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Thread: a theory on intelligence
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2010-10-30, 05:13 AM (ISO 8601)
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a theory on intelligence
I've been kickin around a theory lately about intelligence and wanted to know what the playground thought.
Basically 1 intelligence=10 iq points
This actually makes a lot of sense because 10-11 INT is about 100-110 IQ points which is about average.
120-139 IQ points is considered 'Gifted' which is equivalent to 12-13 INT which is above average or +1
140-159 IQ points is considered "Genius" Which corresponds with 14-15 INT and +2
160-179 IQ points (Think Leonard from big bang theory) is considered "Super Genius" which corresponds with 16-17 intelligence
180+ IQ points is basically off the charts and the highest possible for any human which makes sense as it is the highest possible roll to get. 18 INT
thoughts?
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2010-10-30, 05:38 AM (ISO 8601)
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Re: a theory on intelligence
Intelligence quotient is based on the statistical mean. Once you start moving more than 2 or 3 deviations away from the mean, intelligence becomes more and more difficult to measure accurately via a standardised test. People with a predicted IQ >130 may need extensive testing to find their actual score. A score over 150 is extremely difficult to measure and represents the range of most standardised tests.
Obviously there are methods of testing very high IQ, otherwise people would not know that Marylin Monroe had an IQ greater than Albert Einstien (came up in a pub quiz, could very well be false).
It may be a good ad hoc ruling though, but not perfectly accurate.
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2010-10-30, 05:44 AM (ISO 8601)
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Re: a theory on intelligence
Uh... I'm pretty sure this has been very well established as a (very, very rough) approximation. Like, semi-officially, somewhere?
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2010-10-30, 05:59 AM (ISO 8601)
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2010-10-30, 06:13 AM (ISO 8601)
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Re: a theory on intelligence
yuki i did not say that nor do the D&D rules state that. They just state that someone with 15 INT (or 155 IQ) is significantly smarter than someone with 7 INT (Or 75 IQ points)
i did not realize this was already established
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2010-10-30, 06:25 AM (ISO 8601)
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Re: a theory on intelligence
It works as a reasonable well approximation. And given that Intelligence represents pretty much the same thing IQ-test measure, it makes sense to apply the same scale.
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2010-10-30, 06:56 AM (ISO 8601)
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Re: a theory on intelligence
I'd contest that; even disregarding age (because unlike D&D people, real-life IQ doesn't rise significantly with age. IIRC it decreases, although that's probably just because of perception defects affecting the test-taking). It only takes 3 levels to finish Human Paragon and get a +2 to Intelligence; an additional level can get a +1. Now, IQ does in extreme WTF cases go up to about 200 before being unmeasurable, so one can account for that.
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2010-10-30, 06:57 AM (ISO 8601)
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Re: a theory on intelligence
I've seen a lot of arguments saying it doesn't work- however they seem to be based on the assumption that everyone who is not an adventurer rolls 3d6 for Int.
Suggesting that 1/216 of the common population are Int 3- and so would be IQ 30.
And that 1/216 of the common population are Int 18- and so, IQ 180.
Which is nothing like the real statistics.
However- that may be an unwarranted assumption. It's possible that the majority just use a Non-Elite (runs 13 to 8), or an Standard Array (that has 3 10s and 3 11s).
And that the vast majority of NPCs with adventurer classes, use the Elite Array (15 to 8)
As a result, characters with 3s or 18s for Int, would be far rarer than if everybody rolled 3d6 for it.
Thus, the "statistics don't support the Int = IQ/10" argument may not work.
There's also the Special Abilities list of templates in DMG2- one is Prodigy- Extraordinary and allows an NPC to start out with +2 to a stat, and a +5 bonus to ability checks with that ability.
So this may account for those really exceptional at 1st level.
In 2nd ed "Genius" was used for Int 18, and "Supra-genius" for Int 19.Last edited by hamishspence; 2010-10-30 at 07:03 AM.
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2010-10-30, 07:03 AM (ISO 8601)
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Re: a theory on intelligence
Also, we're talking about D&D, a franchise that never bothered much with realism.
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2010-10-30, 07:10 AM (ISO 8601)
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Re: a theory on intelligence
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2010-10-30, 07:17 AM (ISO 8601)
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Re: a theory on intelligence
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2010-10-30, 07:20 AM (ISO 8601)
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Re: a theory on intelligence
Last edited by hamishspence; 2010-10-30 at 07:21 AM.
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2010-10-30, 07:21 AM (ISO 8601)
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Re: a theory on intelligence
Someone tried to do this a while ago, it failed terribly.
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2010-10-30, 07:23 AM (ISO 8601)
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2010-10-30, 07:23 AM (ISO 8601)
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Re: a theory on intelligence
Here's another reason why it doesn't work: the difference between a +0 and a +1 on skill checks is way too small to account for the difference between 100 IQ and 120 IQ.
For instance, consider a high school math test that is DC 11. It works with any other kind of skill check or knowledge check as well, this is just an example. Now take an average group of high schoolers of average intelligence, which in this case means 100 - 110 IQ. This is a difficult test, in that only half of the high schoolers will pass it.
Now consider another group of highly intelligent people that have IQ 120 - 130. According to D&D rules, 55% of them will pass this test. If you try this in reality, it is much more likely to find that 90-95% of them pass the test. Even funnier, if you take a group of the smartest people ever (IQ 180+, and yes, I know that IQ tests cannot actually measure that), then by D&D rules only 70% of them will pass the high school math test. Wow, math sure is hard!Guide to the Magus, the Pathfinder Gish class.
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2010-10-30, 07:34 AM (ISO 8601)
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Re: a theory on intelligence
Actually...I saw a documentary on the history of IQ tests in Britain. They took a group of Scottish students that were among the first to ever take the tests and then compared their results to tests taken 40 years later.
Those with an IQ >120 all showed an increased in IQ. Those of avarage and below average scores did not show any great improvement or decline.
Not enough data to form any conclusions, but it certainly merits further investigation.
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2010-10-30, 08:12 AM (ISO 8601)
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Re: a theory on intelligence
Here's another reason why it doesn't work: the difference between a +0 and a +1 on skill checks is way too small to account for the difference between 100 IQ and 120 IQ.
For instance, consider a high school math test that is DC 11. It works with any other kind of skill check or knowledge check as well, this is just an example. Now take an average group of high schoolers of average intelligence, which in this case means 100 - 110 IQ. This is a difficult test, in that only half of the high schoolers will pass it.
Now consider another group of highly intelligent people that have IQ 120 - 130. According to D&D rules, 55% of them will pass this test. If you try this in reality, it is much more likely to find that 90-95% of them pass the test. Even funnier, if you take a group of the smartest people ever (IQ 180+, and yes, I know that IQ tests cannot actually measure that), then by D&D rules only 70% of them will pass the high school math test. Wow, math sure is hard
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2010-10-30, 08:43 AM (ISO 8601)
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Re: a theory on intelligence
It's also why the Player's Handbook says
In some cases, an action is a straight test of one’s ability with no luck involved. Just as you wouldn’t make a height check to see who is taller, you don’t make a Strength check to see who is stronger. When two characters arm wrestle, for example, the stronger character simply wins.
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2010-10-30, 08:48 AM (ISO 8601)
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Re: a theory on intelligence
If Int equaled IQ I'd think it made much more sense presuming people rolled a 3d6 (the average array could just be an abstraction for non-important characters and monsters) which would give you much lover IQ's. It's much more likely for someone to roll an 18 on Int than to have an IQ of 180. Int 18 is closer to IQ 140+.
Of course this all breaks down whatever method you use because Int can go higher than 18, races have bonuses, age categories add to it as well as stat increases (although they hardly kick in until the superhuman levels). IQ however is based on standard deviation so it's a statistical measurement.
They also represent some mechanical bonuses and attributes that aren't necessarily linked to IQ as they are described. D&D really isn't a good simulation of realty.
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2010-10-30, 11:32 AM (ISO 8601)
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Re: a theory on intelligence
Intelligence in D&D is more a person's ability to learn and retain information.
Problem solving ability and logic are better represented in D&D by wisdom.Avatar by Aedilred
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2010-10-30, 11:41 AM (ISO 8601)
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Re: a theory on intelligence
Last edited by Godskook; 2010-10-30 at 05:12 PM.
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2010-10-30, 12:30 PM (ISO 8601)
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Re: a theory on intelligence
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2010-10-30, 12:56 PM (ISO 8601)
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2010-10-30, 01:07 PM (ISO 8601)
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Re: a theory on intelligence
That's funny, but it still doesn't work.
Let's look at an opposite example: a first-year university test in quantum physics. Suppose the university students have int 14, two ranks in the relevant knowledge skill, and +2 circumstance bonus for masterwork textbooks. As you say, these people pile on modifiers and take 10, and therefore have no problem taking a DC 16 exam.
There are two problems here. First, every student passes the test, which is unlikely. Second, if you give this test to a bunch of average high schoolers who've never heard of quantum physics before, then 20% of them will pass the test anyway.Guide to the Magus, the Pathfinder Gish class.
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2010-10-30, 01:18 PM (ISO 8601)
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Re: a theory on intelligence
Only adventurers roll for stats
As such, if you meet anyone that's significantly dumber than average, you should be nice to them, as they're probably aPC.murderous millionaire hobo.Avatar by K penguin. Sash by Damned1rishman.
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2010-10-30, 01:20 PM (ISO 8601)
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Re: a theory on intelligence
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2010-10-30, 01:46 PM (ISO 8601)
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2010-10-30, 01:57 PM (ISO 8601)
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Re: a theory on intelligence
WARNING: maths buffs only
SpoilerINT 18 happens 1 in 216 times, so about 0.5% of the time. Three standard deviations is 99.9% (good enough). The SD for IQ is defined to be 15, so an INT 18 character will have about 145 IQ. INT 3 is 55 IQ.
Wow, A-level maths turned out to be usefulLast edited by jebob; 2010-10-30 at 01:58 PM.
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2010-10-30, 02:27 PM (ISO 8601)
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Re: a theory on intelligence
I wrote a blog post recently on this very topic.
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