Results 1 to 30 of 83
-
2010-11-22, 02:47 PM (ISO 8601)
- Join Date
- Dec 2009
Getting into epic, melee vs casters
Happening atm in my game. Best way to balance it? Melee really seem to get screwed. They can get like a +4 to initiative (8 if they haven't taken improved already) or a +2 to stats or a +4 to saves. Whereas casters get EPIC freakin spells. Seems so unbalanced to me. But I haven't played epic much. Any ideas? What do you do?
-
2010-11-22, 02:59 PM (ISO 8601)
- Join Date
- Aug 2009
- Gender
-
2010-11-22, 03:01 PM (ISO 8601)
- Join Date
- Aug 2010
Re: Getting into epic, melee vs casters
If in normal D&D, casters are 10 and melee is 3, in Epic, Casters are over 9000 and melee is 4. Seriously. Don't play Epic.
-
2010-11-22, 03:01 PM (ISO 8601)
- Join Date
- Dec 2009
Re: Getting into epic, melee vs casters
-
2010-11-22, 03:04 PM (ISO 8601)
- Join Date
- Aug 2008
- Location
- Midwest, not Middle East
- Gender
Re: Getting into epic, melee vs casters
Become a caster. Ur Priest from Complete Divine or Sublime Chord from Complete Arcane get you to 9th level spells faster than a base class could, but the Sublime Chord is probably unfeasible unless you're already a bard. See if you can retrain feats to qualify for Ur Priest next level. Then you'll... still suck compared to the full casters, sorry.
Take levels in ToB classes? It's still not much compared to Epic Spellcasting, but it's something.
Use your pile of WBL and superior system mastery. This assumes WBL and superior system mastery, so your mileage may vary.
-
2010-11-22, 03:06 PM (ISO 8601)
- Join Date
- Oct 2010
- Gender
Re: Getting into epic, melee vs casters
You could give them ToB class levels, and then homebrew some Epic Maneuvers. They still wouldn't stand a chance, but they'd at least be able to do ccol things.
Otherwise, you could "melee" with classes like Epic Binders, Warlocks, Totemists etc.
-
2010-11-22, 03:08 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- PST (GMT -8)
- Gender
-
2010-11-22, 03:09 PM (ISO 8601)
- Join Date
- Jan 2007
Re: Getting into epic, melee vs casters
This is a pretty good suggestion, which I will probably adapt since my party is getting close to epic as well(level 16, quite on their way to 17 at the moment).
Now the next, grand question is, any good homebrewed epic schools-feats that the fine gents on this and other forums made that would make melee better(not necessarily wizard level, but still fun to play)?
-
2010-11-22, 03:11 PM (ISO 8601)
- Join Date
- Oct 2007
- Gender
Re: Getting into epic, melee vs casters
It's not going to happen without outright banning epic spellcasting as presented.
-
2010-11-22, 03:13 PM (ISO 8601)
- Join Date
- Nov 2010
Re: Getting into epic, melee vs casters
Perhaps giving the melee characters access to high-level ToB maneuvers. You could allow them to choose X number of disciplines upon becoming epic and allow them to take any maneuvers from one of those schools whenever a spellcaster would normally gain an epic spell. There might have to be some rules in place for bypassing prerequisites/determining initiator level.
EDIT: Wow, so many people ninja'd me with ToB.Last edited by Corwin_of_Amber; 2010-11-22 at 03:21 PM.
-
2010-11-22, 03:16 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Michigan
- Gender
Re: Getting into epic, melee vs casters
Let Melee spontaneously gestalt? Restrict the gestalting to T3 and lower for perceived balance issues?
-
2010-11-22, 03:21 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- Finland
- Gender
Re: Getting into epic, melee vs casters
This thread may offer you some assistance. Still, it's of course a whole different ballpark.
Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.
-
2010-11-22, 03:22 PM (ISO 8601)
- Join Date
- Dec 2009
Re: Getting into epic, melee vs casters
Wow that's funny how many mentioned ToB. I actually already asked this of my DM, that I could use an epic feat to bypass all the prereqs for high level ToB maneuvers. He turned me down
-
2010-11-22, 03:24 PM (ISO 8601)
- Join Date
- Oct 2010
- Gender
Re: Getting into epic, melee vs casters
-
2010-11-22, 03:31 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- Finland
- Gender
Re: Getting into epic, melee vs casters
Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.
-
2010-11-22, 03:36 PM (ISO 8601)
- Join Date
- Sep 2005
- Location
- Edmonton, Canada
Re: Getting into epic, melee vs casters
Absolutely ban epic spellcasting.
There was a homebrew Epic Hero prestige class, 3 levels long posted here a while ago. Each level gave one of a grab bag of really big powers. This might be useful, if made open only to non-casters.
Or, as was suggested on a similar thread, just skip epic levels altogether, and start giving players levels in a second class, as if they were slowly becoming gestalted.Despair favours the status quo. It is a luxury we cannot afford. ~ Andrew Nikiforuk
-
2010-11-22, 03:39 PM (ISO 8601)
- Join Date
- Dec 2009
Re: Getting into epic, melee vs casters
-
2010-11-22, 03:41 PM (ISO 8601)
- Join Date
- Oct 2007
- Gender
Re: Getting into epic, melee vs casters
No ToB, epic spellcasting is allowed? If you really like your group, at that point I'd just resign myself to not being effective and focus on RP alone.
-
2010-11-22, 03:45 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- Finland
- Gender
Re: Getting into epic, melee vs casters
Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.
-
2010-11-22, 03:49 PM (ISO 8601)
- Join Date
- Dec 2009
-
2010-11-22, 03:50 PM (ISO 8601)
- Join Date
- Nov 2010
Re: Getting into epic, melee vs casters
1. Switch characters to be a caster.
2. Play 4e. Though your DM seems to hate balance, so this is mostly a rhetorical suggestion. Still, 4e is the only edition where epic levels are remotely balanced.
-
2010-11-22, 03:54 PM (ISO 8601)
- Join Date
- Nov 2005
- Gender
-
2010-11-22, 04:13 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Department of Smiting
- Gender
Re: Getting into epic, melee vs casters
You basically need a way to emulate spells that become really hard to do without, like flight, protections against magic, a way to dispel enemy protections, teleportation, and True Seeing. You can do this with a good UMD check, a well-designed intelligent item, and/or tons of magic items.
Intelligent items and even more so their epic equivalents can be very handy, since they let you use a lot of spells and you can set up their dedicated ability to be pretty much always in effect. Free feats, not needing to breathe, free skill ranks to cover what you're bad at, True Seeing at will, free Astral Projection, Gate, long-term Haste, Greater Invisibility, Dimension Door at will, and free True Resurrection 1/month are some of the better abilities.
Melee gets some things at epic that would be really nice with less prereqs and if they still worked on epic-level enemies.
Death of Enemies and Devastating Critical (used with Keen Kukris and lots of attacks) would be great, if it wasn't trivial to be immune to critical hits at epic levels. But a Swift Hunter ranger might be able to get around that, and weapons crystals of Truedeath and whatever the construct-killing ability is might be able to get around that.
Exceptional Deflection + Infinite Deflection = immune to ranged attacks, including ranged touch attacks. And you can buy an (animated) shield that does this for you. Adding Reflect Arrows is nice as well; you basically have permanent Spell Turning vs RTAs.
Self-Concealment is good, especially stacked with other miss chances.
If your DM is giving you the ridiculous amount of wealth they require, epic items can be pretty useful.
Armor of Great Reflection is excellent. Spell Turning against everything, no questions asked.
The Mantle of Great Stealth is pretty good
The Mantle of Epic Spell Resistance would be good if enemy casters didn't have Assay Resistance and such to easily ignore it. (But if your DM doesn't have them easily overcoming SR 40, then it's a pretty cheap way to give yourself a fair bit of protection).
Weapons of Unerring Accuracy, added to the epic feat that negates total concealment, come in handy.
You can carry around a bunch of +1 Everdancing Weapons for 162,000 gp each to flank with and get more attacks in.
Also, no ToB + epic casting allowed means that silly, highly specialized builds are probably going to be the best way to contribute. An AoO build with the Mage Slayer line can do alright if you can get huge amounts of reach, a charger build can vaporize anything vulnerable to swords, etc. You won't be on the level of the casters, but if the DM's monsters are fairly dumb you can contribute.
-
2010-11-22, 08:44 PM (ISO 8601)
- Join Date
- Apr 2010
- Location
- The State of Denial
- Gender
Re: Getting into epic, melee vs casters
Honestly, by the time you hit epic, you're already well into the part of the game where casters are heavily overshadowing non-casters. As long as your group is handling it okay, I see no reason that they should not continue to do so.
If build a man a fire, he'll be warm for a day.
If you set a man on fire, he'll be warm for the rest of his life.
My Homebrew
-
2010-11-22, 08:57 PM (ISO 8601)
- Join Date
- Aug 2007
- Gender
Re: Getting into epic, melee vs casters
The casters are getting 2 epic spells by the time they hit 21. They are also having to burn xp and a good amount of gold to get them.
If you've been managing fine up to this point, those two epic spells aren't going to change a whole helluva lot unless your DM is allowing serious epic cheese. I mean let's be honest here, your melee became irrelevant levels ago. Come back in a few levels when it's *really* a problem. ;)
But all joking aside, is there a reason you guys can't retire these characters? If half the group isn't having fun anymore, that should be a big indication that it's time for a change.Avatar by Aedilred
GitP Blood Bowl Manager Cup Record
Styx Rivermen, Feets Reloaded, and Selene's Seductive Strut
Record: 42-17-13
3-time Division Champ, Cup Champion
-
2010-11-23, 12:04 AM (ISO 8601)
- Join Date
- Feb 2009
Re: Getting into epic, melee vs casters
Just, just, don't play epic please.
Playing epic is like trying to hurt the world.
The best games have after my experience been up to the level 10 mark with low wealth and no tier 1 classes.*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*As a DM I run sand-box games.
Challenge me.
-
2010-11-23, 12:29 AM (ISO 8601)
- Join Date
- Jan 2010
Re: Getting into epic, melee vs casters
Unless you're DM is allowing players to gaterape solars and make up whatever silly epic spells they want, it won't be too bad. At this level, finding and selling a +8 item, while keeping your non-epic version will give you so much wealth, you'll be able to pick up those really sweet items, like 200,000 gp grafts and a whole stack of items that mimic necessary spells.
-
2010-11-23, 12:36 AM (ISO 8601)
- Join Date
- Oct 2010
- Gender
Re: Getting into epic, melee vs casters
-
2010-11-23, 12:41 AM (ISO 8601)
- Join Date
- Jan 2010
-
2010-11-23, 12:44 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Indianapolis
- Gender
Re: Getting into epic, melee vs casters
No actual variables in the spell, so Empowering it does nothing. Might get some mileage from Extending it if you really need something to stick around and fight for you for more than 20 rounds already.. mm.. if you're really feeling like dropping a ton of rectangular building materials on somebody, you could go Quickened Gate + Twinned Gate.. needs rather a lot of levels to get to, tho.