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    Firbolg in the Playground
     
    NecromancerGuy

    Join Date
    Dec 2006

    Default Increasing Damage Pool [3.5]

    What it says on the tin. One of my players has a 6th level Crusader, and has asked about ways to increase his delayed damage pool, either via items or a feat he'd have to wait until 9th - or later - to get. He's the party's main tank and secondary healer, and is concerned about it because his tactics and positioning usually make him the most obvious target to absorb an enemy's full attack.
    Iron Chef in the Playground veteran since Round IV. Play as me!


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  2. - Top - End - #2
    Ettin in the Playground
     
    AslanCross's Avatar

    Join Date
    Jul 2007
    Location
    Metro Manila, Philippines
    Gender
    Male

    Default Re: Increasing Damage Pool [3.5]

    Temporary HP is probably a good idea. Thus, Stone Power is a good, regular source of HP. Unfortunately, I doubt there's any item that can increase the damage pool size.


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  3. - Top - End - #3
    Firbolg in the Playground
     
    NecromancerGuy

    Join Date
    Dec 2006

    Default Re: Increasing Damage Pool [3.5]

    Quote Originally Posted by AslanCross View Post
    Temporary HP is probably a good idea. Thus, Stone Power is a good, regular source of HP. Unfortunately, I doubt there's any item that can increase the damage pool size.
    Thanks for the prompt reply. He's already using Stone Power, which I recommended as his 1st level feat.
    Iron Chef in the Playground veteran since Round IV. Play as me!


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