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Thread: [PF] Ranged Summoner
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2010-11-12, 09:39 AM (ISO 8601)
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- Oct 2010
[PF] Ranged Summoner
Ok, pathfinder game i just started has 6 players at the table and 5 of us are melee.
I'm playing a summoner and some one asked if any one could rebuild to ranged so i got to thinking. Can you build a summoner ranged to a decent effect?
My thought was get a serpent edilon with as many arms as you can and martial wepon prof and bow feats (prolly wings and a breath wepon for flavor). +a bow and buffs your self
Has any one tried this or have any idea how much more or less effective it is than a melee oriented Edilon?
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2010-11-12, 10:26 AM (ISO 8601)
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- Oct 2010
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Re: [PF] Ranged Summoner
They're Cha-based, right? So you'll want Cha to hit at the very least. Check the X stat to Y bonus thread.
Plague Doctor by Crimmy
Ext. Sig (Handbooks/Creations)
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2010-11-12, 12:11 PM (ISO 8601)
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- Oct 2010
Re: [PF] Ranged Summoner
The are Cha based caster but they max at 6th level spells and do mostly buffs and summons. (plus glitter dust and a few other things.) so a hi Cha isn't really a must. The summoner in this case would mostly be a buff bot boosting his Edilon.
Here's my limited crunch. you have 26 Ev points at 20 or 14@lvl10 j(ust to see how the build matures)
You can get an extra set of arms for 2 pts, martial wep prof for 4 pts, huge size is 6 points but i don't know if the bonus dice and strength bonus are worth the lost accuracy(i'll assume they are)
Thats all you need to spend points on i think,( in practice flight would prolly be use full but w/e)
So at level 20 you have 8 sets of arms 15BAB 28str 24dex and huge long bows that deal 3d6+what ever you put on them (I feel like just casting magic wepon on all of them would prolly be best/cheapest)
so your full attack is +18/+18/+18/+18/+18/+18/+18/+18/+18/+18/+18/+18/+18/+18/+18/+18/+13/+13/+13/+13/+13/+13/+13/+13/+8/+8/+8/+8/+8/+8/+8/+8 (I think thats how many shot would work in any way) all of those dealing 3d6+9 damage at the least.
But thats a lot of attacks to even think about comparing to any thing else.
Did i mess somthing up in my calculations? Does any one have a way to improve this?
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2010-11-12, 09:34 PM (ISO 8601)
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- Jul 2009
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- Michigan
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Re: [PF] Ranged Summoner
Aren't they capped at a certian amount of attacks?
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2010-11-13, 07:01 PM (ISO 8601)
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- Oct 2010
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2010-11-13, 09:02 PM (ISO 8601)
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- Jul 2009
- Location
- Michigan
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Re: [PF] Ranged Summoner
Nifty, you might want to not go all in on shooting, and you might want to consider giving him martial weapon proficiency through a feat instead of evolution.
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2010-11-13, 11:24 PM (ISO 8601)
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- Oct 2010
Re: [PF] Ranged Summoner