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Thread: Vampire Problems...in Reverse.
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2010-11-10, 12:44 AM (ISO 8601)
- Join Date
- Aug 2008
Vampire Problems...in Reverse.
Long story short I'm an antipaladin from PF of Wee Jas. Used to be a pally of Pelor, but I became a vampire doing the whole "fall like a rock" thing. The DM is letting me be LE (because a code of conduct and supporting tyranny on a CE character made no sense).
I don't care about the tons of little vampiric weaknesses. That is fine. My issue is thus: daylight. I have deeper darkness memorized, full plate + shield should help depending how the DM plays it, even have some teleport stuff to get out of there. However I don't like the one standard action then you are dead thing. So how else can I prepare for the hate of my former worship?
I saw something like super sunblock in Libris Mortis, and a neat feat that delays it quite a bit. I have a great UMD, and can reliably get any scroll off that is below 9th level.
Levels if anyone is curious: Vampire is 1(!), Antipaladin 11, Fighter 1. I can pull from any source, with DM approval. He is generally good about it, and I don't want to be mean to him for it. Also I would prefer warding off for a period, not "you never worry about it again...ever." It seems like it could be fun to play with.Originally Posted by Alabenson
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2010-11-10, 12:51 AM (ISO 8601)
- Join Date
- Jun 2008
Re: Vampire Problems...in Reverse.
How bout an umbrella?
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2010-11-10, 01:37 AM (ISO 8601)
- Join Date
- Aug 2008
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2010-11-10, 01:50 AM (ISO 8601)
- Join Date
- Oct 2008
- Gender
Re: Vampire Problems...in Reverse.
There is the Dark Lantern in Tome of Magic, that when lit makes shadowy illumination in 60th, the standard item is CL 9.
I am:
Spoiler
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2010-11-10, 01:58 AM (ISO 8601)
- Join Date
- May 2007
- Location
- A mound of Rainbowflesh
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Re: Vampire Problems...in Reverse.
Yeah, LM has a paste that protects you from sunlight for one hour, or until someone casts a light spell that does extra damage to you. It also has a pair of goggles in the magic item section that increase the standard action you get before poofing to a full round action, along with some other minor benefits.
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2010-11-10, 07:48 AM (ISO 8601)
- Join Date
- Aug 2008
Re: Vampire Problems...in Reverse.
As a paladin I have issues with 9th level spells, in terms of scroll costs and ability to cast normally.
Does this block light? I haven't looked at a ToM in a very long time.
I find goggles doing that weird.
Hmm might be hard to find someone with the drow domain, but definitely worth getting if possible.
Honorable mention, turn/healing immunity via Life Ward (SC pg 131). Worth having a scroll or two of, I suppose.
My cleric has promised such goodies.
And you'll probably love the cantrip/orion 'nolight' (BoVD pg 100), which completely negates nonmagical light, such as torches...or sunlight...
Oddly this is more powerful than the darkness spell in PF. So I doubt it will fly. Current darkness: This spell causes an object to radiate darkness out to a 20-foot radius. This darkness causes the illumination level in the area to drop one step, from bright light to normal light, from normal light to dim light, or from dim light to darkness. This spell has no effect in an area that is already dark.
Although thanks for making me reread that. This is an important new clause: Creatures with light vulnerability or sensitivity take no penalties in normal light.Last edited by BobVosh; 2010-11-10 at 07:50 AM.
Originally Posted by Alabenson
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2010-11-10, 11:11 AM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Finland
Re: Vampire Problems...in Reverse.
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2010-11-11, 08:36 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- To the Left of Nowhere
- Gender
Re: Vampire Problems...in Reverse.
create a "magic" Item. more specifically a cursed amulet of permanent light.. so it basically makes it so you are wondering around in a lil bubble of darkness wherever you go. I was in a group once where we had 2 vamps running around with the damn things on.
The Bard's Song
Carpe DM! (Seize the Dungeon Master!)
"If you help their Verse you'll just make things Worse"
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2010-11-11, 08:44 PM (ISO 8601)
- Join Date
- Dec 2009
Re: Vampire Problems...in Reverse.
Wrap yourself up like a mummy. Make sure its +1 so it doesn't go bye bye if someone casts a fireball.
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2010-11-11, 08:50 PM (ISO 8601)
- Join Date
- May 2006
Re: Vampire Problems...in Reverse.
Endure Sunlight feat, Libris Mortis. Gives you a number of rounds in sunlight equal to 1+ your Charisma Modifier before you start having problems ... and getting out of direct sunlight resets the timer.
Oh yes, and buy a coach, some horses, and get a dominated hireling to drive it.
Edit: As an added bonus, you now have the option of saying "I just have sensitive skin" if someone comments on how you always avoid the light, and you can prove it by sitting in the sun for two rounds. Or, I suppose, you could always get one of those Hello Kitty umbrellas.Last edited by Jack_Simth; 2010-11-11 at 08:56 PM.
Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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2010-11-11, 08:56 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Missouri
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Re: Vampire Problems...in Reverse.
Um, it's quite obvious. Don't go out during the day. This is how Masquerade and Requiem players deal with sunlight.
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2010-11-11, 10:25 PM (ISO 8601)
- Join Date
- Feb 2005
- Gender
Re: Vampire Problems...in Reverse.
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void