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  1. - Top - End - #1
    Dwarf in the Playground
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    Default High Charisma Races?

    Low to no LA and HD preferred. I'm looking for a good race for a charisma-intensive class, preferably without big penalties elsewhere.

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    Ettin in the Playground
     
    Mordokai's Avatar

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    Default Re: High Charisma Races?

    Lesser aasimar, from... Players Guide to Faerun, I believe. You can find something similar here.
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    Greenish's Avatar

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    Default Re: High Charisma Races?

    Master player race list has most (all?) 0 LA, no RHD races.

    Sadly, charisma bonus is rather rare. Star Elves, Spirit Hellbred and Spellscales all sport unfortunate -2 con to go with it.
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    Default Re: High Charisma Races?

    I belive Catfolk get a bonus to dex and charisma.
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    FMArthur's Avatar

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    Default Re: High Charisma Races?

    The Magic-Blooded template gives +2 Cha -2 Wis and is LA +0. It also gives a +2 bonus on Spellcraft and Knowledge: Arcana, 1/day Detect Magic, Read Magic, and a couple other very minor SLAs. Replaces any racial vision with Low-Light vision. Changes your Favored Class to Sorceror, too.

    Even though it says to do otherwise, I would have it replace your racial features like Dragonborn do, rather than add to it. No LA +0 template should be so strictly positive.
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    Default Re: High Charisma Races?

    A standard aasimar (as opposed to the lesser variety mentioned before) gets +2 to both Charisma and Wisdom with only a +1 Level Adjustment. In addition, they get some other bonuses.

    Spellscales (Races of the Dragon) get +2 Charisma, -2 Constitution for no Level Adjustment.

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    Default Re: High Charisma Races?

    Killoren: Although they lack an ability score adjustment, once per hour (up to your Cha bonus times per day) you can Smite (Cha to-hit, hit dice to damage) any aberration, construct, humanoid, ooze, outsider, or undead. The bonus is untyped, and can be improved with the Killoren Smite feat (Save or Daze). You also have the Fey type, which opens up some Alter Self shenanigans. Races of the Wild pg 102.

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    Default Re: High Charisma Races?

    Planetouched, I think it might be your best choice.

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    Default Re: High Charisma Races?

    Quote Originally Posted by 2-HeadedGiraffe View Post
    A standard aasimar (as opposed to the lesser variety mentioned before) gets +2 to both Charisma and Wisdom with only a +1 Level Adjustment. In addition, they get some other bonuses.
    That variant on the WotC site is not the lesser aasimar.
    Lesser aasimar are exactly like the normal ones except that they are "Humanoid" instead of "Outsider", but are still susceptible to spells that affect outsider and they have LA +0.
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    Dwarf in the Playground
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    Default Re: High Charisma Races?

    Which book was Magic Blooded in? It sounds great, but I don't remember seeing that one...

    Probably going for lesser aasimar or spellscale; I'll need to review the full descriptions and maybe find some templates to add. Catfolk are a D&D wiki homebrew, IIRC, so they might not be allowed.
    Last edited by Sindri; 2010-11-16 at 12:37 PM.

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    Colossus in the Playground
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    Default Re: High Charisma Races?

    Magic-Blooded is in some Dragon Magazine. Can't recall which off-hand. And yeah, Lesser Aasimar is a fine choice. I personally like Star Elves 'cause "ZOMGELVES!" but meh.
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    Default Re: High Charisma Races?

    Quote Originally Posted by Sindri View Post
    Catfolk are a D&D wiki homebrew, IIRC, so they might not be allowed.
    Catfolk are from Races of the Wild.
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    FMArthur's Avatar

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    Default Re: High Charisma Races?

    Magic-Blooded is from Dragon Magazine 306.
    • Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
    • Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.

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    Dwarf in the Playground
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    Default Re: High Charisma Races?

    Quote Originally Posted by Greenish View Post
    Catfolk are from Races of the Wild.
    Ah, right. Very nice... +4 Dexterity, +2 Charisma, 40ft land speed, and +1 nat armor for a +1 LA.

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    Barbarian in the Playground
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    Default Re: High Charisma Races?

    Mephlings from the Planar handbook get -2 int, +2 cha and another +2 based off their elemental type. That and a few other goodies for +1 LA. Catfolk are likely stronger for the +1 LA though.

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    FMArthur's Avatar

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    Default Re: High Charisma Races?

    Catfolk also get an exclusive feat, Catfolk Pounce! You can full attack on a charge if your target happens to be flat-footed.

    Yeah, Catfolk are pretty underwhelming as a LA +1 race.
    • Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
    • Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.

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    SolithKnightGuy

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    Default Re: High Charisma Races?

    Unseelie Fey template from the Dragon Compendium

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    Default Re: High Charisma Races?

    Quote Originally Posted by Wabbajack View Post
    That variant on the WotC site is not the lesser aasimar.
    Lesser aasimar are exactly like the normal ones except that they are "Humanoid" instead of "Outsider", but are still susceptible to spells that affect outsider and they have LA +0.
    I doubt many DMs would allow those in actual play, though.

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    Titan in the Playground
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    Default Re: High Charisma Races?

    Quote Originally Posted by mucat View Post
    I doubt many DMs would allow those in actual play, though.
    It's actually pretty common. What very few DMs will do is allow lesser planetouched if there are normal planetouched already in their world. Even fewer will allow silly stuff like lesser mechanatrix.
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    Default Re: High Charisma Races?

    Quote Originally Posted by mucat View Post
    I doubt many DMs would allow those in actual play, though.
    Any DM that allows LA buyoff for a normal Aasimar but doesn't allow a lesser Aasimar is crazy. In such situations, the normal one is almost strictly superior, due to better type, proficiencies, lacking the "counts as both" feature lesser Aasimars suffer, and the fact that XP is a river.

    In the case of no buyoff......I'd argue that Aasimar is already over-costed and shouldn't be LA +1 to begin with.

    And yes, DMs do allow that and more in actual play.
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    Dwarf in the Playground
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    Default Re: High Charisma Races?

    Quote Originally Posted by HunterOfJello View Post
    Unseelie Fey template from the Dragon Compendium
    There isn't a LA (or even CR adjustment) listed; the template is cool but GMs are unlikely to allow it for PCs without tacking on some ridiculous LA.

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    Default Re: High Charisma Races?

    Quote Originally Posted by FMArthur View Post
    Magic-Blooded is from Dragon Magazine 306.
    The details should also be in the 3.0 templates on Crystalkeep.

    Races with a Cha bonus:

    Lesser Aasimar (Player's Guide to Faerun)
    Savage Progression Aasimar (WotC article)
    Star Elf (Unapproachable East)
    Spellscale (Races of the Dragon)
    Hellbred, Spirit option (Fiendish Codex II)

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    Default Re: High Charisma Races?

    I always give half-elves =2 to Cha and -2 to wis (they are very impulsive)
    so...ask yer DM
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    Default Re: High Charisma Races?

    Quote Originally Posted by Greenish View Post
    Catfolk are from Races of the Wild.
    Indeed...also, originally from the Miniatures Handbook.
    Quote Originally Posted by FMArthur View Post
    Yeah, Catfolk are pretty underwhelming as a LA +1 race.
    Tell it to the Hobgoblin!
    Quote Originally Posted by Sindri View Post
    There isn't a LA (or even CR adjustment) listed; the template is cool but GMs are unlikely to allow it for PCs without tacking on some ridiculous LA.
    Yes, this always struck me as an oversight...the errata fixed some other CR/LA discrepancies in the templates, but didn't mention Unseelie Fey. Should be a minimum +1 LA IMHO...

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    Default Re: High Charisma Races?

    The Draconic Creature template (RotD p.74) is not too bad: +2 STR, +2 COn and +2 CHA (among other things) for LA +1.

    If you throw it on one of the +2 CHA -2 CON races above, you can get +2 STR and +4 CHA for LA +1.

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    Default Re: High Charisma Races?

    Primordial Magic-Blooded Half-Giant (LA +1):
    -2 Str, -2 Dex, +4 Int, -2 Wis, +6 Cha

    Add Phrenic (LA +2) for +6 Int, +10 Cha.

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    Default Re: High Charisma Races?

    Quote Originally Posted by Thurbane View Post
    Tell it to the Hobgoblin!
    Or to the blue. Or to the Arctic goblin.
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    Quote Originally Posted by Yukitsu View Post
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    Praise for avatar may be directed to Derjuin.

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    AssassinGuy

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    Default Re: High Charisma Races?

    Quote Originally Posted by Sindri View Post
    There isn't a LA (or even CR adjustment) listed; the template is cool but GMs are unlikely to allow it for PCs without tacking on some ridiculous LA.
    The highlighted part is srong on both counts. Unseelie Fey template lists the following:
    • LA: +0 (in Dragon Compendium on page 222)
    • CR: +1 (in the Errata for the book)
    Edit: The reason you likely missed the LA is that a bunch of template characteristics are buried at the end of the sample character with template applied. You can also pull out those template characteristics by removing the Gnome, 1st-Level Warrior characteristics.
    Last edited by Curmudgeon; 2010-11-16 at 06:31 PM.

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    Default Re: High Charisma Races?

    Karsites from Tome of Magic also have a +2 to Cha and Con, but they can't be spellcasters... They do get spell resistance, spell healing, and magic draining attack however, and a bonus feat, and bonus skill points like humans do.

    LA +2 however, but I like 'em.






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    Dwarf in the Playground
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    Default Re: High Charisma Races?

    Quote Originally Posted by Curmudgeon View Post
    Wrong on both counts. Unseelie Fey template lists the following:
    • LA: +0 (in Dragon Compendium on page 222)
    • CR: +1 (in the Errata for the book)
    ...wow. Even with the +1d6 damage from iron/steel weapons, that seems low for all the bonuses they get. Definitely taking that one.

    Quote Originally Posted by Darrin View Post
    Primordial Magic-Blooded Half-Giant (LA +1):
    -2 Str, -2 Dex, +4 Int, -2 Wis, +6 Cha

    Add Phrenic (LA +2) for +6 Int, +10 Cha.
    Book references please?
    Last edited by Sindri; 2010-11-16 at 08:18 PM.

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