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Thread: How many Skill Points in a Feat?
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2010-11-05, 12:26 PM (ISO 8601)
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How many Skill Points in a Feat?
Hey all! So, I'm trying to develop a DnD 3.5 Feat that would allow the character to get more skill points. The question is in two parts.
1) What do people think is MORE balanced... a) A Feat that you take once gives a small boost to the Skill Points at each Level, such as +2 skill point per level (not retro-active) or b) A Feat that you can take multiple times, but each time only gives you a one time larger boost, such as + 12.
2) Once we've decided that, how many SP should the Feat provide?
Any opinions?
There may be a Feat in a source book I haven't read that alread does this. If so, I'd appreciate the info.Last edited by Mordaenor; 2010-11-05 at 12:27 PM.
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2010-11-05, 12:35 PM (ISO 8601)
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Re: How many Skill Points in a Feat?
Well, the PHB has a slew of feats that grant a one-time +2 bonus to two different skills. Therefore, a "balanced" feat is worth 4 skill points. However, those feats are widely regarded as worthless weaksauce. So, a "decent" feat should be worth more than that. How much more? Hmmm...
...Well, it's going to sound arbitrary (because it is), but I'll say +10 as a one-time bonus is good, with +2 per level being a good alternative. Some might say that +1/level would be more appropriate, but I'm of the opinion that feats should be far more significant than the ones in Core.
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2010-11-05, 12:46 PM (ISO 8601)
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Re: How many Skill Points in a Feat?
Open Minded. That said, I would prefer feats which just give bonus skill points every level, as that is more useful for maximizing a few skills and means a more smooth progression assuming you take it at low levels.
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2010-11-05, 12:46 PM (ISO 8601)
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Re: How many Skill Points in a Feat?
Open Minded, Expanded Psionics Handbook. One-shot boost of 5 SP/selection. I have never seen anybody actually choose it and it's very rarely suggested for use around here, which implies that it either needs to grant a much larger boost or characters need many more feats to make it worth taking. I'd probably go for increased skill points/level, so that the feat becomes a long-term improvement to the character the way most good feats do, instead of eventually becoming forgotten when you level some more and don't have enough points to continue improving whatever you picked up with the feat boost.
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2010-11-05, 12:57 PM (ISO 8601)
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Re: How many Skill Points in a Feat?
A feat that auto-grants ranks in two related skills (like the +2/+2 skill feats), as in an amount of ranks in each equal to half your character level (but never above this maximum, unless you put skill points into them, thus temporarily making the feat useless)?
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2010-11-05, 01:13 PM (ISO 8601)
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Re: How many Skill Points in a Feat?
There's also Nymph's Kiss in (oh no!) Book of Exalted Deeds. It grants some minor boost in Diplomacy (IIRC) with fey creatures, but the big benefit is that, from the moment you take the feat and onwards, you get an extra skill point per level. Since you can take it at any level, it works as if you had an increase of 2 points in Intelligence taken one level earlier (hence you get to increase your skill points immediately, but not retroactively). It can be taken by anyone as well. Oodles better than Open Minded unless you take it at 18th level or so, since you can get more than 5 skill points out of it at the cost of 1 feat, but you can't get it more than once. Though, if taken at first level (IIRC), you get four times your skill points anyways, so it's an awesome 1st level feat use.
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2010-11-05, 01:27 PM (ISO 8601)
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Re: How many Skill Points in a Feat?
Open-Minded is more useful in an E6 environment, where feats are more freely available and skill points are not once you hit level cap.
Another feat to consider is a favorite of mine, Master Linguist from Races of Eberron, which grants a new language upon acquisition and every level after that, so it virtually grants a skill point that can only be spent on Speak Language.
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2010-11-05, 01:48 PM (ISO 8601)
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Re: How many Skill Points in a Feat?
There is one feat published in two WotC books that gives 5 free skill points. Skill focus give a +3 to the skill. Overall, these are weak. Don't use feats to increase your skill roll. I suggest using feats to increase your choice of options when using a skill. Those increase horizontal power, giving the player more times to be useful.
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2010-11-05, 01:51 PM (ISO 8601)
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2010-11-05, 01:51 PM (ISO 8601)
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Re: How many Skill Points in a Feat?
How many points?
5 to 20
Open Minded to Nymph's Kiss
Mind you, Nymph's Kiss only does grant +1/lvl and has some steep RP cost.
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2010-11-05, 01:56 PM (ISO 8601)
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Re: How many Skill Points in a Feat?
Nymph's Kiss sounds like a good start for me, I need a Feat that anyone can take. It should give a Weapons based classes a chance to compete with a Skills based class, and let a Skills class truly diversify their skill sets.
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2010-11-05, 02:08 PM (ISO 8601)
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Re: How many Skill Points in a Feat?
True, true. Except Nymph's Kiss is one of those few feats that make absolutely no sense as an Exalted Feat, given that it affects fey and not Eladrin (even though Eladrin are effectively "celestial fae"), and the bonus it grants is very good but not something really gamebreaking.
All you'd really need is to remove the [Exalted] tag and that's it. Homebrew that if you're the DM, negotiate with the DM if you're a player. It doesn't make you any more good, after all; Diplomacy is neutral at best, used to stop large-scale battles and tense situations but that can be used conveniently by Evil, and seems more like a Chaotic feat to me (negotiating with fey, expanding your horizons...)
But aside from being Exalted Good (which is not much a requirement rather than a restriction), it can be chosen by everyone; contrast with Able Learner, which can only be taken by humans or human-descended characters.Retooler of D&D 3.5 (and 5e/Next) content. See here for more.
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2010-11-05, 07:48 PM (ISO 8601)
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Re: How many Skill Points in a Feat?
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2010-11-05, 09:07 PM (ISO 8601)
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Re: How many Skill Points in a Feat?
I'd double the bonus to +2 skill points per level, but I prefer feats to count for something truly significant. Some people are okay with the feats in Core, but I think that they are usually rather lame (Natural Spell, of course, being the egregious antithesis of this).
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2010-11-05, 09:47 PM (ISO 8601)
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2010-11-05, 09:51 PM (ISO 8601)
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Re: How many Skill Points in a Feat?
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2010-11-05, 10:59 PM (ISO 8601)
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Re: How many Skill Points in a Feat?
Nymph's kiss gives you a +2 bonus to all Cha-based skills, as well as a +1 bonus to saves against spells and spell like abilities, in addition to the skill points.
My group has houseruled that Alertness and similar feats give a +3 bonus, not that they take them any more often, but it helps if the feat is a prerequisite or bonus feat.
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2010-11-06, 08:47 AM (ISO 8601)
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2010-11-06, 10:18 AM (ISO 8601)
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Re: How many Skill Points in a Feat?
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2010-11-07, 01:37 PM (ISO 8601)
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Re: How many Skill Points in a Feat?
Fighter: "I can kill someone in a turn."
Cleric: "I can kill someone in half a turn."
Wizard: "I can kill someone before my turn."
Bard: "I can make three idiots kill people for me."
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2010-11-07, 01:39 PM (ISO 8601)
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2010-11-08, 04:45 PM (ISO 8601)
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Re: How many Skill Points in a Feat?
Knowledge religion, arcana, or nature also play large rolls for a similar purpose. Epic skill ranks always help rouges, as well as psions with autohypnosis (How could being able to mentally prevent you own death be a bad thing).
My point int the original post was that epic characters get lots bonus feats.Fighter: "I can kill someone in a turn."
Cleric: "I can kill someone in half a turn."
Wizard: "I can kill someone before my turn."
Bard: "I can make three idiots kill people for me."
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2010-11-08, 05:02 PM (ISO 8601)
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