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Thread: Evil Artificer

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    Barbarian in the Playground
     
    ClericGuy

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    Default Evil Artificer

    I am brewing up an evil character and for a change of pace I am going artificer...who is evil. Instead of just being a caster, he is going to be melee. I already have a couple signature weapons for him to use, a electrified, super sharp gauntlet, a repeating light-crossbow that automatically reloads and applies a harsh poison to each bolt, and a shoulder mounted tanglepatch launcher.

    Outside of a few feats for flavor, I've mostly taken crafting reducers. Extraordinary and Legendary Artisan with Magic Artisan for Craft Wondrous Item and Craft Magic Arms and Equipment, the two I am most likely be crafting.

    Are there any feats I should know of that I haven't listed that are a must? Also, any recommendations for custom items that would fit the theme of an evil Artificer that is becoming more robotic like?
    Quote Originally Posted by shadow_archmagi View Post

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    Player hears: GOOD JOB PLAYER! DO IT AGAIN AND AGAIN!

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    dsmiles's Avatar

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    Default Re: Evil Artificer

    Half-Iron Golem?

    Skill Focus (Craft: Something)?
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    Psyren's Avatar

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    Default Re: Evil Artificer

    For "becoming more robot-like" Renegade Mastermaker is a staple. Or you could just have him slowly become half-golem, though I don't recommend it.

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    drakir_nosslin's Avatar

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    Default Re: Evil Artificer

    I had a evil meleeficer a while ago. He used a (eternal? can't remember the spell level) wand of sadism (BoVD). Helped a lot in combat and gave a definite nasty feel to the character.
    I find it a bit creepy with people that laugh with joy as they hurt another, and actually grow more powerful as they do so.
    As for robotics, I can't really help you, unless you want to play a warforged, which isn't really a bad choice when you're going artificer.
    Last edited by drakir_nosslin; 2010-10-30 at 05:06 PM.
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    Barbarian in the Playground
     
    ClericGuy

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    Default Re: Evil Artificer

    I have Skill Focus: (Use Magic Device) because it is so important to Artificer. For the robotic thing, it was mostly a fluff piece. He is taking Willing Deformity and Willing Deformity: Tall. Instead of scarring he will have metal bits and pieces implanted into himself, think WH40K. Tall deformity is refluffed to having extending arms ala Inspector Gadget.

    Where is Renegade Mastermaker by the way? Never heard of it. Also, is there an updated version (3.5) for half golems? Template version, not the OoTs version.
    Quote Originally Posted by shadow_archmagi View Post

    DM says: WHY!? WHY!? WHY?!
    DM means: NO! NO! NO!!!
    Player hears: GOOD JOB PLAYER! DO IT AGAIN AND AGAIN!

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    Psyren's Avatar

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    Default Re: Evil Artificer

    RMM is in Magic of Eberron. It slowly turns you into a Warforged.

    The only half-golem template I know is in MM2, but that's 3.0 I think.

    EDIT: Forgot to mention, yes it does advance casting. (RMM, that is.)
    Last edited by Psyren; 2010-10-30 at 05:22 PM.

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