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  1. - Top - End - #661
    Ogre in the Playground
     
    RedKnightGirl

    Join Date
    Jun 2006
    Location
    Not in Trogland

    Default Re: Characters of the Town (OOC)

    Lord Mort Voyager

    Race: Human

    Class: Wizard

    Gender: Appears male

    Alignment: Lawful Evil

    Age: ??

    Hair: Brown
    Eyes: Brown

    Description: The man is clad in a black robe, he has a staff in his hand and a raven on his shoulder.

  2. - Top - End - #662
    Dwarf in the Playground
     
    Goats_o_Mjolnir's Avatar

    Join Date
    Dec 2007
    Location
    Chester, NY dooooooooom
    Gender
    Male

    Default Re: Characters of the Town (OOC)

    Race: Hengyokai Fox Hybrid
    Class: rogue10/barbarian4/artificer5
    Age: 77
    Height: 6'1
    Weight:136 lbs
    Name: Alastor(even though htis is an oriental adventures race, he is very highly westernized)
    Equipment: standard set of leather clothes, ammo belt, two pistols at each waist, one hidden in his right sleeve, scimitar with a pheonix motif on the pommel, belt with pouches, large wagon stocked with fireworks, explosives, and guns for that is his trade, young adult triceratops whose egg he bartered with in a different settlement.
    Description: Alastor is an imposing sight in his hybrid form, looking like a lithe red fox humanoid with many peircing in his ears, he has a strong hoarse voice from breathing in fiery embers. He looks like he always knows what he is doing and is a very confident and personable fellow.
    Backstory:TBA
    Common Knowledge: Local gossip, very knowledgable on guncraft, haggling abd bartering
    Notes: will gladly associate with any PC, willing to lend a helping hand if needed
    Ongoing Storyline: Alastor is currently looking to open up his first shop in the town, but first needs to make a large profit so his store is out of his wagon right now, seems very frtiendly and personable if not a little mischivous, doesnt like to discuss his past.

  3. - Top - End - #663
    Pixie in the Playground
     
    xwd's Avatar

    Join Date
    Dec 2007
    Location
    Eastern MA
    Gender
    Male

    Default Re: Characters of the Town (OOC)

    [Stats and Description]
    Name: xwd
    Race: Human; Caucasian
    Age: Early 20s
    Gender: Male
    Class: Assault (rushing, distractions, fooling around with automatic weapons)
    Alignment: Randomly Generated Awesome (Neutral Good, if you prefer)
    Equipment: FN F2000 assault rifle (usually kept somewhere safe for when trouble starts), H&K USP Compact (to make sure trouble doesn't start), a knife (to open things, like cans of soup or pain), jet boots & body armor (stored with the F2000), ammo
    Description: 5' 10", 180 lbs, slightly muscular. Brown eyes. Brown hair with some natural highlights, shoulder length, parted at the center. Clean shaven. No tattoos, piercings or scars. Usually wears a dark red zip-up hoodie with a similarly colored baseball hat, a black t-shirt, baggy olive drab pants and thoroughly broken in white sneakers. Usually has an audio playing device of some kind which fits inside one of the hoodie's pockets. USP is in a back holster, knife is in the other pocket of the hoodie. His personality is usually pretty laid back, though he can get ticked off and will respond to violence.

    [Backstory]
    xwd is a fairly experienced combatant in the "Soldier" Arena Circuit (SAC), frequented by teenagers the world over. Though ammo and life is unlimited, it requires skills which can easily be applied outside of the SAC. As such, he has been able to get some work doing freelance mercenary jobs and the occasional act of vigilante justice.
    During his time in the SAC, xwd became interested in customizing his weapons and other equipment. This has given him knowledge and experience with modern firearms, allowing him to identify and use essentially all firearms from the 20th and 21st centuries.
    As part of the SAC, combatants are encouraged to join "clans" and battle each other. xwd currently belongs to the Heart Clan, sometimes known as the Love Clan. It is known not for accepting people based on their skill, but by how they view the SAC itself. Members usually take a less serious view of the SAC, and either as a side-effect or coincidence they are all talented. As they avoid tournaments for clans, they have no enemies and are usually viewed as a bunch of friends looking for a good time with whoever wants to join in.
    Beyond the SAC, xwd has a taste for classic and old-school video games (those meant to be fun, not make a profit), energetic music and pizza.
    As time passed, xwd grew less interested in the prospect of blowing away hordes of unintelligent teenagers and has begun searching for new sources of fun. The Town seems like a good as place as any.

    [Common Knowledge]
    - Fights in the "Soldier" Arena Circuit from time to time
    - Knowledge of modern firearms
    - Member of the Heart Clan

    [Notes]
    Heavy equipment is stored where ever he's sleeping.

    [Ongoing Storyline]
    Nothing yet, just looking for a way to have some fun. No, getting drunk doesn't count.
    I'm xwd, and I'm here. ;D
    Avatar slapped together in Inkscape with this tutorial.
    My Town semi-alter-ego (if you're interested)

  4. - Top - End - #664
    Pixie in the Playground
    Join Date
    Aug 2006
    Location
    Wichta, Kansas ICT

    Default Re: Characters of the Town (OOC)

    Stats and Description:
    Race: Human(half-blue dragon) but looks like a normal human.
    Age: 24 (ageless)
    Class: Duskblade 20/ Arcane Archer 10/ Abjurant Champion 5
    Alignment: Lawful Good.
    Height 6'1
    Weight 215
    Hair: Black with blue sheen
    Eyes: Azure Blue
    Skin: Tan
    Other features: Attractive

    Backstory:
    Born and raised on the Dragon Isles, Khelendros was raised by his adopted father, a good blue dragon. Taught in the ancient ways of the duskblade he sought to protect the land from dragon slayers and hunters while gaining respect from his adopted race being considered a "true dragon" when it comes to the land he's from.

    Common Knowledge:
    Polite and quite Khelendros never stirs up trouble or tries to get involved in matters that aren't related to him. He will almost always attack on sight those who claim to kill good dragons.
    Last edited by Khelendros; 2008-01-01 at 06:29 PM.
    I love and honor my deity but he is only a guide to help me to what is in my soul. Follow your own path and make your own choices.Town Character is Khelendros

  5. - Top - End - #665
    Dwarf in the Playground
     
    V Junior's Avatar

    Join Date
    Jan 2007
    Location
    Beyond time and space.

    Default Re: Characters of the Town (OOC)

    [Stats and Description]

    Name: Trixie Marmalade (And it IS her real name!)
    Race: Half Fey/Quarter Elf/Quarter Human
    Class: Beguiler ?
    Alignment and Temperament: Chaotic Good (Childish)
    Age: 45 (appears young because of her elf part)
    Height: 4"2' (small because of her fey part)
    Weight: 20 pounds (very light due to her fey part)
    Hair color and length: Brown, put up in a high bobble
    Eye color: Brown
    Weaponry: Two shortswords kept around her waist, called 'Mixie' and 'Dixie'. They contain the souls of her sisters, her triplets, of the same names.

    [Backstory]
    Trixie was one of three children born to a male fey (type unknown) and a half-elf called Narita. Trixie, Dixie and Mixie all had fey names because of their fey desent, but they grew up much faster then their elven friends. They were all really nice though, so people looked past it.

    Unfortunately, an evil wizard one day came to the town. The triplets had just got their first level of beguiler each. The wizard killed everybody except the triplets. He did something even worse to Dixie and Mixie when he caught them. He trapped their souls inside two swords, and put their bodies in statis. He took them to his homeland. They were never seen again.

    Trixie escaped with the swords containing her sisters' souls. She swore vengeance on the wizard and eventually wandered into the Town.

    [Common Knowledge]
    Trixie carries around two swords that are called 'Mixie' and 'Dixie'. She often talks to them, and, sometimes, they speak back! She has a grudge against wizardry and wizards, but remains optimistic and childlike nevertheless.

    [Notes]
    Never trust her! She may lie, she may not, but she's Tricky Trixie all the time.

    [Ongoing Storyline]
    Trixie is hunting for an evil wizard dude, who imprisoned Mixie and Dixie. When she finds him, she's gonna kill him, and put her sisters back in their bodies. Then she'll bring them out of statis.
    Last edited by V Junior; 2008-01-03 at 08:13 AM.
    Spoiler
    Show

    Avatar: Dallas-Dakota
    VJ: Dr. Bath

    Quote Originally Posted by Ramsus View Post
    I have to say I wish to make love to your no saying the horrible pluralization of ninja rule.


    I'm not a girl, and I'm not a boy. I'm an androgyne, so please don't call me "him" or "her" - call me "zi" instead if you can. If you've got a problem with this, then don't both flaming, I'll just ignore you.

  6. - Top - End - #666
    Ogre in the Playground
     
    Szilard's Avatar

    Join Date
    Oct 2007
    Location
    California (GMT -8)
    Gender
    Male

    Default Re: Characters of the Town (OOC)

    Why not? I'll join this town thing.
    Description:
    A pirate!

    Captain Bobby
    Human
    Choatic Nuetral
    3rd level Rogue, 1st level Druid.
    Late 20's
    Current Equipment:
    Doesn't really matter, but he has a mirror, a hat, a cutlass, and clothes.
    Description
    Physical:The picture shoud suffice^
    Personality:
    Smart
    Creative
    Makes excuses alot
    Backstory:
    Captian Bobby started out as a crew member and got hired by a captain looking for a crew. He then progressed to 1st mate after nine battles with the Fat Kobold Mafia overseas. because of the large number of the crew, most pirates didn't get as much experiance as they would like to. So Bobby went out and got a ship but lost it and has decided to investigate the abandoned mine at town.

    Common Knowledge:He's a Pirate, Don't trust him. He's good with a gun.
    Rumors:He had an affair with a mermaid.

    Ongoing story:
    Spoiler
    Show

    He tryed to get into the "Abandoned" Mine, but had trouble because of the gaurds and the invisible wall. Captain Bobby then goes to Trog's Tavern for rum but couldn't find any, so he goes to the illegal weapons shop to pick up some things. After an explosion, Bobby surrenders hoping to kill the manager and take over his mining buisness and get rich quick. After the gaurds try to lead him away from the mine, he points his remaining gun at the gaurd. He gaurd talks with Bobby to find out what the gun is and says shoot me. After a while he does, but the bullet has no effect. The gaurds go in to attack Bobby. One swings a club at him and he dodges throwing a rum bottle at the other gaurd. Captain Bobby continues fighting and gets hit with the club once. After trying to take the gaurd's club again, Bobby gets flung off and flys through the air. He lands a short distance away and talks with Mitsurugi for a while before he leaves for Trog's Tavern.
    There he met Volug and Atreyu the Masked Llama. He witnessed the end of a poor robbery and went to the police station to report the crime with Atreyu. Then He proceded to stake out the street to look for the robber. After a while he went to the tavern where he met Carrion, and an Elf, Kelindale. Bobby told them about the robbers and then Kelindale became Bobby's first mate on his pirate shhip, which he is looking to buy from the docks. After a while, they commendered a ship, two actually, from mind flayers and Atreyu was added to the crew a bit earlier. After looking for Atreyu he found him in Trog's Tavern. He then warded the ships against teleportation with a power they found in an old book.
    In Trogs, Bobby set a mirror system so that he could get velvet Elfish whenever he wants and they (Bobby, Kelindale, and Atreyu) met this girl who could turn into a mermaid or fish. Her name is Star and after gawking at her for almost half an hour, she sat in his lap, did I mention that she had no clothes with only long hair to cover her... well... er... you know. After joking around about a fertility goddes and the fact Star is a druid, Atreyu suggested they get a room. Star prefered to do these things outside if you know what I mean. Bobby escorted Star to the beach where a curtain was drawn and they got busy, both enjoyed it. When Bobby woke up the next morning, he clothes were gone, and he was naked and alone on the beach with only the things that were in his pockets.
    Since then, he has regained clothes and ran into Star again where he met some dwarves at the tavern. After several missleading events and many games of poker, Bobby and Kelindale are exploring an old pirates hideout on an island in the ocean.
    After that, he met Annonymous, an evil sexy half-elf, and accidentally helped her get an evil headquarters. After several more events, he has ended up going to Annonymous' headquarters again, marooned on an island, and then at the Dancing Fox Inn. When he came back into the ocean, he ended up on a Dinghy with some more crewmembers: A freed halfling slave named Fizz, a flying gnome named Grizz, and John. After that, he had a battle with the green ship, part of David Jones fleet. Later, he had to battle this giant gray monster with trebucets on someone elses ships.
    Now he mostly hangs out at the Dancing Fox Inn.
    Bobby has since disappeared.

    Bobby's Hand:
    This is an alternate of Bobby that hangs out at Trog's. the Dancing Fox Inn. He can use a loophole with a mirror to make alternate ego's such as an Artist or a detective.

    Szilard

    Enforcer of LAW, and not a pervert.

    Sizzle
    My HALO character who came to the town once when he was a she. He is very anti-potion and doesn't like the idea of someone messing with peoples minds. He has a daughter who he calls Jr.

    Jr.
    Jr. is Sizzle's Daughter who has never come to the town yet but stayed in HALO. She was born via potions. The Drones devastated her life and she finds little happieness anymore.

    Yoko
    Yoko is a Troglodyte fighter made specifically to go in plot type adventures. He has nothing but a barrel, a chain shirt, and a cane. His cane is the location of his hidden rapier.

    Finnis Bobert Tanook.
    A slightly evil bard, I have a picture of him somewhere...
    Last edited by Szilard; 2008-10-28 at 06:07 PM.
    Want an avatar? Shoot me a PM.
    Current DYF Avatar by the fantastic Alarra

    Awards/Trophies/Quotes
    Spoiler
    Show


    Quote Originally Posted by Supagoof View Post
    Bravo Szilard. Bravo!
    Quote Originally Posted by Oblivion View Post
    And Szilard, great job! You make me proud!
    Quote Originally Posted by Sneak View Post
    Szilard is wise.
    Quote Originally Posted by Lix Lorn View Post
    In Soviet Russia, internet give you.
    (is given to Szilard. With bow. Clothes optional.)
    ABR: SDSB Archive



  7. - Top - End - #667
    Halfling in the Playground
     
    Stormpax's Avatar

    Join Date
    Jan 2008
    Location
    The Forbidden Island
    Gender
    Male

    Default Re: Characters of the Town (OOC)

    Storm Pax
    Race: Human-ish Man from Different Dimension
    Class: Wizard/ Warrior
    Alignment: Chaotic Good
    Age: In Earth years, 20-ish
    Skin Color: White-ish, with green tinge.
    Physical Appearance: Three Eyes, four arms, two of which are smaller, two legs, two hearts, and four fingered hands.
    Personality: Smart, Complex, Level headed.
    Background: Born on a planet very similar to Earth, growing up on a "farm" he loved hearing story's about the mysterious place called Earth. Every night his father would read him a story of the wondrous planet called Earth. His father would tell him about "Dragons" and "Goblins", and the people who smote them. In his dreams he would imagine he was one of these people, on the Earth fighting evil. Well, one day he was walking with his younger sister in a "forest", when they saw a rip. And, no it wasn't a normal rip, it was a swirly blue rip. In space. The sister, the more feeble minded of the two, decided to walk over and take a look at it. Suddenly, from the hole, a hand emerged, grabbed his sister, and pulled here through. The brother, more then slightly stunned, ran back to the house pulled out his "play" sword, ran back through the "forest" and dashed through the rip. Suddenly he was in nothingness, hearing his sister call,"Let go! Let go!"
    Running after his sister, he saw the shadow of a person, silhouetted by a very bright light. Sprinting towards it he yelled, "I'm coming!"
    Suddenly, he was through the light, in a busy market. As he tried to continue through the crowded street to find his sister, he became hopelessly lost. To exhausted and lost to carry on he vowed to find his sister, no matter the cost.

    [NOTE]
    Best not to get in his way...

  8. - Top - End - #668
    Pixie in the Playground
     
    TheGiftedOne's Avatar

    Join Date
    Nov 2007
    Gender
    Male

    Default Re: Characters of the Town (OOC)

    (Stats and Description)

    Name: Mitsurugi Koga (Referred to as "The Gifted One" in some lands)
    Race: Human
    Style: Samurai Arts
    Age: 27
    Height: 200cm (or 6'4)
    Weight: 94.1kg (or 207 pounds)
    Shoe size: 16
    Family: Father (Botan) - Whereabouts unknown - Presumed Dead
    Mother (Kagome) - Deceased
    Brother (Kyo) - Deceased
    Weapon of choice: Glowing Red Katana - "Shining Red"

    Appearance: Very strong. Chiseled Abdominals. A slight beard. Black hair put back in a spiky ponytail. Red eyes. Average sized. Not thin, not large.

    Usual Clothing: Red and Silver armor covering the upper body. Puffy black silk pants.


    (Back Story)

    Mitsurugi was born into a middle class family. He had a loving mother (Kagome), working father (Botan), and an older brother by one year (Kyo).

    Kyo was an incredibly bratty kid, and was given what he wanted, when he wanted it. He would get Mitsurugi into trouble whenever he was given the chance. This continued up until Mitsurugi was 15. Ever since Mitsurugi was 7 years old, he had been training in the way of the sword. He had made a Wooden Sword one day out of some wood his father had stacked in the basement. One day, Kyo crept up from behind Mitsurugi and attempted to kill him with a Cleaving knife, fresh with blood. Kyo had an insane look on his face. One that had told Mitsurugi all he had needed to know. Kyo had gone insane, and had killed their parents.

    Kyo swung wildly at Mitsurugi, landing a hit on his right arm. With that, Mitsurugi was kneeling on the ground, with Kyo advancing on him. As Kyo began his match finishing swing, Mitsurugi brought up his Wooden Sword, knowing it has no match against an incredibly sharp machete-style knife, and attempted something that would either save him, or get him killed. He threw his sword at Kyo's face, while making a grab for the Cleaver.

    The look on Kyo's face was a mix of horror, sadness, pain, and twisted happiness. Somehow, the Wooden Sword had pierced through Kyo's heart. And even more to Mitsurugi's surprise his hand hadn't actually left the sword handle. Mitsurugi had killed his brother.......with a wooden sword.

    From that day on Mitsurugi had traveled the world training his Sword skills and taking up bounties to get money. Until the age of 24, that is.

    At 24 years of age, Mitsurugi took up a Bounty for a world renowned Blade Master. His name was Sasuke Furihama. He had the ability to breathe fire, and usually would breathe fire onto his sword to engulf it in flames, increasing the fatality of one strike by a huge amount. he found Mitsurugi resting at a sacred temple, and decided to surprise him. With a flaming sword strike to the head.

    As Sasuke advanced on Mitsurugi, he made as much noise as possible, because Sasuke liked to play with his victims before killing them. Mitsurugi waited until Sasuke had just released his flaming barrage of attacks, and jumped out of way, countering, and leaving a huge gash in Sasuke's side.

    As the blood poured over the temple's floor, Sasuke dropped his blade and uttered some powerful final words: "You......you will suffer for this....my men.....will...aven-Guah!". Before Sasuke could finish his threat, he coughed up an abnormal amount of blood, dying painfully.

    As Mitsurugi began on his way out of the dungeon with Sasukes 'Bounty Card', a light appeared at the far end of the temple. As Mitsurugi turned to see it, the glowing light shot into him like a knife, leaving a gash on his stomach. Luckily, it was nothing fatal. Much to his surprise, when Mitsurugi looked to where the light had landed, he saw a katana. One that was unlike any other he'd ever seen. This one had a red glow, and a grand silver shine. Mitsurugi picked the blade up, and set out to retrieve his reward.

    As Mitsurugi entered the tavern, from which he received the bounty mission, he became caught in a quarrel between two men inside. One was enormous, much larger than Mitsurugi in every way. The other was a short man, with a secret to hide. Mitsurugi was in no position to fight again, considering his injury. Though it wasn't fatal, it still needed to be treated as soon as possible. As the two men stood in front of him, arguing, Mitsurugi tried to work his way to the side slightly. It failed. The large man saw him trying to get through and decided to pick a fight with Mitsurugi. As the large man brought down a huge fist, Mitsurugi just closed his eyes and waited....

    What happened next was unbelievable. Mitsurugi looked up at the man, whose face told a tale. One of pain. Mitsurugi looked down, only to see his sword in hand, and it had been thrust into the man, killing him. Everyone in the tavern looked at him, amazed. Mitsurugi had a serious look on his face, as he always did. Considering this had happened before, he wasn't overly surprised. He was banished from the town, with the Town Chief handing him only a few bandage wrappings, and an Emblem. Mitsurugi asked no questions, and left town. He bandaged his stomach wound and began on his way again....

    (Common Knowledge)

    Mitsurugi's sword, "Shining Red", seems to have some sort of hidden power, but Mitsurugi has yet to find out exactly what it is.

    Mitsurugi did not bury Kyo. His body decayed on the ground near Mitsurugi's old house. He gave his mother a proper burial, but he couldn't find any remains of his father. Could he be.........?

    (Ongoing Storyline)

    Mitsurugi is currently traveling on a relaxed plain, with beautiful scenery. Though, he's searching for something......
    Last edited by TheGiftedOne; 2008-01-31 at 09:11 PM.

  9. - Top - End - #669
    Pixie in the Playground
     
    BlueKnightGuy

    Join Date
    Jan 2008
    Location
    Houston
    Gender
    Male

    Default Re: Characters of the Town (OOC)

    [Stats and Description]


    Name: Zork talon
    Race:Human
    Class:Warrior 50, Dark wizard 20,Dark Night 30
    Alignment and Temprament:Evil. He destroys the weak and takes in the strong, he is dark and deadly, powerful and destructive.
    Hair color:Elbow lenghth, black hair.
    Eye color:Black, when angry it turns fire red.
    Equipment:Black armour, dark cape and robe,two short sowrds, bow and arrow, spear, short and long axe, Long black sowrd.

    Backstory
    He grew up in the horde capital city where his father was a officer in the dark army and mother was a dark witch. his family was separated by the war with the alliance, his father went out to war at the front and his mother left him to join the dark acadamy at the dark mountin. The family gave Zork up to the Empeoror where he raised Zork to be a powerful Dark Knight and the secound heir to the throne.years after his father was killed and his new father died and his older brother took the throne and tried to kill Zork.Zork ecscaped and is now at the front lines searching for his dead father thinking that it was just a cover up. At the smae time he is A dark Knight fighting for the horde and a bounty hunter.

    Description
    Young Powerful human with great rage and power. kills any one who stares at him with a blood lust look in his eyes.He can never be able to be found for the same armour as dark knights.

    Common Knowlegde
    He knows to many things because he has studied in the great libray at the palace.

    Notes
    As I said, he is impossible to find.


    Outgoing story
    He will not stop until he kills his brother finds his dad and takes the horde throne and destroys the alliance.

  10. - Top - End - #670
    Pixie in the Playground
     
    fatninjacow's Avatar

    Join Date
    Jul 2007
    Location
    inside your mind!!
    Gender
    Male

    Default Re: Characters of the Town (OOC)

    name:fade
    class: ?????/freed slave
    race: human
    alignment/personality: depends on his mood but usually good, he speaks simply and seems to have taken some brain damage.

    appearance:tall about 6 feet he has simple commoners clothes on and a worn travelors cloak all a light brown tannish.
    he walks with a limp and uses a staff to walk, his left face is marked with a cowards brand disfiguring his left cheek.

    he never speaks of his past

    story: seeks a company of people
    even my cluelessness scare's me
    I'm supposed to be like this do not be alarmed
    clueless clueless one of AMEN
    official fatninja of the fanclub

  11. - Top - End - #671
    Ogre in the Playground
     
    DruidGirl

    Join Date
    Aug 2007
    Location
    In the Interwebz
    Gender
    Female

    Default Re: Characters of the Town (OOC)

    Meh, sure why not.


    Name: Tialait Awfullich
    Class: Druid/Herophant
    Race: Fey-touched/Half-Nymph/Half-Elf.
    Alighnment: Choatic Neutral
    Appearance: Tialait is 5'8" tall weighing about 100lbs. She is lean, and does not have the elven ears, her father is not one to enjoy those. She respects those who obey the law, but does not do so herself. She is always smileing. As such, she seems sweet and kind.

    Backstory: Tialait N. Awfullich was born in the Gnarly wood to Masagi Molina and Marry Molina, a Elf/Human cross racial couple. Shortly after being born she was kidnaped by a Redcap to be his dinner, a sweet Nymph saved her from this fate. She was taken to this nymph's grove and was tought the ways of the wood, the ways of druidic magic was like second nature to her. But, on her 200th birthday tragitiy struck, her 'mother' the nymph died, slayn by a Adventurer, she found that she was the err to her 'mother's' seat on the Seelie court. When she joined, and the creatures of the Fey Courts changed her into a Nymph but only her Human half could be changed such. She was always a outspoken memeber of the Court, and one day the unseelie court convenced her that they were right on one issue, an issue that she will not speak of. She Told the Seelie court to agree with them and was banished, her Magical abilities striped from her. Now, a grown woman of 400 years, she had to start over, she found a Grove of elder druids, and they tought her the powers of shapechanging, but thier magic was an enigma to her. Over the next 200 years she learned the ways of the Mortal Druids, and finally convenced the Fey courts to grant her spells, they only offered what they offer any Mortal, A Fey Contract. As such, mostly she only uses her abilites granted by her Druidic Grove, and rarely uses the ways of the Fey.

    Personality: Tialait is a bit of an oddity, often kind and sweet, she can be vindictive or just plain mean, her wims rule her, telling her to do something is a sure way to make her not do that thing, her personality shifts from hour to hour as tho nothing is happening. Her nymphness makes her a natural flirt, she cannot help the fact she is smexy.

    Possessions: She wears a thick Druidic Robe, and has a Bag of Holding with added Status, A staff of the Court (it allows her some small spellcasting) , and a +1 Keen Scimmitar, Her animal Compainion is a Boa Constricter, named Mrs. Broken Class Feature.


    "I laugh at life, it's antics make for me a giddy game. Where only foolish fellows take themselves with solemn aim.”

  12. - Top - End - #672
    Pixie in the Playground
     
    SwashbucklerGuy

    Join Date
    Jan 2008
    Gender
    Male

    Default Re: Characters of the Town (OOC)

    Name: Thestalos Ingeloakastimizilian (Just Thez usually)
    Class: Arcane Trickster
    Race: Human
    Alignment: Chaotic Neutral
    Appearance: Thez is around 5'10" and fairly lanky, and is never seen without a (He thinks anyway) dashing smile on his face. He has a flair for the flamboyant and therefore wears garish coloured shirts and leather pants. The boots he wears are fashionable, but also practical, and they do not make a sound when he wishes them not to. Many rings adorn his fingers, although only one is magical, and he wears a hat with a ridiculously long bird feather stuck into it. Doesn't seem to affect his spellcasting though...
    Backstory: Thez always considers himself the centre of any story, and hence at 18 he decided to rename himself with the longest and most grandiose name he could find, and eventually came up with Ingeloakastimizilian. Named after a dragon of old, he thought it fitting that he take it. Raised in a small thorp on the edges of a dense forest, he was constantly getting into trouble for the tricks and pranks he played on others, and eventually, at 16, this led to his removal from the village that had been his home since he was born. After this he wandered around looking for adventure and, more importantly, fame, and now here he is.

    Personality: Arrogant and selfish, Thez usually makes the wrong first impression. He is however incredibly loyal to anyone willing to put up with him, and will gladly give his life to those he considers true friends.

    Possessions: Thez wears a bandoleer of wands across his chest, and a rapier hangs from his belt. The one magical ring he has is a ring of Three Wishes, although two are already used up. When asked about the one remaining wish, he winks and simply states "Just in case." Other than this he wears enchanted studded leather armour under his colourful costume, and if anyone cares to look a tattoo of a gold dragon decorates his back.

  13. - Top - End - #673
    Barbarian in the Playground
     
    D_Lord's Avatar

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    Jan 2008
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    In the interdimoinal viod

    Default Re: Characters of the Town (OOC)

    Name: Sir Edward
    Class: Knight/Paladin
    Alignment: Law Neutral
    Appearance: Edward is about 6'9" and wears a suit of full plate that has the magic aura of a major artifact. The armor has no weak spots and conputly covers Edward. It is rainbow colored and the colors flow around the armor with out stop. He has two swords that also has the aura of an artifact.
    Edward has a small bag on his person that he guards with great force.
    Backstory: not much is know about this knight or why he has all his Paladin powers that go beyond anything ever seen before. He some times seems to be talking to someone but no one is here. Edward seems to be be looking for something. Edward showed up through a weird potal and right into a death spell but it didn't even slow him down.
    Stuff: the one of the swords seems to have an even greater affects on wereceaters. +10 sword and anti regative and posien affects 3d6 constion to weres . Could there be an hatered of were's here?
    Last edited by D_Lord; 2008-01-26 at 08:32 PM.

  14. - Top - End - #674
    Barbarian in the Playground
     
    Mee's Avatar

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    Jan 2008
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    127.0.0.1

    Default Re: Characters of the Town (OOC)

    Kelindale,
    Spoiler
    Show
    Name: Kelindale
    Class: Ranger
    Level: Sorry, it's a secret.
    Alignment: Chaotic Good
    Race: 1ST PLACE!!! Wait, sorry Elf
    Age: 67
    Appearance: Average hight for an elf, looks like he's been around quite a lot. Fairly plain outfit, with a short bow over his shoulder.
    Stuff: A +2 short bow, with some +1 arrows. A +1 shortsword. Some boots of . . . whatever it's called that lets you go out in the cold, but able to ignore it.
    Backstory: His village was slaughtered be gnolls when he was about 30 or so, he found a bow among the wreckage, and got some payback, which didn't work out very well. He got knocked out, (but not killed) he escaped with the help of another prisoner, who was able to teach him about being a Ranger, after that he started adventuring, several years later, he found himself bleeding into town.
    Other Stuff: Due to an embarrassing meeting with a wizard, (no, I won't tell you, like I said, it's embarrassing) he has Tongues cast on him, permanently. As well as a few other things.

    As for cash: Well, he's pretty much broke. After giving most of his money to Aurea.


    Orianna
    Spoiler
    Show
    Name: Orianna
    Race: Part celestial. 73% Celestial, to be precise. Also, part Goddess.
    Gender: Female.
    Class: Knight/Cleric of Civiron.
    Description: Tall-ish (5'10"ish), flaming red hair, golden eyes that seem to sparkle with a life of their own (They do. Look close enough, and there are sparklies in there), a little bit on the skinny side, large, white angel wings, and a scar, running from her left temple to her right cheek. Completely sane. Honest. Well, so I thought. Also, her blood is purple.
    Stuff: A + Something golden longsword. What other bonuses, aren't known.
    Backstory: She was raised by her mother, in a humble town, in fact, same town K grew up in, when she was young, a knight came through the town, and picked her as a squire, after many years, she earned her own knight-hood, and went off adventuring, and has found herself joining HALO...

    Cash: Maybe 50 silver. Roughly.


    Civvy
    Spoiler
    Show

    Race: Goddess. What more need be said?
    Gender: Girly.
    Class: See, Race.
    Description: She's roughly a 7 year old girl, with red hair (same shade as Ori's), and glowing, purple eyes.
    Backstory: She doesn't need one. *shifty eyes* Those who know where she came from, good for you. Those that don't . . . well . . . let's keep it that way. (That, or PM me, and I'll tell you.)

    Cash: She doesn't spend any. So she doesn't have any.
    Last edited by Mee; 2008-10-23 at 03:40 PM.
    Spoiler: Quotes
    Show

    Quote Originally Posted by FireFox
    I didn't even know Naku, the bloodthirsty, hardened combat veteran, could get so adorable.


    Shoutout to billtodamax for the The Nurse Detective Meekachu avatar.

  15. - Top - End - #675
    Pixie in the Playground
     
    Krogher's Avatar

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    Default Re: Characters of the Town (OOC)

    ((I'm not one for art, so you'll have to make do with wordy descriptions to get a feel for how my character looks.))

    Name: Barid Frontney

    Class: Warrior, General

    Age: 52

    Sex: Male

    Skills: Large Weapons Master, Smithy, Tactical Analysis, Ability to "read" people, Beast Taming

    Personality: Barid has no standard mood. He represses emotions he feels show weakness, sorrow, absolute rage, etc. However, he can be openly joyful, and worried, etc. He is often very analytical.

    Physical description: Barid is very, very, large. He stands at about 6'7", and is incredibly well built. Broad shoulders hold heavy pauldrons, his armor made of a tough black metal. He wears gauntlets with many sharpened joints, which he is not afraid to use in hand to hand combat. He is very muscular, a reflection of his life in battle, with a shvaed head and rough beard. He wears no helm, but isn't lacking in any other armor. He wears a large battleaxe strapped to his back, and a greatsword at his side.

    Background:
    Barid was raised from the start to be a great warrior, in all aspects. His father taught him how to fight with any sort of weapon, though Barid's natural size and strength meant he was most comfortable using larger weapons. He also learned the art of training animal's, and a story is told in which Barid rides a lion into battle. Though myth, Barid could do just that given time. Barid's uncle was the family smith, and Barid learned as much from him as he did his father, eventually using that knowledge to craft his own weapons when town smiths refused to create the scale of weapon he required.
    His prowess in all aspects of war was not unnocticed, and Barid was soon enlisted in a great army. He quickly rose the ranks, and became general in his mid-thirtys. He led the army to many great victories, the most notable and remembered of which is teh Battle of the Rysin Plains.
    The great nation of Rysin, for which Barid fought, was a rich nation. They were mostly traders and merchants, and drew immense wealth from this. However, they were surrounded by raiders and barbarian tribes. Before Barid's command, it was not uncommon or a town to be raided on a monthl basis. This was one fo teh first things Barid corrected. The barbarians did not take nicely to being refused a source of income and food, so they gathered an army, led by a man not unlike Barid in stature, Timmus Frontney, one who would become the legendary Barbarian King.
    Barid gathered his forces, and met the barbarians on the Rysin Plains, a worn area used for a great celebration and trade day once a year. Barid charged in on his horse, and slew many barbarians. When he worked his way through to Timmus, his armor was knicked and dented, and he had lost his mount, but he was ready as ever for a fight. As the battle raged on around them, the two fought, calling off any man who tried to help their leader. The battle dragged on for hours and hours. The meeting was no longer about the soldiers, but it was the generals who would decide the outcome. After teh sixth hour, both were covered in cuts and bruises, blood mixing with their sweat. Timmus swung mightily with his axe, knocking Barid to the ground. The Barbarian King rose his axe for a final blow, but Barid rolled from its path and stuck his sword through the man's side. The King fell over, the Rysinians cried in victory, and the barbarians fled, never to bother the kingdom again. Barid was carried away quickly to the best healer money could buy. After a few weeks, Barid was free of the poison that laced the theif King's axe, and his return was celebrated.
    "Most of human resources and knowledge have gone into figuring out what happened Before. The current state of knowledge can be summed up like this. In the beginning there was nothing, which exploded."

    Barbarians : You may call it Illiteracy, but I call it Protection form Explosive Runes!

  16. - Top - End - #676
    Ogre in the Playground
     
    Flumph

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    Mar 2007

    Default Re: Characters of the Town (OOC)

    Name: Kilen Gaili
    Class: Bard
    Alignment: CG, leaning towards CN
    Race: Human with just a few drops of Elven blood
    Appearance: Kilen is just under 6 feet or so, and is tall and svelte. Muscular, but not heavily muscled. He is of slight elven heritage, and has facial features a little more delicate and handsome than the norm. He has long blonde hair, and often is seen wearing a long black cloak with a guitar strapped onto his back. He has a short top hat, but almost never wears it, and only produces it from the folds of his cloak when he's asking for money or is attending a formal occasion.
    Spoiler
    Show

    Background: Kilen Gaili is the good identical twin of Galen from AMEN. Their parents had a warped sense of humor when it came to names. Kilen constantly is haunted by the evil his brother has done, and tries to make reparations to the world for these actions. However, Kilen is not quite pure goody goody, and acts for his own self interests. However, Kilen is similar to his brother in their pursuit of music. They both have music in their souls, but use it for different purposes. Currently, Kilen is nearly broke, which resulted from a terrible fight with his brother where most of Kilen's earthly possessions were destroyed in a terrible bardic music originated spellfire. This spellfire has created a connection between Kilen and Galen, though only Kilen can feel it. Kilen hopes to destroy this connection by either making amends with his brother, or, as noted above, make up for Galen's past misdeeds.
    Last edited by Gaelbert; 2012-02-09 at 02:29 AM.

  17. - Top - End - #677
    Orc in the Playground
     
    CommodoreFluffy's Avatar

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    Aug 2007
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    California
    Gender
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    Default Re: Characters of the Town (OOC)

    Jacob Harrison:
    Stats
    Race: Human
    Class: Rogue 3, Fighter 2
    Age: 28
    Height: Avg
    Weight: Avg
    Alignment: Neutral. He was once an optimistic idealist, but war has washed away this spirit, he is left as cynical, pessimistic, but still has the flare of an idealist buried in him.
    Equipment: A dark brown coat, a revolver with 6 bullets, and one day’s rations
    Backstory: Jacob Harrison was a browncoat, fighting for independence from the feds. He fought in the battle of Serenity, which has left scars in his mind, he came to this land in an accident with the containment fields on his vessel, which exploded, and he awoke in this new place.
    Common Knowledge: Jacob Harrison is a veteran of the Battle of Serenity Valley
    Notes: New Character
    Current Plotline: Nothing
    Avatar by Vrythas

  18. - Top - End - #678
    Barbarian in the Playground
     
    Rayzin's Avatar

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    Dec 2007
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    Male

    Default Re: Characters of the Town (OOC)

    James Wolfe
    Human
    Level 7 Cleric
    6'2" and is 20 years old
    Alignment TN and casts healing spells.

  19. - Top - End - #679
    Pixie in the Playground
     
    DrowGirl

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    Feb 2008

    Default Re: Characters of the Town (OOC)

    Name: Lee Goldblade
    Age: 21
    Race: Human
    Class: Former Paladin
    Alignment: Lawful Good-ish
    Background: A former paladin, however she lost her memory from a grand blow to the head and wandered into the Town.

  20. - Top - End - #680
    Dwarf in the Playground
     
    V Junior's Avatar

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    Jan 2007
    Location
    Beyond time and space.

    Default Re: Characters of the Town (OOC)

    Junior Ultimate Evil - 'Evil' is 'Live' spelt backwards, the same for me...
    Spoiler
    Show
    [Stats and Description]
    Name: Junia (Junior) Nyatirure-Arymityir (pronounced: Ju-ni-or Na-ture Arm-at-eer)
    Gender: Female
    Race: Half Human/Half Natraii (Mother Nature's Daughter)
    Age: Unknown, but thought to be around 31,000 years old...
    Height/Weight: 6'0", You can't ask weight of a lady!
    DnD Stats: STR: 70 | DEX: 80 | INT: 70 | WIS: 75 | CHA: 75 | CON: 80
    Weapons: One large blue, glowing katana | Two quarterstaffs (one in each hand) that have blue runes on them | ??? knives similar to big katana | Two smaller katanas (double-wielded) that are like big one ((Can summon weapons and send them back at will))
    Class: 50 monk, 50 rogue, 50 ninja, 10 aristocrat
    Alignment: Lawful Evil
    Persona: Dark, mysterious, aloof, ruthless, wicked.
    Looks: Red hair, black outfit, spooky. Picture in second spoiler in sig.

    [Backstory]
    Junior was born to Mother Nature and King Rudolf Arymityir. She grew up for 12 years, and them was forced into a marrie to her arch-enemy, Lord Rooshalten. She escaped, collapsed, and was found by trainee ninjas. She learnt the ways of the ninja, but then...

    A huge forest fire destroyed the school, and all the people of the land of Nearby, where she lived. She became Evil as a result.

    Junior came to the Town 12 years ago... from there on in, the rest is history.

    [Common Knowledge]
    Junior seems to be able to disappear entirely if needed | She can summon weapons \ She seems to be enternal ; she hasn't aged in 12 years | The records of 'Junior' stretch back over 31,000 years...

    [Notes]
    Junior is Mother Nature's Daughter, and is therefore immortal. She looks 21. She is in amazing condition, being one of the fittest, strongest, fastest people around.

    [Ongoing Storyline]
    None


    Angelique Ultimate Good - You may think I look scary but looks can be deceiving...
    Spoiler
    Show
    [Stats and Description]
    Name: Angelique Esparinia Castra (Angelii)
    Gender: Female
    Race: Quarter Celestial/Quarter Human/Quarter High Elf/Quarter Gold Dragon
    Age: 157 (Young, being what she is)
    Height/Weight: 6'6" (2 metres!)
    DnD Stats: STR: 24 | DEX: 22 | INT: 24 | WIS: 23 | CHA: 25 | CON: 24
    Weapons: Flaming gold sword and a non-flaming gold sword.
    Class: Paladin 13
    Alignment: Lawful Good
    Persona: Kind, brave, irritable, determined, loyal, hardworking.
    Looks: Blond hair, blue eyes, white, winged boots, etc. Picture with Junior pic.

    [Backstory]
    Angelii was born to a Half Elf/Half Gold Dragon mother and a Half Human/Half Celestial father. She grew up at a similar rate to elves, but due to her blood, was not as full adult until the age of 140. In that time, she became a paladin. In her 15 years in the Town, she has gained 12 levels in Paladin, and become a powerful figure.

    [Common Knowledge]
    She has a mangled race, but she's definitly part-dragon and part-elf | Some people know she's part-celestial | She is a good person to have on your side in a fight | She has a reputation as a defender and a warrior for good.

    [Notes]
    The mere mention of her name is enough to send a prickle down an Evil person's spine.

    [Ongoing Storyline]
    None.
    Last edited by V Junior; 2008-02-09 at 05:30 AM.
    Spoiler
    Show

    Avatar: Dallas-Dakota
    VJ: Dr. Bath

    Quote Originally Posted by Ramsus View Post
    I have to say I wish to make love to your no saying the horrible pluralization of ninja rule.


    I'm not a girl, and I'm not a boy. I'm an androgyne, so please don't call me "him" or "her" - call me "zi" instead if you can. If you've got a problem with this, then don't both flaming, I'll just ignore you.

  21. - Top - End - #681
    Bugbear in the Playground
     
    ThePhantom's Avatar

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    Jan 2008
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    Hiding in the shadows
    Gender
    Male

    Default Re: Characters of the Town (OOC)

    ThePhantom
    Stats:
    Race:? (appears human)
    Height: 5' 10"
    Alignment: random
    Class: Wizard phantom 20
    Background: ThePhantom wandered through the void when vestiges live. One day, some foolish would-be-binder tried to summon a vestige. By mistake, he drew the symbol that freed ThePhantom. He took the binder's body, leaving the fool to suffer in the endless void. Now he wanders the planes, searching for other fools to draw the rest of himself out of the void.
    Common Knowledge: ThePhantom is a solitary soul, but loves Operas and Plays.
    Notes: has ring that allows him to act as a sorcerer of the same level.
    Avatar by Emperor Ing

  22. - Top - End - #682
    Barbarian in the Playground
     
    Shirocco's Avatar

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    Aug 2007
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    Australia
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    cool Re: Characters of the Town (OOC)

    Klakkr

    Race: Dvergr (dwarf)
    Age: Unknown
    Height: 4"3'
    Class: Soldier

    Physical description:

    Always in uniform, typically green fatigues under two piece breast & backplates with banded mail strung together over his limbs with an old battle-helmet ready, all painted to dull tones of green. Weathered, some scarring. Throat is a mess, he has trouble speaking - comes out in a gutteral growl, sometimes slurring. Missing three fingers, an ear, and white lines in his hair from old wounds to the head. Nose has been broken before. Skin tone is a dark grey, often with some dust, and leathery. Smile crooked from a damaged lip. A draftee's rune is tatooed on his right hand, yet a huscarl's house-mark is on the back of his neck. Both are old and fading.

    Background:

    With a rattle of spirit energy he and his company of dvergr soldiers appeared on the scene some distance from town. They soon found the place and introduced themselves as "Nagaarn" in a dwarf tongue unheard of around here. Their language skills soon improved, though many of them still don't know the local tongues. They are, in fact, finding out about the place and don't plan on staying, but are open to mercenary jobs and wet work. An older one called "Klakkr" is their captain and leads the company.


    Company strength:

    Three rifle platoons, one radio per platoon. Broken down into three squads each of 10 dvergr. Squads armed with bolt-action rifles, trench guns, grenades, various close combat weapons and one light machine gun per squad.

    Support platoon, armed with a handful of mortars, heavy machine guns, and two field guns. Ammunitions are explosive, shrapnel, gas, smoke, and anti-magic.

    Command squad. Klakkr, two mystics (casters), two light machine guns, radio operator, grenadiers.

    Medical detachment: Field surgeon, four orderlies. Various equipment, no armour, non-combat. Carry pistols.


    Klakkr's kit:

    His armour is in the description, and that's standard fair for all troops of the company. He's armed with a breech-load grenade launcher that he can fire once per post. Also has a service revolver, some knives, an old inherited silver shortsword on his hip and an even older battleaxe. Keeps a few charms and wards about him, some of which may actually work.

    As a note on the armour, it's effective against small arms such as most rifles at ranges beyond 200 meters. Short of that it seldom helps. Mostly reduces the effects of shrapnel, also works wonders against swords and other archaic weapons - but they're not gonna stop many magic weapons, and have plenty of chinks. Remember, it's a long way short of full plate armour. However, despite appearences it doesn't rattle.


    Final notes:

    This is an infantry company, built in the vein of soldiers from between the world wars. As a twist i'm calling them dvergr, as they're inspired from the norse dwarves - not so malicious, but as a people they're great craftsmen. Their tech doesn't fit with the medieval stuff most players are useing here, but if at any point it looks like i'm abusing them let me know. If nothing else, sales in the local tavern should skyrocket.

    Feel free to interact with the troops if they turn up in the thread, i'll get around to answering and i'll wear it when they suffer losses. If they arn't active in a thread they're assumed to be camped out somewhere. They've got all they need to survive indefinently but will turn up in town on occasion, and may leave the area without notice.
    Last edited by Shirocco; 2008-04-30 at 08:31 AM.

  23. - Top - End - #683
    Barbarian in the Playground
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    Default Re: Characters of the Town (OOC)

    none of this knowledge is known to anyone, i havent played this character yet. sadly, i dont know how to do the spoiler thing.

    name: basicely, whatever he feels like in a specific moment, but uselly takes the name alvar shilpi.
    race:one that i made up just for this game- ill call it hollow shapeshifter
    age: he didnt count
    behivor: he dont care about other people, but he is against killing. he might even save lives for the sake that they may be helpfull in the future. when he takes the form of a creature he knew, he uselly behive at least a bit like the originel.
    how he looks: basicely, whatever he wants to look, but his inside is hollow, so he keeps stuff in his body, so basicely he uselly takes human form.
    backstory
    the shapeshifter just woke up one day, with others of his kind, which communicated with the help of speciel sign leanguage, which was easy to understand (if they wanted to say sword for exemple, they would turn their hand into a sword). pretty quickely, some fighters came. my character hid, and watched the fight. the fighters used magicel fire, acid and unknown spells. after which they left.
    there was alot of magicel equipment and my character didnt know how to operete it. that`s when he realized that killing creatures is not good thing, becuse they might prove usefull in the future.
    he found out what`s most of the equipment do, and he found out his home could teleport and could be cloaked. he also found out that with speciel coins that each got a diffrent symbol, he could teleport to where the coin is. so he sets his house to teleport randomely, makes sure his house is locked and cloaked and spread the coins. he always remmember where he put his house.
    he once met a man called alvar shilpi, who was a speciel man. he had yellow cavalier, a magicel sword and alot of throwing axes. hes cavalier was unuselly strong but not magicel, and he never used his magic sword, only his throwing axes. he said the sword was good against undead, and bad against all other.
    alvar shilpi was killed by a golem. after his death, my character toke all of his equipment. for then on, on 95% of the times my character takes the form of alvar shilpi.
    [Common Knowledge]
    nothing.
    [Notes]
    1. in my apartment there is draweres filled with the speciel coins, a painting that keep transforming to other paintings, and about it, carved on the wall the word: destiny. also, there are some gold coins on the floor, stepping stones attached to the wall, that from pressing them my character can control the apartmant. the celling is 5 meters tall, and there is a hook attached to the celling, which has no use. for light, there are some candels on a table. a wooden table. there are also some clothes and sovieners from other places scattered on the floor. there is also 3 bookshelves, filled with all sorts of books.
    2. exept from everything on my apartmant, he also keeps things inside his body. a magical hear that enable him to hear, and without it he can`t, around 100 gold coins, 50 speciel coins, a rope, and a book of spells that my character wants to learn, and a magicel dictionery. he also got a beg.
    3. he can see, smell and feel by his skin, and also sense magic energy (including inside his body). with the magic ear, he also have hearing sense.
    4. my character can survive endlessly without the need of food, water or air.
    5. normal fire realy painfull to my character, but only magicel could kill her. im thinking of calling it undead.
    [Ongoing Storyline]
    im thinkin of doing that my character arives to town, with her house cloacked, and walks away, unnoticing that the house start to burn (which makes the cloacking uselles, becuse the fire isn`t invisible).
    A world behind the mirror (stand alone plane)
    (Wall) passer, a rogue variant
    My not realy extanded homebrewer signature

    Quote Originally Posted by Grinner View Post
    In a world ruled by small birds, mankind cannot help but wonder how this state of affairs came about.

  24. - Top - End - #684
    Barbarian in the Playground
     
    Shraik's Avatar

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    The Frostfell
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    Default Re: Characters of the Town (OOC)

    Name: Shraik Al'rai
    Race: Insectile Human(Savage Species)
    Height: 6'5"
    Class/PrC: Spell Ripper, Elemental Savant

    Physical Description: Effectively the Avatar but also has a Blue, Meatallic Scarab on his chest, known as the Ice Scarab. Four Arms and slightly Cold(Temp Wise).

    BackRound:Shraik was a rare breed of his world, a planet of insectile Hive Minds. Shraik, on the other hand, was not part of the hive mind, and could think on his own. This had to do with the fact he was a Spell Ripper. Spell Rippers were like Sorcerers, Inherintly magical. But the Spell Ripper's Magic was provided by a link between the Positive and Negative Energy planes inside of them. They could access this link by connecting the two causing certain effects to happen.

    Back to story. Because Shraik was different, he learned how to harvest this magic in the form of Cryomancy. But his life on his homeworld came to a very painful halt. Warriors from another world came to the planet, seeking to destroy it. They Believed in complete Entrepy, and would not stop until everything that exists is gone. But, at this time, a group of World Hoppers searching for the embodiment of Law had stumbled across this, and took Shraik away right before the planet's inevitabel Destruction.

    They Took Shraik Back to their homeworld(Faerun) where Spell Rippers could not exist normally. The links to Postivie and Negative Planes were destroyed. After given the Ice Scarab by the gods of good, he was able to cast again. Some Stuff happened causing an alternate him, to show up here. The real one is in Faerun somewhere.

    Common Knowledge: A spell Caster that uses Ice ALOT. Eats plants(bug). Uses four swords, two Icy, Two Brilliant Energy.

    Ongoing sotry: Arrives in town, Currently Looking for a place to settle. Someplace cold.
    Spoiler
    Show


    The Lair, Done By Banjo1985

    Avatar by Banjo1985
    Need to know something about Star Wars? PM me, I know more the Old Ben himself.

  25. - Top - End - #685
    Orc in the Playground
     
    CommodoreFluffy's Avatar

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    California
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    Default Re: Characters of the Town (OOC)

    CommodoreFluffy:
    Stats
    Race: Human
    Class: Fighter 4/ Marshall 6
    Age: 28
    Height: Avg
    Weight: Avg
    Alignment: Neutral. He was once an optimistic idealist, but war has washed away this spirit, he is left as cynical, pessimistic, but still has the flare of an idealist buried in him.
    Equipment: A Imperial Navy Uniform, a FNP90, with 10 50 round clips, and a Longsword.
    Backstory: Commodore Fluffy’s history is shrouded in mystery, he is the leader of the Imperial Navy (LAW), and apparently ventured into the heart of Mechanus.
    Common Knowledge: Commodore of the Imperial Navy
    Notes: New Character
    Current Plotline: LAW
    Avatar by Vrythas

  26. - Top - End - #686
    Ogre in the Playground
    Join Date
    Dec 2006
    Location
    Somewhere.. Somewhere.
    Gender
    Male

    Default Re: Characters of the Town (OOC)

    I wasn't gonna join, but Trog's sandwiches finally won me over. Here I go!

    Mattarias The 25123rd
    Race: Immortal/Unknown. Rumored seraph, malakim, elemental, or other fire being.
    Height: Usually about 6'6".
    Hair: Red
    Eyes: Red
    Skin: Tan
    Alignment: Chaotic Good. He fights for the right, but only in his own way.
    Class: Nigh impossible to tell, but obviously a most skilled pyromancer that is no stranger to swordplay.

    Description: Mattarias, a tall, thin man, seemingly in his late twenties to early thirties, is noticeable enough in a crowd. He often wears some combination of brown and red, and carries a wearied look to his face. His eyes, both crimson, are lined with memories impressed upon him o so long ago- especially his right, which bears a scar that runs down to his cheek.
    His wrists are bound in eternal gold chains, which extend and shrink as he gestures. The back of his right hand bears a curious mark- An ancient symbol known solely as the "Crest of Fire"- Two crossed swords behind a hollowed out, burning heart, upon which is emblazoned an archaic symbol of flame. His presence radiates power, but he has no desire to fight without cause, for he seems to carry no weapons...

    [Backstory]
    *sigh* Long story short.. Eons ago, in the "seed world" from which All eventually grew, there was a great evil of horrific power, which threatened to nip creation in the bud. It was sealed away by a king with the power of flame, and through the mellennia, his descendants guarded the seal, doing whatever they can in their wait for the king's Gran Retour.. Until one day, a cult of twisted beings known as the Devas shattered the ancient seal, and brought Darkness to the realm once again. I, assisted by my kindred, fellow crestbearers, fought desperately to end the Evil once and for all.. And after many trials, sacrifices, and terrible happenings, I stood alone against the very primal source of evil...
    And failed.
    Yes, terribly I smote it, but it merely shattered, embedding itself into the hearts or all Creation, becoming Evil as it is known today, diluted as it may be...

    [Common Knowledge]
    He seems to draw power from the symbol on his right hand... Also, he eats (and drinks!) far too much to be healthy- Which he doesn't seem to be at all. He occasionally coughs up blood and clutches at his heart, as if in great pain.

    [Notes]
    Charisma too high for his own good. Also prone to falling through rooftops. More to be added when I think of things.

    [Ongoing Storyline]

    Mattarias appears in midair over the town, looking at a broken clock-necklace of his, puzzled. He looks down and remembers gravity. The rest, as they say, is to be written.
    Last edited by Mattarias, King.; 2008-05-12 at 01:20 AM.

  27. - Top - End - #687
    Barbarian in the Playground
    Join Date
    Oct 2007

    Default Re: Characters of the Town (OOC)

    Saerdreth (PC) [Last Updated 2/28/08]
    Stats
    Race: Elf
    Class: Ranger 10/Sorceror 5/Monk 5
    Age: 122
    Height: 6' 11
    Weight: 125lbs
    Name: Saerdreth
    Alignment and Temperament: Chaotic Good. He tends to try and be helpful, but can be deadly when angered or when he feels that he has been cheated. Usually, he keeps to himself, but will slaughter the group of people harrasing the citizen... (Or in "hermit mode") He acknowledges the laws, but does like to steal things, just for the thrill, (although always returns them… all this without anyone knowing...) and tries to not be too much of a jerk, but that’s only a “tries…”
    Hair Color: Raven Black, almost bluish, but some small patches are also almost silver, some say he had an alchemy accident, others say he uses highlights…, and length is down to middle back.
    Eye Color: Greyish, tint of silver.
    Equipment: See below for clothing. Carries survival gear (ropes, compass, knives, flint and steel etc…), two masterwork scimitars (I know, I know, Drizzt-esque, at least he’s not a Drow…), Masterwork, Greater Composite Longbow, spell components, and occasionally vials of home-brew herbal potions, herbs, bandages and other things which would come handy in a sticky situation.
    Description
    Saerdreth is a weathered, veteran elf, wearing a tattered cloak which is pulled across his back and waves in the breeze. His silvery attire is about a size to big, and emblems and awards from previous service in various armies and other groups seem to litter his over shirt, although you can only seem them for a glimpse, then they are covered by his cloak, and you can never really see the same thing twice. His face is covered in almost complete darkness, unless he decides to reveal his face, which is gaunt and slender, devoid of hair, and the dark brown, weathered face seems to be weary, despite his young age. His gloves would keep him warm in cold, like the rest of his clothing, but are not cumbersome in any way. His raven black hair flows freely past a hood, but it seems very scarce, and never in the way. When hidden in the darkness, or moving fast, he is simply a blackish, grey streak in the deepest nights. The only emblem you can see is the one on the outside of his cloak, it looks like an o with the bottom missing and the top part straight (anyone here play oblivion?/morrowind?) (the emblem on my sig.s armor)
    Back story
    Saerdreth is a wanderer, an elf almost shunned by his people, until he reveals himself, and takes part in some new task, to disappear again. He himself doesn’t know where he grew up, only that his parents were killed, and that he shouldn’t be a completely clichéd child lost in the forest. He spent time with druids, and despite their urgings never joined their order, he spent time on ships on long voyages, blades bloody and cape blowing in a harsh gale. He served in countless battles, with no nation to call his own, but fought to end the wars. He stole things from kings, defeated monsters, but whenever he had accumulated glory and fame, he disappeared from that land and traveled to another. The only thing that is known is he loves the sea, the eternal glory and beauty of it. Saerdreth is a legend, an elf with fighting skills of a master, the knowledge and wisdom of the wisest sage, but he accepts none of these titles. One story of his life is this: (warning, super long)
    Spoiler
    Show

    A cold morning greeted a man, as he stepped onto the deck of his ship, the Blades Edge. His crew was joking with each other, fishing, and working on the boat and the many tasks which accompanied the voyage. The captain (for the man was captain) came out to see the sun rise. It started as a ray of light piercing the dark, clouds seemed to be pushed away, and the sky seemed afire on the horizon. The ball of fire rose higher, a bright light, reflecting off the surface of the water, a myriad of colors filled the air, purple, blue, yellow, gold, cobalt, and the whole boat seemed to be transfixed by the serene view. The sun continued to rise, the rays spreading through the sky. Golden flecks of color danced on the waters surface, and like a javelin, it illuminated even the murky depths of the sea.

    The captain slowly tore his eyes away from the mesmerizing spectacle and went back into his cabin, shuffling with papers and coins… “We need more timber for th—” “CAPTAIN!” came the muffled call of a man on deck. He leapt through the door, blade at the ready from years of experience. On the horizon, with the golden light behind it was the silhouette of another ship. “Pirates…” he grumbled, “let us be rid of these foul scavengers!!” he cried to his crew, and in minutes he had done what he had proposed. The pirates were thrown overboard, and a good supply of gold and supplies had been taken from the ship. However, the captain was not interested in the things to be gained from the ship, but of a strange crystal in the lowest levels of the ship, he tore it off the molding hull, and later sold it to a merchant, who brought it to shore.

    Despite the merchant’s escort’s skill, he found bandit after bandit lying in wait, and soon found himself without a guard. He thought of his recent purchases, and decided to dump the whole thing deep in a forest. He later traveled safely to a city, and rebuilt his fortune.

    The forest grew evil, animals coming out of it with their will twisted, and fur burned and covered in blackish slime. The druids left signs of warning, and left. Livestock disappeared, and all this went ignored until one day, when a purple mist floated from the dark, evil place and wafted into the village. The village was abandoned, and several disappeared. One group was sent to investigate. The leader of the group was the only one who came out alive, keeping to himself after that. But the mist had vanished, and the animals returned to normal. The leader told this to one person only:

    “I went with the rest of the party to investigate, and we came upon evil things, things from storybooks, vines ripping gaping holes in people’s throats, wolves the size of hovels which teeth as big as scimitars, and above all the horrible trees which would crush, kill, and destroy anything it could. The less experienced people were dead as we got through the very borders of the forest. I had trouble keeping us alive, the beasts kept coming, and we had to run through the whole thing. The cleric’s holy symbol was the only thing holding back the unnatural dark and what kept us going. I imagine he is with his god now. Blades flashing, arrows flying, only magic weapons seemed to harm to disgusting creatures, and more of the party fell to the savage perversions of nature. We kept going. My scimitars never going back to their sheaths. The creatures grew more and more deadly, and only the most skilled of us survived soon. At last we came to the eye of the storm, and there among gold and other precious commodities was a crystal, glowing purple with unnatural malice. It seemed to give off the evil aura and the cleric was overwhelmed with the evil, giving his holy symbol to me in his last act, so that we may escape. The wizard and I stared at the crystal, and finally he attempted destroying it with his magics. He failed, and before I knew it, I was alone. I took the crystal in a small bag, and a dragon’s breath was the thing which destroyed it. When I left the forest in search of a dragon, the infection like blight had spread; decimating villages and it was only a matter of time before it was unstoppable.” When he was asked what his name was, he gave a quick answer, and disappeared into the night. All he said was “Saerdreth.”



    Common Knowledge
    He is a shadow which accomplishes what he wants, then disappears, not much else is know… Sometimes he goes by different names, and none seem to recollect seeing him a lot of times.
    Notes
    He’s a weathered veteran whose youth has been somewhat ruined by the horrors of life. He is still a person, just a big introverted… He is an awesome fighter
    Ongoing Storyline
    Currently none, he has just come out of his “rest,” and who knows what he will accomplish now…
    Last edited by sheepofoblivion; 2008-02-29 at 12:04 AM.

  28. - Top - End - #688
    Halfling in the Playground
    Join Date
    Mar 2008
    Gender
    Male

    Default Re: Characters of the Town (OOC)

    I'm new here, and may only stop by from time to time and not get involved as a major player. Here goes:

    Name: Daniel Smith (PC, "Daniel" is my real name, "Smith" isn't).
    Race: Human
    Class: "Scholar" (basically a knowledge-based character, but unlike a wizard or sorcerer, one less focused on arcane power and more on knowledge/learning. Not intended to be a powerful fighter, though can use some weak spells and weapons). I suppose he's somewhere around level 7 or so, since I'm not familiar with DnD rules for this I'll just leave it vague. Think a professor or Ph.D. student with an athame tucked into his robe and who might be able to use 'magic missile' or 'feather fall' once or twice per encounter.
    Rough idea of stats: Str 12, Dex 9, Con 16, Int 24, Wis 9, Cha 10 (do not hold exact, but gives an idea - his "main" stat is Int, with Con is a distant second. His Wis, Dex, and Cha are "weak" spots).
    Age: 25.
    Height: 6'1".
    Weight: 220 lbs.
    Hair/Eyes/Skin: curly orange/dark gray/pale. Wears glasses. Clean-shaven.
    Alignment/Temperament: Weakly aligned Neutral Good, generally shy except when trying to squeeze some knowledge from someone. Quite curious. Usually open-minded and level headed, but does get angry at people who diss academic types.
    Equipment/clothing: wears a hooded brown robe with many pockets and folds, containing an athame, pens/markers, first-aid kit (a healing potion, bandages, a small bottle of sterile alcohol, and soothing gauze), always at least 2 books (one half-empty in which he is often taking notes, plus one or more novels which he reads when not being scholarly), as well as a decent amount of money, small towel to clean glasses, and a pipe. Underneath the robe, wears normal clothes - shirt, shoes, socks, whatever.
    Also has a satchel, with clothes, more books and pens, and other necessities of life, but usually leaves that in his room.
    Current posessions include a "Bag of Portal", a highly modified Bag of Holding which functions as a portable portal (you can even take it with you after going through the portal).
    Backstory: Daniel is a scholar of several different studies, one who travels from place to place, studies the people or the sciences of the area, and sees if he can get published. He is a bit too lackadaisical and scatterbrained for traditional graduate school programs, and tends to wander a bit, both in subject matter and location.
    He came from another world, although has no memory of the exact moment of "Transfer" to this one. This other world is a low-magic (but not no-magic) Earth-analogue, and his home town is a Roman/Greek community in an analogue to the Balkans. Thus, his nominal religious faith is towards the Greek pantheon, and he speaks Latin and Greek (as well as "common" and Elvish).
    Common knowledge:
    Before arriving in the town, he wrote one paper of academic interest: "On the Life and Habits of Pygmy Kobolds". A few very scholarly types may have read it. He has since deduced quite a bit on the nature of Bags of Holding, portals, and dimensional mechanics, and used this knowledge to build his "Bag of Portal".
    Ongoing Storyline: Currently a regular at Trog's.
    Last edited by DanielX; 2008-04-11 at 10:55 PM.

  29. - Top - End - #689
    Pixie in the Playground
     
    Magnificence's Avatar

    Join Date
    Dec 2007

    Default Re: Characters of the Town (OOC)

    I'm taking over the Green Man character.

    You see, the old Green Man has left the Town, but nature spirits are eternal, and so a new Green Man has grown in his place. Or something equally weird.

    Name: The Green Man
    Race: Fey Lord, a spirit of nature
    Class: The personifaction of nature within the Town.
    Age: 1? Or is he still 500 or so? or younger, or is he just a face of nature?
    Height: 6' 6 though its all fairly relative
    Weight: ?
    Alignment and Temperament: Good. Lives to spread nature and bring helpful wild-life and herbs to the Town. He is naive, love life and wants others to live how they want.
    Hair Color: His hair is actually a wave of vines and flowers.
    Eye Color: Green.
    Skin Color: Green.
    Equipment: A brown tunic and breeches.
    Description: The homly face of a satyr, with broad shoulders like a norse god and eyes that shine like dim stars. His head is a mass of intertwined, messy vines with a literally bushy beard and sideburns. He gives off a lovely smell, sometimes like lavender, other times like exotic flowers.










    Spoiler
    Show

    The Snids ~ Now live on Savage Island
    A rabble of tiny elemental folk.
    Most are made of stone, while others are made from metals such as copper and iron. A rare few, the leaders, are made of living flame, whispy smoke and sparks of electricity. Six snids are made of bending light and thick, almost liquid darkness, they act as mock-clergy.
    They do not know how they were born, they have no history and take everything in the Town to have great meaning, they worship anything that appears powerful, but not for long as they are always changing their minds.
    They appear to be breeding like rats!

    Choatic Neutral to Neutral Good, the firey ones appear Chaotic Evil but do no lasting damage
    The firey leaders are 3nd level Barbarians or Marchals
    Some are 2nd level Barbarians, Rogues and Scouts
    The rest are leveless or 1st level Barbarians
    After eating a magical seed, one metal Snid is invisable.


    Current Equipment:
    A bag of edible seeds.
    A ring traded for a seed by a man named Boy, being used by a granite snid as a crown.
    Last edited by Magnificence; 2008-07-04 at 04:03 PM.

  30. - Top - End - #690
    Banned
     
    Quincunx's Avatar

    Join Date
    Feb 2006
    Location
    for the sake of my art?

    Default Re: Characters of the Town (OOC)

    Useful OOC Information.

    Tzimfemme
    Interactions.
    Appearance: Short but full-grown, human, female. Brown hair, braided. Nekkid. The other details vary according to the viewer. Blackwhitebrownred twobraids twentybraids curvylithemuscled. Avatistic. In accordance with 'eyes up here', focus on the facial expression.
    Reactions: Think of that teacher who made you sit up and pay attention and you won't go too far wrong. If you can handle writing a hen party matriarch, do that. If you have to ask, I'll show you when you're older. Sense of humor black, hot chocolate also taken black and in shotglass quantities.

    Divinations.
    Aura/Alignment: A Jefferson Airplane background/Neutral Evil.
    Cards/Bones: The cross, the water, the silver.
    Truenaming: No reading.
    Blood Magic: Very skewed readings. Vampire? Nanotech? Studly?

    Magical Systems:
    D&D gish-type, M:tG blue mage, MMORPG cleric.

    Minta Rose
    Interactions.
    Appearance: Small, restless, humanoid, female. If you know tinker gnomies, you classify her as one. Indigo hair & eyes, robes of zombie leather, many laden pockets. Default pose: Doing Something. (This emphatically overrides the No Godmoding stricture. Minta's never idly waiting for a reply, even if she's just jittering in place with the pressure of a thousand undone plans, like a kid who's really gotta go pee but this is way too interesting to leave.)
    Reactions: Instant friendships and even briefer enmities. Vast interest in all things interesting, especially things which might be undeads. Boys are ickyyuckycootiefied.

    Divinations.
    Aura/Alignment: Blue veins overlaying present mood/Chaotic Evil.
    Cards/Bones: No reading.
    Truenaming: Minta Rose, one of two.
    Blood Magic: Demonology.

    Magical Systems:
    D&D arcane caster, M:tG black mage, MMORPG necromancer.

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