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    Default [3.5] Non-humanoid party

    Hey all,

    If you were setting out to make a party where none of the characters were of the Humanoid type, what are the races you could use with the lowest LA/RHD?

    Aberration: Elan
    Construct: Warforged
    Dragon: Kobold (?)
    Elemental: (?)
    Fey: Duskling, Killoren
    Giant: 1/2 Giant (+1 LA)
    Monstrous Humanoid: Goliath (+1 LA)
    Outsider: Neraph
    Plant: Volodni (+1 LA)
    Undead: Necropolitan

    ...I don't think there are any playable Animals, Oozes or Vermin (other than awakened versions, which generally change type)?

    Please feel free to expand the list...

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    Default Re: [3.5] Non-humanoid party

    Construct: Exiled Modron (Dragon 354)
    Monstrous Humanoid: Lupin (Dragon Compendium), T'Kel (Dragon 317)
    Outsider: Glimmerfolk (Dragon 321), Most Planetouched (+1LA, typically)
    Fey: Killoren (Races of the Wild), Gruwaar (Dragon 317), Uldra (+1LA, Frostburn)

    Read Dragon, they tend to have a lot. Also, look into templates.
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    Default Re: [3.5] Non-humanoid party

    I suppose I should include them for the sake of completeness, but my group(s) never use Dragon material...templates that change type are a good idea. I included Necropolitan, but I guess there are others.

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    Default Re: [3.5] Non-humanoid party

    Use these Savage Progressions.

    Aasimar and Tiefling come in at LA0 Outsiders.
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    Default Re: [3.5] Non-humanoid party

    Synads are LA 0 Aberrations as well, and don't have negative stats like Elan do.

    Bariaur are LA 1 centaur-like Outsiders.
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    Default Re: [3.5] Non-humanoid party

    Now that I think of it, check out Crystal Keep. They have some good lists of races and templates.
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    If the line between genius and madness is so thin...

    Then why do so few in this day and age toe said line?

    Thanks to Bongos for the v-13 avvie!

    I think the lesson that we can take away from this is that tentacles solve everything, and if you have a problem, then you just need more tentacles. - seadragonknight of the BG boards.

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    Default Re: [3.5] Non-humanoid party

    Hmm, now if only there were low RHD, low LA magical beasts....
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    Default Re: [3.5] Non-humanoid party

    Quote Originally Posted by Coidzor View Post
    Hmm, now if only there were low RHD, low LA magical beasts....
    Magical Beast - Beguiler from Shining South +0LA, 0 RHD (1 hit dice but would be replaced with class level upon character creation)

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    Default Re: [3.5] Non-humanoid party

    Construct: Exiled Modron
    Reptilian: Kobold
    Elemental: Stonechild
    Fey: Pixie
    Giant: Half Giant
    Monstrous Humanoid: Thri-Kreen
    Outsider: Celadrin or Aasimar
    Shapechanger: Changeling

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    Default Re: [3.5] Non-humanoid party

    Beguiler is a good pickup.

    Is Stonechild the only playable Elemental? It has 2 RHD and +4 LA. I know it has a monster class, but still...

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    Default Re: [3.5] Non-humanoid party

    Stonechild's actually an Outsider. I think that the lowest ECL elementals are the small elementals from MMI/SS, coming in at ECL 6.
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    Default Re: [3.5] Non-humanoid party

    Quote Originally Posted by Thurbane View Post
    Beguiler is a good pickup.

    Is Stonechild the only playable Elemental? It has 2 RHD and +4 LA. I know it has a monster class, but still...
    There are mephits and such, but I was just naming the ones I like =]

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    Default Re: [3.5] Non-humanoid party

    Speaking of non-humanoid PCs...

    is the
    Humanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are presented as 1st-level warriors, which means that they have average combat ability and poor saving throws.
    rule repeated anywhere outside the "humanoid" type description?
    Last edited by Ernir; 2010-11-19 at 05:36 AM.
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    Default Re: [3.5] Non-humanoid party

    Tibbits are monstrous humanoids, surprisingly. ^^

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    Default Re: [3.5] Non-humanoid party

    Quote Originally Posted by Ernir View Post
    is the rule repeated anywhere outside the "humanoid" type description?
    Savage Species restates it. Any 1HD creature replaces that HD with the HD from their first class level.
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    Default Re: [3.5] Non-humanoid party

    Quote Originally Posted by Makiru View Post
    Stonechild's actually an Outsider. I think that the lowest ECL elementals are the small elementals from MMI/SS, coming in at ECL 6.
    MM2 has the stone spike, 3 elemental HD, +2LA or ECL5.

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    Default Re: [3.5] Non-humanoid party

    are there any rules references for playing as an awakened animal? That could be a way to get Animal on the list
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    Default Re: [3.5] Non-humanoid party

    Quote Originally Posted by FelixG View Post
    are there any rules references for playing as an awakened animal? That could be a way to get Animal on the list
    No, there are not.

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    Default Re: [3.5] Non-humanoid party

    Also, Awakened animals automatically become Magical Beasts.

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    Default Re: [3.5] Non-humanoid party

    You could also look into any that have a racial progression. With this a lot more options open up to you. You could play a dragon, outsider, elemental, monstrous humanoid, magical beast, and more.

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    Default Re: [3.5] Non-humanoid party

    Quote Originally Posted by Thurbane View Post
    Hey all,

    If you were setting out to make a party where none of the characters were of the Humanoid type, what are the races you could use with the lowest LA/RHD?

    Aberration: Elan
    Construct: Warforged
    Dragon: Kobold (?)
    Elemental: (?)
    Fey: Duskling, Killoren
    Giant: 1/2 Giant (+1 LA)
    Monstrous Humanoid: Goliath (+1 LA)
    Outsider: Neraph
    Plant: Volodni (+1 LA)
    Undead: Necropolitan

    ...I don't think there are any playable Animals, Oozes or Vermin (other than awakened versions, which generally change type)?

    Please feel free to expand the list...
    I dunno, I generally like the ones that have a higher RHD/LA, even if it is just for flavor reasons.
    Aberration: Silthilar (? I think. The CG ones from LoM that like to do the grafts.)
    Construct: Maug (2RHD+3LA)
    Dragon: Half-Dragon
    Elemental: (?)
    Fey: Nymph or Half-Fey
    Giant: Half-Ogre (Savage Species)
    Monstrous Humanoid: Doppleganger or Half-Troll (Fiend Folio)
    Outsider: Rakshasa or Half-Celestial/Fiend
    Plant: (?)
    Undead: None. I dislike undead as PCs.
    Last edited by dsmiles; 2010-11-19 at 11:33 AM.
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    Barbarian in the Playground
     
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    Default Re: [3.5] Non-humanoid party

    Gensai are either Elementals or Outsiders
    Mephlings also (pretty sure they are elementals)

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    Default Re: [3.5] Non-humanoid party

    Quote Originally Posted by Sir Swindle89 View Post
    Gensai are either Elementals or Outsiders
    Mephlings also (pretty sure they are elementals)
    Genasi are Outsiders
    Mephlings are Humanoids (Extraplanar subtype.)
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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    Default Re: [3.5] Non-humanoid party

    Quote Originally Posted by Runestar View Post
    MM2 has the stone spike, 3 elemental HD, +2LA or ECL5.
    Was the +2LA in errata, because it's not listed in my book.

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    Default Re: [3.5] Non-humanoid party

    Quote Originally Posted by dsmiles View Post
    Savage Species restates it. Any 1HD creature replaces that HD with the HD from their first class level.
    It's too bad that rule predates the 3.5 core rules, which take priority.

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    Default Re: [3.5] Non-humanoid party

    Quote Originally Posted by Curmudgeon View Post
    It's too bad that rule predates the 3.5 core rules, which take priority.
    Quote Originally Posted by SRD
    Hit Dice and Class Levels

    Creatures with 1 or less HD replace their monster levels with their character levels. The monster loses the attack bonus, saving throw bonuses, skills, and feats granted by its 1 monster HD and gains the attack bonus, save bonuses, skills, feats, and other class abilities of a 1st-level character of the appropriate class.

    Characters with more than 1 Hit Die because of their race do not get a feat for their first class level as members of the common races do, and they do not multiply the skill points for their first class level by four. Instead, they have already received a feat for their first Hit Die because of race, and they have already multiplied their racial skill points for their first Hit Die by four.
    That better?
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    Default Re: [3.5] Non-humanoid party

    Quote Originally Posted by Thurbane View Post
    Was the +2LA in errata, because it's not listed in my book.
    It's in the MM2 update booklet. Think it will be hard to find a cheap elemental race, since elemental immunities are worth a fair bit.

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    Default Re: [3.5] Non-humanoid party

    Quote Originally Posted by Runestar View Post
    It's in the MM2 update booklet. Think it will be hard to find a cheap elemental race, since elemental immunities are worth a fair bit.
    OK, thanks. Yeah, I think you're right - I looked at the consolidated lists archive over at Wizards, sorted by type, and there really wasn't much in the way of playable Elementals. Like the posters above, most of the creatures I thought of (Mephits, Mephlings, Genesai etc.) are all Outsiders (or Extraplanar Humanoids).

    Magmin would seems a logical choice, but have no LA listed, unfortunately.

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    Default Re: [3.5] Non-humanoid party

    Quote Originally Posted by Curmudgeon View Post
    It's too bad that rule predates the 3.5 core rules, which take priority.
    MM1 pg. 290
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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    Default Re: [3.5] Non-humanoid party

    Quote Originally Posted by Psyren View Post
    MM1 pg. 290
    Yeah, I know. That's a rule for "Humanoids and Class Levels", so it doesn't apply to any other creature types.

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