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  1. - Top - End - #1
    Dwarf in the Playground
    Join Date
    Mar 2009

    Default A bit of gestalt help

    Hi Playground,

    I, as stated, need a bit of help for my group. We decided, as a group, that we needed to limit our campaign to Tier 3 and lower(our last campaign was real lame do to 'smart' tactics, such as scry and die), but to make up for the lack of options, we decided to gestalt.

    Now, the plot of the campaign is thus: We are outsiders(little o, aka aliens), transported to this world by a wierd lilo and stich shaped god, and basically were told we have to overthrow a tyranny. Of course, characters got a choice, but who turns that down?

    Anyway, we have no starting resources except WBL, and have found that magic is restricted to a side ruling class similar to a nobility.* Cleric magic is restricted to two church's-Hextor and Nerull. To top it off, it seems most serfs live in dark ages level, but it seems that some nobles MAY have access to gunpowder, at least in the shape of huge defensive bombards**

    So, we are at third level, in a low-magic, low-wealth(de facto, cant eat gold)
    game.

    Point being, the load weighs on the characters, and since Im supposed to be the groups option for character build help, I turn to you.

    The players are as follows

    Crusader//Warmage

    Pretty simple, but if there any cute tricks to work with, do tell. Might focus on fire magic, more for fun than much else. Uses a breastplate, shield and warhammer right now. Was a cleric, had to scramble to change. Is there a way to cover healing with him?


    Fighter//Rogue

    Again, pretty simple. Mainline fighter with a great scimitar. So far pretty good at sneak attack, just has some problems flanking. Might have taken dungeoncrasher, not sure. If he has, i wasnt there when he used it. Feats or skill tricks needed please!

    Duskblade//Warlock

    Secondline fighter, really in need of build help. Just...anything really. Feats, useful beatsticks, ways to make two-weapon effective, anything.

    Factotum//Dread Necromancer

    No real idea how to help him, neither of us have ever run either of the classes. It was a joke idea, based around a injoke that adds "OF DEATH" to the end of his sentences. He stated "I want to know all ...OF DEATH". Therefore-boom.

    Shadowcaster//Beguiler

    So, i think this is a really cool idea for a character, but while the player is real good at paperwork, she isnt really good at learning new subsystems. Shes played a bunch of druids, wizards, sorcs, etc, but she know nothing about shadowcasters past fluff. Once again, mucho build help needed.

    Without UMD, its there anyway for this group to have a healer?

    Thanks in advance!

    *They seem to be above the Church of Hextor's priests, but below the standard nobility and possibly/?/ below Nerull's.

    **Walls of a major and seemingly rich city were brick and earth, a rather than stone, which was plentiful around the area.

  2. - Top - End - #2
    Orc in the Playground
    Join Date
    Mar 2007

    Default Re: A bit of gestalt help

    There is a feat call Tomb-Tainted Soul in Libris Mortis. It inverses the effect of healing and negative energy effects for the characters. So you can be healed by inflict wound etc. Now, the Dread Necro an throw around negative energy at will. That could cover healing, but everyone would have to take that feat.

  3. - Top - End - #3
    Ogre in the Playground
     
    BardGuy

    Join Date
    Sep 2009
    Location
    Minot, ND
    Gender
    Male

    Default Re: A bit of gestalt help

    Quote Originally Posted by Gorilla2038 View Post
    Shadowcaster//Beguiler

    So, i think this is a really cool idea for a character, but while the player is real good at paperwork, she isnt really good at learning new subsystems. Shes played a bunch of druids, wizards, sorcs, etc, but she know nothing about shadowcasters past fluff. Once again, mucho build help needed.
    Some Shadowcaster stuff for you.
    Beguiler Handbook

    Recommendations
    Build: Beguiler 6/ Shadow Adept 1/ Beguiler 1/ Shadowcraft Mage 5/ Shadowcrafter 7 // Shadowcaster 20
    Race: Whisper Gnome
    Feats: 1. Darkstalker (or Magic in the Blood or Versatile Spellcaster), 3. Shadow Weave Magic, 6. Spell Focus: Illusion, 9. Greater Spell Focus: Illusion, 12. Heighten Spell, 15. Earth Sense, 18. Earth Spell
    Bonus Feats from Shadowcaster: Still Mystery and either one of the following multiple times or one of each of the following Reach Mystery, Quicken Mystery, Extend Mystery, or Favored Mystery
    Skill Tricks: Conceal Spellcasting, False Theurgy, Swift Concentration
    What you get: Lots of versatility, full spellcasting, and extreme sneakiness (Hide = +4 racial, +4 size, + Dex mod, + ranks, + sight obscured, + potentially Darkstalker).

  4. - Top - End - #4
    Ogre in the Playground
     
    BardGuy

    Join Date
    Sep 2009
    Location
    Minot, ND
    Gender
    Male

    Default Re: A bit of gestalt help

    Quote Originally Posted by Gorilla2038 View Post
    Hi Playground,
    Crusader//Warmage

    Pretty simple, but if there any cute tricks to work with, do tell. Might focus on fire magic, more for fun than much else. Uses a breastplate, shield and warhammer right now. Was a cleric, had to scramble to change. Is there a way to cover healing with him?
    You were saying that your rogue needed help flanking. If this character takes the Clarion Commander feat at 6th level the rogue//fighter will be extremely happy. Healing can be fixed in a few ways. At low levels you can use the Crusaders healing abilities and scrolls of Cure X. At high levels Combat Medic will let you spontaneously "Heal". Otherwise have you considered switching out Warmage with Dragon Shaman? Dragon Shamans make awesome low tier healers and work very nicely with Crusader.
    Build:
    Human
    Human Paragon 1/ Warmage 1/ Human Paragon 2/ Warmage 4/ Combat Medic 5/ Warmage 7 // Crusader 20
    Feats: 1. White Raven Defense, 1. Dodge, 3. Arcane Disciple: Healing Domain, 3. Combat Casting, 6. Clarion Commander, 9-18 metamagic feats such as Selective, Entangling, Quicken, Empower, Maximize, etc., or potentially Versatile Spellcaster.

    As for the Rogue//Fighter - Craven and Staggering Strike for feats. I'll have more ideas after I get some sleep.

  5. - Top - End - #5
    Dwarf in the Playground
    Join Date
    Mar 2009

    Default Re: A bit of gestalt help

    Thanks for the help so far! The crusader kinda flipped out when i said that warmage might not be the best. To be fair, the last 2 or 3 games hes had to run a support character, now he just wants to hit stuff. Any useful maneuverers for SOB crusaders?

    I m pretty sure the shadow caster is just going to take your advice.

    Please keep it rolling, thanks all!

    Edit: Crusader is pretty set on taking Armored Mage so he can cast in fullplate at 8th at well.
    Last edited by Gorilla2038; 2010-11-13 at 01:23 PM.

  6. - Top - End - #6
    Ogre in the Playground
     
    BardGuy

    Join Date
    Sep 2009
    Location
    Minot, ND
    Gender
    Male

    Default Re: A bit of gestalt help

    Quote Originally Posted by Gorilla2038 View Post
    Factotum//Dread Necromancer

    No real idea how to help him, neither of us have ever run either of the classes. It was a joke idea, based around a injoke that adds "OF DEATH" to the end of his sentences. He stated "I want to know all ...OF DEATH". Therefore-boom.
    Okay then.
    Human
    Feats: 1. Tome Tainted Soul, 1. Dreadful Wrath, 3. Knowledge Devotion, 6. Imperious Command, 9.-18. Font of Inspiration x4 (maybe Versatile Spellcaster, and 3 Fonts)
    Skill Tricks: Never Outnumbered and Collector of Stories

  7. - Top - End - #7
    Ogre in the Playground
     
    BardGuy

    Join Date
    Sep 2009
    Location
    Minot, ND
    Gender
    Male

    Default Re: A bit of gestalt help

    Quote Originally Posted by Gorilla2038 View Post
    Fighter//Rogue

    Again, pretty simple. Mainline fighter with a great scimitar. So far pretty good at sneak attack, just has some problems flanking. Might have taken dungeoncrasher, not sure. If he has, i wasnt there when he used it. Feats or skill tricks needed please!
    Build: Not really sure but here are some ideas.
    Zhentarim Fighter and Dungeoncrasher for the Fighter levels, a dip into Warblade may prove fruitful. A level of Barbarian (maybe Whirling Frenzy Variant) for Pouncing (Lion Totem, Complete Champion) might be nice. Not really finding any useful prestige classes out there for a Str based Fighter // Rogue. Battle Trickster may help if you want to go Skill Trick heavy.

    Feats: Just some ideas since you'll get a lot of them - Craven, Staggering Strike, Imperious Command (with Never Outnumbered Skill Trick), Ironheart Aura, Stormguard Warrior, Improved Bull Rush, Mage Slayer, Pierce Magical Concealment (combine with Ring of Blinking to Sneak Attack everything not immune), Shock Trooper, Elusive Target, Extra Rage (if dipped into Barbarian), Dreadful Wrath, Education with Knowledge Devotion.

    Skill Tricks: Never Outnumbered, Nimble Charge, Twisted Charge

  8. - Top - End - #8
    Ogre in the Playground
     
    BardGuy

    Join Date
    Sep 2009
    Location
    Minot, ND
    Gender
    Male

    Default Re: A bit of gestalt help

    Quote Originally Posted by Gorilla2038 View Post
    Duskblade//Warlock

    Secondline fighter, really in need of build help. Just...anything really. Feats, useful beatsticks, ways to make two-weapon effective, anything.
    Ouch, not seeing any synergy. Sadly, Channeling is a standard action and so is EB. However, the Eldritch Glaive invocation (Full Round action) can maybe be combined with the feat Arcane Strike (Free Action). Throw in the Knowledge Devotion feat and Collector of Stories skill trick for even more damage. The other option is to use the warlock invocations for all day buffs like Fell Flight, Spiderwalk, Voidsense, etc. and use the duskblade spells for blasting maybe. Other than that here is the Warlock Information Compilation and the Duskblade Handbook.

    A different option would be to go Warlock // Binder or Warlock // Hexblade. These combos do have some nice synergy.

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