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Thread: [3.5] 1st level Beguiler feat
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2010-11-09, 01:21 PM (ISO 8601)
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[3.5] 1st level Beguiler feat
I'm finally getting back in the proverbial gaming saddle with a level 3 (PHB) Gnome Beguiler. I'm going to end up focusing on being the trapmonkey with Int, Dex and Con being my three primary stats.
For character concept reasons, my level 3 feat is an Exotic Weapon Proficiency. At 6th level, I'm taking Mindbender 1 and the Mindsight feat. I'm stuck on what to choose for my first level feat, though.
I think Rapid Metamagic would be a good one, but I think it can wait until 9th, maybe.
Isn't there a feat that allows you to work your spells into normal conversation, or something?
I defer to the playground, yet again.Check out a bunch of stuff I wrote for my campaign world of Oz.
SpoilerI am the Burley, formerly known as Burley Warlock. I got my name changed. Please remember me...
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2010-11-09, 01:36 PM (ISO 8601)
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Re: [3.5] 1st level Beguiler feat
Check out Complete Scoundrel for skilltricks. It includes Conceal Spellcasting, which allows you to do just that. 1/encounter though.
"Quick Draw. It grants the ability to turn any boring non-combat scenario into combat as a FREE ACTION."-Deleted User
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2010-11-09, 01:40 PM (ISO 8601)
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Re: [3.5] 1st level Beguiler feat
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2010-11-09, 02:20 PM (ISO 8601)
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- Dec 2004
Re: [3.5] 1st level Beguiler feat
Versatile Spellcaster, in Races of the Dragon. It allows you to spend two 1st level spell slots to cast a 2nd level spell, and it stays useful at all levels. Plus with this and the Mindbender dip your Expanded Knowledge spells can be 2nd, 5th, 7th, 9th, and 9th. (Ray of Stupidity, Shadow Form, Greater Shadow Conjuration, Greater Shadow Evocation, Superior Invisibility)
I'd take Weapon Finesse over EWP, but you probably won't be making any melee attacks anyway.
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2010-11-09, 03:03 PM (ISO 8601)
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Re: [3.5] 1st level Beguiler feat
The EWP is so my character can throw cards as though they were daggers. She's incredibly paranoid and doesn't want to take the risk of carrying weapons, in case people are on the look out for her.
Check out a bunch of stuff I wrote for my campaign world of Oz.
SpoilerI am the Burley, formerly known as Burley Warlock. I got my name changed. Please remember me...
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2010-11-09, 03:08 PM (ISO 8601)
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Re: [3.5] 1st level Beguiler feat
+1
Otherwise Shadow Weave Magic is a feat to consider if you're in Faerun. Also the New Beguiler's Handbook may have some other options.
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2010-11-09, 03:24 PM (ISO 8601)
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2010-11-09, 03:42 PM (ISO 8601)
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2010-11-09, 03:44 PM (ISO 8601)
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Re: [3.5] 1st level Beguiler feat
+2
DO EET
Also this.
Although, cards are not obviously threatening (the king's guards are more likely to confiscate darts than the gambler's deck) so depending on setting they might be worth a feat. Or at least some mandatory ranks in Profession (Gambler.)Last edited by Psyren; 2010-11-09 at 03:45 PM.
Plague Doctor by Crimmy
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2010-11-09, 03:54 PM (ISO 8601)
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Re: [3.5] 1st level Beguiler feat
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2010-11-09, 03:56 PM (ISO 8601)
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Plague Doctor by Crimmy
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2010-11-09, 04:03 PM (ISO 8601)
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Re: [3.5] 1st level Beguiler feat
If I'm not mistaken, they're just from here
Last edited by d13; 2010-11-09 at 04:03 PM.
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Thanks Mr. Saturn for the awesome Pokeatar
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2010-11-09, 04:06 PM (ISO 8601)
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Re: [3.5] 1st level Beguiler feat
Plague Doctor by Crimmy
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2010-11-09, 04:47 PM (ISO 8601)
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Re: [3.5] 1st level Beguiler feat
That link is all Google came up with, so I'm having my doubts as well.
Edit: See if you can sub out your racial weapon familiarity for it anyway, it would definitely be worth it.Last edited by Biffoniacus_Furiou; 2010-11-09 at 04:54 PM.
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2010-11-09, 05:24 PM (ISO 8601)
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Re: [3.5] 1st level Beguiler feat
Last edited by Psyren; 2010-11-09 at 05:24 PM.
Plague Doctor by Crimmy
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2010-11-09, 05:49 PM (ISO 8601)
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Re: [3.5] 1st level Beguiler feat
Spell Focus (Illusion) followed by Greater Spell Focus (Illusion)
Since your a Gnome thats +3 to your DCs
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2010-11-10, 04:38 AM (ISO 8601)
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Re: [3.5] 1st level Beguiler feat
To killer gnome or not to killer gnome?
Because if you like the concept your featchoices are pretty obvious."Quick Draw. It grants the ability to turn any boring non-combat scenario into combat as a FREE ACTION."-Deleted User
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