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  1. - Top - End - #1
    Barbarian in the Playground
     
    RangerGuy

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    Default [3.5] Obtain Open Lock as skill class.

    Hello!

    I'm a Lesser Tiefling, CG Scout. I want Open Lock as a skill class. I made a quick research but found that most Prestige Classes requiere me to be Evil and I don't wanna multiclass. Ideas, please? Also used "Search" option in the forum but only got a blank page (twice).

    The one that convinces me the most is Dread Commando but it requieres two feats and I think that Skirmish + Sudden Strike is no good.

    Thanks!
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    Default Re: [3.5] Obtain Open Lock as skill class.

    A dip into rogue or factotum solve that nicely, but note that unless you take the able learner feat (sadly only available to humans and dopplegangers with a quite strong argument for changelings) you would have to buy the skill at a 2:1 ratio.
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    Librarian in the Playground Moderator
     
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    Default Re: [3.5] Obtain Open Lock as skill class.

    Simple method: Ask your DM to let you lose a current class skill for Open Lock. If necessary, ask if you can take a special feat to make 1 skill a class skill for you.
    The Cranky Gamer
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    AstralFire's Avatar

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    Default Re: [3.5] Obtain Open Lock as skill class.

    "Hey, DM, by which I mean Dudemeister, can I have Open Lock? Almost no one remembers this skill even exists which is probably the only reason why it's on almost nothing's skill list. All I want is the option to dump one-ninth of my skill points on poorly replicating a 2nd level spell."

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    Last edited by AstralFire; 2010-11-20 at 11:59 PM.


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    Dragon Elite's Avatar

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    Default Re: [3.5] Obtain Open Lock as skill class.

    Practiced learner or a dip into rogue. Also, it's a class skill.
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    Flumph

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    Default Re: [3.5] Obtain Open Lock as skill class.

    Edit: Never mind.
    Last edited by nyjastul69; 2010-11-21 at 12:07 AM.
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    Barbarian in the Playground
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    Default Re: [3.5] Obtain Open Lock as skill class.

    Quote Originally Posted by nyjastul69 View Post
    I believe their is errata for the Scout class stating that it gets open locks as a class skill. Unfortunately I don't have a link ATM.
    Actually, the errata says they get Disable Device, for the same reason one would have given them Open Lock if one had remembered that such a skill wasn't merely part of Disable Device.

    Frankly, just using Disable Device for it would be perfectly reasonable.



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    AssassinGuy

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    Default Re: [3.5] Obtain Open Lock as skill class.

    Quote Originally Posted by nyjastul69 View Post
    I believe their is errata for the Scout class stating that it gets open locks as a class skill. Unfortunately I don't have a link ATM.
    Complete Adventurer errata adds Disable Device to the Scout's class skills, but not Open Lock. Ask your DM about it anyways, because that's just wierd.

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    Default Re: [3.5] Obtain Open Lock as skill class.

    I want to say I saw a feat that added Disable Device and Open Lock to your class skills in Races of Destiny, but I seem to be having trouble finding it...
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    Troll in the Playground
     
    Flumph

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    Default Re: [3.5] Obtain Open Lock as skill class.

    Quote Originally Posted by Caphi View Post
    Actually, the errata says they get Disable Device, for the same reason one would have given them Open Lock if one had remembered that such a skill wasn't merely part of Disable Device.

    Frankly, just using Disable Device for it would be perfectly reasonable.
    Yeah, I realized my error just after posting. I was unable to delete it though. You guys are fast. Sorry about that.
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    Troll in the Playground
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    Default Re: [3.5] Obtain Open Lock as skill class.

    Hmm... Hinges are a form of device, yes? just dry going at doors and chests from the back.
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    Default Re: [3.5] Obtain Open Lock as skill class.

    Criminal Background (City of Stormreach) adds Open Lock as a class skill IIRC.

    (Plus some others e.g. Bluff)

    Quote Originally Posted by Vizzerdrix View Post
    Hmm... Hinges are a form of device, yes? just dry going at doors and chests from the back.
    I would think disabling hinges makes it harder to open something

    (In all seriousness though, Disable Device should let you open locks)
    Last edited by Psyren; 2010-11-21 at 12:31 AM.
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    OrcBarbarianGuy

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    Default Re: [3.5] Obtain Open Lock as skill class.

    Quote Originally Posted by Vizzerdrix View Post
    Hmm... Hinges are a form of device, yes? just dry going at doors and chests from the back.
    Actually, all good/experienced Dungeoneers go at them from the hinge/back side anyway.
    You avoid most of the traps that way.
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    Barbarian in the Playground
     
    RangerGuy

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    Default Re: [3.5] Obtain Open Lock as skill class.

    Some research and Criminal Background is a feat. Very nice! Thanks. Hope my DM allows me to edit feats.

    Thanks everyone (:
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    Troll in the Playground
     
    NinjaGuy

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    Default Re: [3.5] Obtain Open Lock as skill class.

    Quote Originally Posted by Mark Hall View Post
    If necessary, ask if you can take a special feat to make 1 skill a class skill for you.
    There's even a name for it: Skill Knowledge. See UA at 81.

  16. - Top - End - #16
    Orc in the Playground
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    Default Re: [3.5] Obtain Open Lock as skill class.

    Buy an axe.
    But seriously yeah there is a feat for that.
    Also - try to convince your Dm that open lock can be replaced woth disable device

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    NecromancerGuy

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    Default Re: [3.5] Obtain Open Lock as skill class.

    Quote Originally Posted by jpreem View Post
    Buy an axe.
    But seriously yeah there is a feat for that.
    Also - try to convince your Dm that open lock can be replaced woth disable device
    I think you mean an adamantine mace and a disc of silent portal.

    There's also, I believe, Uncanny Trickster from Comp Scoundrel, which even progresses class features for the levels after 1st.
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  18. - Top - End - #18
    Barbarian in the Playground
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    Default Re: [3.5] Obtain Open Lock as skill class.

    Dip 1 into rogue, you get +1D6 sneak attack out of it too.

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    Barbarian in the Playground
     
    DruidGuy

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    Default Re: [3.5] Obtain Open Lock as skill class.

    A lot of d20 adaptations, like Mutants and Masterminds, just say to hell with it and merge Open Lock into Disable Device.

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    Librarian in the Playground Moderator
     
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    Default Re: [3.5] Obtain Open Lock as skill class.

    Quote Originally Posted by Ecalsneerg View Post
    A lot of d20 adaptations, like Mutants and Masterminds, just say to hell with it and merge Open Lock into Disable Device.
    It's not just d20 adaptations; I did it when I worked on a personal 3rd edition back in the late 90s.
    The Cranky Gamer
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  21. - Top - End - #21
    Barbarian in the Playground
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    Default Re: [3.5] Obtain Open Lock as skill class.

    That actually makes a lot of sense, more sense than "Thievery" in 4.0 at least.

    I might do this.

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    Titan in the Playground
     
    DrowGuy

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    Default Re: [3.5] Obtain Open Lock as skill class.

    Quote Originally Posted by Ecalsneerg View Post
    A lot of d20 adaptations, like Mutants and Masterminds, just say to hell with it and merge Open Lock into Disable Device.
    I merged it with slight of hands, since they are both based off the same stat. I'm also considering merging search and disable device.
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    Librarian in the Playground Moderator
     
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    Default Re: [3.5] Obtain Open Lock as skill class.

    Quote Originally Posted by Boci View Post
    I merged it with slight of hands, since they are both based off the same stat. I'm also considering merging search and disable device.
    I'd have a conceptual problem with merging Search and Disable Device, simply because the only link between them is base stat. Open Lock and Disable Device share the "fiddle with mechanical thingie until it works" concept. Open Lock and Sleight of Hand at least share the "subtle hand manipulation" concept. Search and Disable Device share "Int-based"... while they're frequently used together, they're not really related in terms of what they do.
    The Cranky Gamer
    *It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
    *Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
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    Bugbear in the Playground
     
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    Default Re: [3.5] Obtain Open Lock as skill class.

    My group lets Disable Device function as Open Lock.

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