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    Firbolg in the Playground
     
    SwashbucklerGuy

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    Default D&D 3.5 Help with selecting classes for a character concept

    I'm trying to make a character based on a minion master. Basically this guy is a dwarf (or warforged, haven't decided) who is a master at creating golems of various types for combat. The level is 27 so I was hoping anyone could help me with classes that would work best for this character.
    Last edited by Starsign; 2010-11-06 at 08:46 PM.

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    true_shinken's Avatar

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    Default Re: Help with selecting classes for a character concept

    Straight Artificer would work.
    Well, gay artificer would work as well.
    You could just swing both ways. *drumstunt*
    Last edited by true_shinken; 2010-11-06 at 08:39 PM.

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    Greenish's Avatar

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    Default Re: Help with selecting classes for a character concept

    Which edition?
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    Also fixed the money issue by sacrificing a goat.
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    SwashbucklerGuy

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    Default Re: D&D 3.5 Help with selecting classes for a character concept

    Quote Originally Posted by Greenish View Post
    Which edition?
    D&D 3.5 thanks for reminding me to put it up on the title.

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    Greenish's Avatar

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    Default Re: D&D 3.5 Help with selecting classes for a character concept

    Well then, artificer is a nifty one, but a Shaper/Constructor or a wizard/effigy master should fit the bill, too.
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    Also fixed the money issue by sacrificing a goat.
    Quote Originally Posted by subject42 View Post
    This board needs a "you're technically right but I still want to crawl into the fetal position and cry" emoticon.
    Quote Originally Posted by Yukitsu View Post
    I define [optimization] as "the process by which one attains a build meeting all mechanical and characterization goals set out by the creator prior to its creation."
    Praise for avatar may be directed to Derjuin.

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    SolithKnightGuy

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    Default Re: D&D 3.5 Help with selecting classes for a character concept

    I would suggest a Warforged Artificer who uses the replacement levels and grabs the Craft Construct feat. Arfiticers normally only get Craft Homonculus which is good, but won't allow the creation of non-homonculus construcst that you might be interested in.

    If you were a human I would suggest the Heir of Siberys prc.

    ~

    There are other feats from the Eberron books which allow improved constructs or homonculi that might interest you.

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    SwashbucklerGuy

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    Default Re: D&D 3.5 Help with selecting classes for a character concept

    Um well, for all the classes you recommended, could you site and possible link to where I can look them up please? I'm not very familiar with some of the classes outside of the SRD. ^^;

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    Titan in the Playground
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    Default Re: D&D 3.5 Help with selecting classes for a character concept

    Artificers are from the Eberron Campaign Setting.
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