- Mar 2010
Re: (3.P) Wildshap speech in multiple languages
Hail to the Lord of Death and Destruction!
CATNIP FOR THE CAT GOD! YARN FOR THE YARN THRONE! MILK FOR THE MILK BOWL!
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2010-10-28, 02:13 PM (ISO 8601)
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- Oct 2008
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2010-10-28, 02:13 PM (ISO 8601)
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- Aug 2007
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Re: (3.P) Wildshap speech in multiple languages
The solution will likely need to be homebrewed/houseruled. Just ask your DM to either let you spend a feat slot on being able to speak in animal form, or to make a custom item that has the same effect.
If it was me, I'd probably set it at about 2,000 GP for the item.My friend and I have a blog, we write D&D stuff there: http://forgotmydice.com/
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2010-10-28, 02:15 PM (ISO 8601)
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- Oct 2008
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- Xin-Shalast
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Re: (3.P) Wildshap speech in multiple languages
Why do you need to communicate with the elementals while wildshaped anyway? They come knowing who your opponents are by the text of the spell they're based upon and you can't have them leave the range at which you can summon them anyway...
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2010-10-28, 02:17 PM (ISO 8601)
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- Mar 2010
Re: (3.P) Wildshap speech in multiple languages
Hail to the Lord of Death and Destruction!
CATNIP FOR THE CAT GOD! YARN FOR THE YARN THRONE! MILK FOR THE MILK BOWL!
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2010-10-28, 02:22 PM (ISO 8601)
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- Oct 2008
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Re: (3.P) Wildshap speech in multiple languages
Text of the feat says they act as summon monster summons, hence the knowing who your enemies are and attacking them without prompting thing.
What kind of wildshape form are you staying in so often that this is really such an issue anyway? 30 feet ahead of you is pretty bad for scouting. and if it's checking squares for traps it just takes slightly longer in game, though no more time at the actual table to simply summon an earth elemental in each square.
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2010-10-28, 02:26 PM (ISO 8601)
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- Mar 2010
Re: (3.P) Wildshap speech in multiple languages
Last edited by WarKitty; 2010-10-28 at 02:27 PM.
Hail to the Lord of Death and Destruction!
CATNIP FOR THE CAT GOD! YARN FOR THE YARN THRONE! MILK FOR THE MILK BOWL!
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2010-10-29, 06:52 AM (ISO 8601)
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- Aug 2010
Re: (3.P) Wildshape speech in multiple languages
How often do you have to talk to them? A 50-use item is 1/2 price. And if it's really for background/offscreen stuff (so someone else can use it for you), a wand is half that price. Even at four uses per session, that's 12.5 sessions you're covered for, and at that point you can see if it's worth getting something more permanent.
You can also beg someone in your party to become a crafter (which is how I got my Amulet of Talk To Everything).
It does seem odd to me, because I've been trying to figure out a way around this for a few weeks now - there are magic items to do EVERYTHING. Adding FLAMES to your bite is practically free. It's just a wee little feat to be able to cast spells while in bear form. But being a bear and *talking*? No, sorry, that's going to cost you more than freakin' ARMOR that will CHANGE SHAPE with you and hide under your bear skin while still giving you all its bonuses but none of its drawbacks.
(Perhaps you have a kind DM who will appreciate this argument. Mine is flexible in the "if you can create it by RAW you can have it" way but not at all in the "this is a ridiculous pricing structure" way.)
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2010-10-29, 09:52 AM (ISO 8601)
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- Mar 2010
Re: (3.P) Wildshape speech in multiple languages
Hail to the Lord of Death and Destruction!
CATNIP FOR THE CAT GOD! YARN FOR THE YARN THRONE! MILK FOR THE MILK BOWL!
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2010-10-29, 09:57 AM (ISO 8601)
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- Apr 2006
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Re: (3.P) Wildshape speech in multiple languages
I'm going to second the Master of Many Forms 1.
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2010-10-29, 10:06 AM (ISO 8601)
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- Mar 2010
Re: (3.P) Wildshape speech in multiple languages
Last edited by WarKitty; 2010-10-29 at 10:09 AM.
Hail to the Lord of Death and Destruction!
CATNIP FOR THE CAT GOD! YARN FOR THE YARN THRONE! MILK FOR THE MILK BOWL!
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2010-10-29, 10:12 AM (ISO 8601)
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- Oct 2008
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- Xin-Shalast
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2010-10-29, 10:16 AM (ISO 8601)
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- Mar 2010
Re: (3.P) Wildshape speech in multiple languages
Yeah don't you just love how those little fire elementals flicker and how happy they look when they have something to burn? And those air elementals, flying around and turning into mini whirlwinds, aren't they just the sweetest things?
Ok I'm weird. But I still think they're cute.Hail to the Lord of Death and Destruction!
CATNIP FOR THE CAT GOD! YARN FOR THE YARN THRONE! MILK FOR THE MILK BOWL!
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2010-10-29, 10:18 AM (ISO 8601)
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2010-10-29, 10:22 AM (ISO 8601)
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- Apr 2006
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Re: (3.P) Wildshape speech in multiple languages
Based on your OP requirements "I need a way to make use of all my known languages while in animal form, that is active all the time. Ideas, playground?", it's a very strong answer. If you want to change your requirements to include "that requires almost no investment of any resources" you're going to find that there really isnt going to be anything to help you on a continuous basis that includes any languages you know.
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2010-10-29, 10:27 AM (ISO 8601)
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- Aug 2010
Re: (3.P) Wildshape speech in multiple languages
Another thought - in (I think) Savage Species there are gloves that give you human hands while you're wildshaped. If I remember correctly, it's pretty cheap and maybe your DM will let you have something similar that gives you human vocal cords.
(And heck, if you're a *bird* you should be able to learn to talk. Yes, it's against RAW, but I think if you're spending most of your time in a particular wild shape you should at least get a little used to it, and talking eagles is totally a major plot point in the main inspiration for D&D. It's practically canon!)
I'm with you on the cute and fun thing, and I'm in a campaign where if I don't spend my money on silly stuff, I will be a SLAYING MACHINE. Also, we have two fighters and a monk. I'm spending copious amounts of xp on Awakening bears, too, to keep from outleveling everyone. (But that's mostly because I show up to more games. Still, there will be an entire society of Awakened bears when I'm done.)
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2010-10-29, 10:36 AM (ISO 8601)
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- Mar 2010
Re: (3.P) Wildshape speech in multiple languages
That's what I was afraid of. I wasn't sure if I was missing a spell or an item or something. The crystal face mask would actually work for what I wanted, since PF helpfully lets you retain the use of continuously-functioning magic items in wildshape. Plus I could make a good argument from it that I ought to be able to price the item I want for something similar.
I'm not asking for something that doesn't require resource investment, but I am looking for something that is within reason for me to have obtained by level 7 (when I'll be taking the feat).
They're not that cheap for a level 7. Actually my party's been pushing me to maybe invest in some metamagic rods or somesuch. I'm running a debuffer in a melee-focused party, so it works out well.Hail to the Lord of Death and Destruction!
CATNIP FOR THE CAT GOD! YARN FOR THE YARN THRONE! MILK FOR THE MILK BOWL!
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2010-10-29, 02:18 PM (ISO 8601)
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- Jul 2010
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- Argonth
Re: (3.P) Wildshape speech in multiple languages
I was under the impression you directed the elementals telepathically. O.o
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2010-10-29, 02:31 PM (ISO 8601)
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- Apr 2006
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Re: (3.P) Wildshape speech in multiple languages
Elementals summoned via the Summon Elemental reserve feat act as if summoned via the Summon Monster line of spells. These creatures intrisicly know who your enemies are and attack them to the best of their ability. If you want to have your summoned buddy do stuff like trigger traps for you, scout, be able to report back it's findings you would need some way to communicate with them.
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2010-10-29, 02:36 PM (ISO 8601)
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- Jul 2010
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- Argonth
Re: (3.P) Wildshape speech in multiple languages
I have a solution! Medallion of Thought Projection. It's technically cursed, but for you it's exactly what the doctor ordered.
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