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Thread: Construct swarm (3.5)
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2010-11-09, 05:34 AM (ISO 8601)
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- Sep 2008
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Construct swarm (3.5)
Hey guys. I'd like to make a flying swarm of these thingies:
Animated Object, Tiny CR 0
Always Neutral Tiny Construct
Init +2
AC 14 FF 12 Touch 14
(+2 size, +2 Dex)
HD: 1
HP: 5 (1d10+0)
Fort +0 Ref +2 Will -5
Speed 40 ft. (8 squares); 50 ft. legs, 60 ft. multiple legs; 80 ft. wheels
Base Atk +0 Grp -9
Attack: Slam +1 1d3-1
Full Attack: Slam +1 1d3-1
Space 2.5 ft. (0 squares) Reach 0 ft. (0 squares)
Abilities Str 8(-1) Dex 14(+2) Con -- Int -- Wis 1(-5) Cha 1(-5)
Gear:
Total Cost of Gear: 0gp
Construct traits(Ex):
Darkvision(Ex): 60 ft.
Low-light vision; also see text(Ex)
But to my knowledge there is no template for this or directions, how to make it. Help?
Also: Does animated object work in AMF? Like construct? Because I would like to cast AMF on these guys and still have them operating.Adventurers, by definition, aren't really sane
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2010-11-09, 05:40 AM (ISO 8601)
- Join Date
- Feb 2007
Re: Construct swarm (3.5)
The "nanobots" CharOP build was based on the assumption that Animated Objects could be downsized all the way to Fine- losing the ability to damage, but retaining the ability to make Aid Another checks
(if you have that PRC that grants everyone near you the ability to make Aid Another checks for practically anything).
So there is precedent for the idea of really tiny Animated Objects.Marut-2 Avatar by Serpentine
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2010-11-09, 05:45 AM (ISO 8601)
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- Sep 2008
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Re: Construct swarm (3.5)
Ok ...
So we take small ... construct? Or aniamted object? I really want it to do some dmg.Adventurers, by definition, aren't really sane
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2010-11-09, 05:48 AM (ISO 8601)
- Join Date
- Feb 2007
Re: Construct swarm (3.5)
Probably use the Size rules in MM (normally used for increasing the size of a creature) to extrapolate what the stats of a decreased-size creature (Animated Object in this case) would be.
Then, look at the Swarm stats in MM, compare to an existing non-swarm animal that can be part of a Swarm (a rat?) and use this as a starting point to stat out your swarm.Marut-2 Avatar by Serpentine
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2010-11-09, 05:54 AM (ISO 8601)
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- Jul 2007
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- Metro Manila, Philippines
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Re: Construct swarm (3.5)
Swarms deal damage based on how many hit dice they have. What's your target CR? You can eyeball it from there.
Last edited by AslanCross; 2010-11-09 at 05:55 AM.
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"I dunno, you just gave me the image of a nerd flying slow motion over a coffee table towards another nerd, dual wielding massive books. It was awesome." -- Marriclay
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2010-11-09, 06:47 AM (ISO 8601)
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- Sep 2008
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Re: Construct swarm (3.5)
HD as many as possible - epic lvl CR.
This baby should also have:
fly X ft. (perfect) (Ex) - small wings
blindsight 500 ft (Ex)
AMF (CL 20) - at will
Point is, that it is able to detect invisible targets (500 feet), does not take blast-spell dmg (AMF), is not threatened by PaO (swarm), is able to encase an enemy in AMF (after his contingencies run out), banishes all summons, engages with anything Gated in in a non-magic evniroment (AMF) and is able to regenerate AMF at will if disjuncted.Adventurers, by definition, aren't really sane
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2010-11-09, 07:59 AM (ISO 8601)
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- Jul 2007
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- Metro Manila, Philippines
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Re: Construct swarm (3.5)
Well, if it's epic, take a look at ruin swarms. CR 23, but with 50 HD.
How on earth does one beat that thing, though?
Eberron Red Hand of Doom Campaign Journal. NOW COMPLETE!
Sakuya Izayoi avatar by Mr. Saturn. Caella sig by Neoseph.
"I dunno, you just gave me the image of a nerd flying slow motion over a coffee table towards another nerd, dual wielding massive books. It was awesome." -- Marriclay
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2010-11-09, 08:30 AM (ISO 8601)
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- Mar 2010
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Re: Construct swarm (3.5)
There were rules for 'Hoards' (edit: 'Hordes'? spellcheck...) in WLD, which are basically swarms of medium or larger creatures - so there should be rules for swarms somewhere.
Last edited by panaikhan; 2010-11-09 at 08:31 AM.
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2010-11-09, 08:37 AM (ISO 8601)
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2010-11-09, 11:03 AM (ISO 8601)
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Re: Construct swarm (3.5)
Brood Keeper's Heart soulmeld (Dragon Magazine 350, pg 86) bound to your Heart chakra (Ironsoul Forgemaster 10, Incarnate 16, Totemist 17, Necrocarnate 11, or the Epic level Open Heart Chakra feat) gives you the Swarm template. Soulmelds do NOT function in anti-magic fields though.
Contruct type can be gained various ways.
Put them together, and you get your desired result.
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2010-11-09, 11:09 AM (ISO 8601)
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- Feb 2007
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Re: Construct swarm (3.5)
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2010-11-09, 11:15 AM (ISO 8601)
- Join Date
- Nov 2010
Re: Construct swarm (3.5)
I think it was the first issue of Dragon magazine Paizo published in the 3.5 era that had stats for a Construct Swarm. Basically it was a collection of diminutive toy-soldier-like constructs that could disassemble mechanical items.
For the purposes you're describing, if you can get access to it check out the Creature Swarm template from the Advanced Bestiary published by Green Ronin. http://www.greenronin.com/store/product/grr1601e.html It's a pretty awesome book all alone, and that template is just made for fun. You can design the normal version of your construct, then apply the creature swarm template and most likely achieve your goals.
Good luck! :)
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2010-11-09, 01:44 PM (ISO 8601)
- Join Date
- Oct 2008
Re: Construct swarm (3.5)
The Paizo module "Seven Swords of Sin" has a construct swarm. It has the ability, among other things, to take over bodies.
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2010-11-09, 05:04 PM (ISO 8601)
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- Oct 2006
- Location
- Cleveland, OH
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Re: Construct swarm (3.5)
Shredstorm (MM3) is a construct swarm... 14HD, 3d6 damage + 2d6 electricity.
Handbooks:
Shax's Indispensable Haversack, TWF OffHandbook
Builds:
Archon of Nine, Jellobomber, King of Pong, Lightning Thief
Spells:
Druidzilla, Healbot, Gish
Iron Chef: