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    Orc in the Playground
     
    AustontheGreat1's Avatar

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    Default [3.5]Beckon Shadows spell[PEACH]

    This spell was made for a character who specializes in the use of shadows. Not sure about balance thats why I'm posting it here.

    Shadeborn Summoning [METAMAGIC]

    All creatures that exists are twisted and mirrored in the shadow plane.

    Benefit: This metamagic feat may only be used to modify a Conjuration spell with the (summoning) descriptor. When the user cast the spell to summon a creature, that creature acquires the Shadow Creature template (p.190 Manual of the Planes) for as long as the summoning spell lasts. Spells using this feat take up a slot one level higher than usual.

    ___________________________________________


    Beckon Shadows I

    Level: Brd 2, Clr 2, Sor/Wiz 2
    Components: V, S, F/DF
    Casting Time: 1 round
    Range: Close (25 ft. + 5 ft./2 levels)
    Effect: One summoned shadow creature
    Duration: 1 round/level (D)
    Saving Throw: None
    Spell Resistance: No

    All creatures that exist are twisted and mirrored on the Plane of Shadow. This spell acts as the Summon Monster I spell even using the same list of available creatures. This spell differs in that any creature summoned is summoned with the Shadow Creature Template (p.190 Manual of the Planes), provided that creature is eligible to receive the template.

    Beckon Shadows II

    Level: Brd 3, Clr 3, Sor/Wiz 3
    Components: V, S, F/DF
    Casting Time: 1 round
    Range: Close (25 ft. + 5 ft./2 levels)
    Effect: One summoned shadow creature
    Duration: 1 round/level (D)
    Saving Throw: None
    Spell Resistance: No

    This spell act identically to the Beckon Shadows I spell with the exception that it may instead summon creatures from the Summon Monster II list modified by the Shadow Creature Template.

    Beckon Shadows III

    Level: Brd 4, Clr 4, Sor/Wiz 4
    Components: V, S, F/DF
    Casting Time: 1 round
    Range: Close (25 ft. + 5 ft./2 levels)
    Effect: One summoned shadow creature
    Duration: 1 round/level (D)
    Saving Throw: None
    Spell Resistance: No

    This spell act identically to the Beckon Shadows I spell with the exception that it may instead summon creatures from the Summon Monster III list modified by the Shadow Creature Template.

    Beckon Shadows IV

    Level: Brd 5, Clr 5, Sor/Wiz 5
    Components: V, S, F/DF
    Casting Time: 1 round
    Range: Close (25 ft. + 5 ft./2 levels)
    Effect: One summoned shadow creature
    Duration: 1 round/level (D)
    Saving Throw: None
    Spell Resistance: No

    This spell act identically to the Beckon Shadows I spell with the exception that it may instead summon creatures from the Summon Monster IV list modified by the Shadow Creature Template.

    Beckon Shadows V

    Level: Brd 6, Clr 6, Sor/Wiz 6
    Components: V, S, F/DF
    Casting Time: 1 round
    Range: Close (25 ft. + 5 ft./2 levels)
    Effect: One summoned shadow creature
    Duration: 1 round/level (D)
    Saving Throw: None
    Spell Resistance: No

    This spell act identically to the Beckon Shadows I spell with the exception that it may instead summon creatures from the Summon Monster V list modified by the Shadow Creature Template.

    Beckon Shadows VI

    Level: Brd 7, Clr 7, Sor/Wiz 7
    Components: V, S, F/DF
    Casting Time: 1 round
    Range: Close (25 ft. + 5 ft./2 levels)
    Effect: One summoned shadow creature
    Duration: 1 round/level (D)
    Saving Throw: None
    Spell Resistance: No

    This spell act identically to the Beckon Shadows I spell with the exception that it may instead summon creatures from the Summon Monster VI list modified by the Shadow Creature Template.

    Beckon Shadows VII

    Level: Brd 8, Clr 8, Sor/Wiz 8
    Components: V, S, F/DF
    Casting Time: 1 round
    Range: Close (25 ft. + 5 ft./2 levels)
    Effect: One summoned shadow creature
    Duration: 1 round/level (D)
    Saving Throw: None
    Spell Resistance: No

    This spell act identically to the Beckon Shadows I spell with the exception that it may instead summon creatures from the Summon Monster VII list modified by the Shadow Creature Template.

    Beckon Shadows VIII

    Level: Brd 9, Clr 9, Sor/Wiz 9
    Components: V, S, F/DF
    Casting Time: 1 round
    Range: Close (25 ft. + 5 ft./2 levels)
    Effect: One summoned shadow creature
    Duration: 1 round/level (D)
    Saving Throw: None
    Spell Resistance: No

    This spell act identically to the Beckon Shadows I spell with the exception that it may instead summon creatures from the Summon Monster VIII list modified by the Shadow Creature Template.
    Last edited by AustontheGreat1; 2010-11-12 at 04:58 PM.

  2. - Top - End - #2
    Bugbear in the Playground
     
    NecromancerGirl

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    Default Re: [3.5]Beckon Shadows spell[PEACH]

    In my opinion this idea (the addition of the shadow template) should be a metamagic feat that raises the spell level by one, or a swift action spell of about 4th-5th level that enhances your next summoned spell, else sorcerers wouldn't bother taking those spells due to limited spells known.

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    Orc in the Playground
     
    AustontheGreat1's Avatar

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    Default Re: [3.5]Beckon Shadows spell[PEACH]

    Quote Originally Posted by peacenlove View Post
    In my opinion this idea (the addition of the shadow template) should be a metamagic feat that raises the spell level by one, or a swift action spell of about 4th-5th level that enhances your next summoned spell, else sorcerers wouldn't bother taking those spells due to limited spells known.
    Your right, Metamagic feat is actually a much better idea.

    Something like...

    Shadeborn Summoning [METAMAGIC]

    All creatures that exists are twisted and mirrored in the shadow plane.

    Benefit: This metamagic feat may only be used to modify a Conjuration spell with the (summoning) descriptor. When the user cast the spell to summon a creature, that creature acquires the Shadow Creature template (p.190 Manual of the Planes) for as long as the summoning spell lasts. Spells using this feat take up a slot one level higher than usual.

    How's that?
    Last edited by AustontheGreat1; 2010-11-12 at 04:56 PM.

  4. - Top - End - #4
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    NecroticPunch's Avatar

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    Default Re: [3.5]Beckon Shadows spell[PEACH]

    Quote Originally Posted by AustontheGreat1 View Post
    Your right, Metamagic feat is actually a much better idea.

    Something like...

    Shadeborn Summoning [METAMAGIC]

    All creatures that exists are twisted and mirrored in the shadow plane.

    Benefit: This metamagic feat may only be used to modify a Conjuration spell with the (summoning) descriptor. When the user cast the spell to summon a creature, that creature acquires the Shadow Creature template (p.190 Manual of the Planes) for as long as the summoning spell lasts. Spells prepared using this feat take up a slot one level higher than usual.

    How's that?
    Without prepared, it's good. With prepared... well, a sorcerer gets to use this without increasing spell level.
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  5. - Top - End - #5
    Orc in the Playground
     
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    Default Re: [3.5]Beckon Shadows spell[PEACH]

    Quote Originally Posted by NecroticPunch View Post
    Without prepared, it's good. With prepared... well, a sorcerer gets to use this without increasing spell level.
    Okay, deal.

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