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  1. - Top - End - #1
    Ettin in the Playground
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    Default Great-axe throwing barbarian [3.PF]

    We are reincarnating an old character as a greataxe-throwing barbarian. The old character was human, so the new character must be as well. Starting at level 5. The greataxe portion is non-negotiable. All 3.5 and pathfinder material is in play. Stats are good (rolled, no negative mods, has a couple high ones) and can be rearranged.

    So playground, what can we do?
    Hail to the Lord of Death and Destruction!
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    Halfling in the Playground
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    Default Re: Great-axe throwing barbarian [3.PF]

    Axethrower Feat? (It's from some FR book) Lets you use Str instead of Dex fro thrown attack rolls.

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    Dwarf in the Playground
     
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    Default Re: Great-axe throwing barbarian [3.PF]

    Throw Anything from Complete Warrior lets you throw *anything* (pretty to the point, right?) with a 10ft range increment. Couple this from Brutal Throw from the Complete Adventurer to swap STR for DEX to hit and you can throw a Greataxe. There's another feat after called Power Throw which is Power Attack for thrown weapons with Brutal Throw as a Pre-req.

    Going to need at least a 15 DEX for Throw Anything but beyond that your pretty set. The only difficulty in throwing a Greataxe is getting it to return to you. The +1 Returning enchant will do it but it doesn't allow for iterative attacks.

    If your allowed the Tome of Battle, take some Barb levels and instead of the feats listed above, take Martial Study and Martial Stance (or some warblade levels) to qualify for the amazing Bloodstorm Blade prestige class. It does everything you could want for throwing weapons; more power, returning, and eventually, full iterative attacks with a single thrown weapon or the ability to strike everyone in range with a single thrown weapon as one attack.

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    Default Re: Great-axe throwing barbarian [3.PF]

    Warblade into Bloodstorm blade, basically treat all your ranged attacks as melee attacks, enabling you to use power attack and other normally melee tricks. I think you might even get to trip, bull rush, etc at range. And as plus all weapons you throw get the returning special ability for free.

    If barbarian must be the class, I think you only need a one level dip into warblade to meet the pre-requisites.
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  5. - Top - End - #5
    Ettin in the Playground
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    Default Re: Great-axe throwing barbarian [3.PF]

    Quote Originally Posted by The Oakenshield View Post
    Axethrower Feat? (It's from some FR book) Lets you use Str instead of Dex fro thrown attack rolls.
    I always forget about regional and setting-specific stuff. We can't use regional feats or stuff that only applies to a particular setting.

    Quote Originally Posted by CodeRed View Post
    Throw Anything from Complete Warrior lets you throw *anything* (pretty to the point, right?) with a 10ft range increment. Couple this from Brutal Throw from the Complete Adventurer to swap STR for DEX to hit and you can throw a Greataxe. There's another feat after called Power Throw which is Power Attack for thrown weapons with Brutal Throw as a Pre-req.

    Going to need at least a 15 DEX for Throw Anything but beyond that your pretty set. The only difficulty in throwing a Greataxe is getting it to return to you. The +1 Returning enchant will do it but it doesn't allow for iterative attacks.

    If your allowed the Tome of Battle, take some Barb levels and instead of the feats listed above, take Martial Study and Martial Stance (or some warblade levels) to qualify for the amazing Bloodstorm Blade prestige class. It does everything you could want for throwing weapons; more power, returning, and eventually, full iterative attacks with a single thrown weapon or the ability to strike everyone in range with a single thrown weapon as one attack.
    We've got throw anything. I'll look at the strength swap. Thankfully we've figured with his stats we can probably carry like 20 of the things anyways. ToB is allowed but I'm not sure how much we want to figure it out; I'll talk to the player. (I was requested to help optimize)
    Last edited by WarKitty; 2010-11-22 at 08:32 PM.
    Hail to the Lord of Death and Destruction!
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  6. - Top - End - #6
    Dwarf in the Playground
     
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    Default Re: Great-axe throwing barbarian [3.PF]

    Quote Originally Posted by Dusk Eclipse View Post
    Warblade into Bloodstorm blade, basically treat all your ranged attacks as melee attacks, enabling you to use power attack and other normally melee tricks. I think you might even get to trip, bull rush, etc at range. And as plus all weapons you throw get the returning special ability for free.

    If barbarian must be the class, I think you only need a one level dip into warblade to meet the pre-requisites.
    1. No trips, bull rushes, etc., just throwing attacks. However at later levels you get to throw your axe and have it hit multiple targets before returning and at lvl 10 in the class, target every enemy in range with a single attack from one thrown axe.
    2. The returning part isn't free, it requires using up an Iron Heart maneuver.
    3. Don't even need a single level in Warblade for the Pre-req's as long as you have the Martial Study feat. However, Warblade will get a lot more maneuvers to power the class abilities.

    As to the carrying twenty axes part, I got a weird image in my head. I can see a big, burly human wandering around in golf clothes, including the stupid hat, carrying a golf bag full of axes. A demon is blocking your way? Cold Iron axe. Devil? Silvered is your friend for this shot.

  7. - Top - End - #7
    Ogre in the Playground
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    Default Re: Great-axe throwing barbarian [3.PF]

    Quote Originally Posted by CodeRed View Post
    1. No trips, bull rushes, etc., just throwing attacks. However at later levels you get to throw your axe and have it hit multiple targets before returning and at lvl 10 in the class, target every enemy in range with a single attack from one thrown axe.
    What about Powerful Build + Knockback?
    Quote Originally Posted by Deophaun View Post
    It doesn't so much as demean the celestial monkey's existence, so much as fulfill it. Without the ability to be summoned to set off traps, retrieve objects from dangerous situations, and all and all be a party's guinea pig, the Celestial Monkey would languish in obscurity in the MM and do nothing more legendary than eat celestial bananas.
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  8. - Top - End - #8
    Ettin in the Playground
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    Default Re: Great-axe throwing barbarian [3.PF]

    Quote Originally Posted by Reynard View Post
    What about Powerful Build + Knockback?
    Only if there's a way around the half-giant thing.
    Hail to the Lord of Death and Destruction!
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    Ogre in the Playground
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    Default Re: Great-axe throwing barbarian [3.PF]

    Goliath (Races of Stone), or a Human with that Jotenbruns feat? Not sure on the location of Jotenbrund. Or indeed on the spelling.
    Quote Originally Posted by Deophaun View Post
    It doesn't so much as demean the celestial monkey's existence, so much as fulfill it. Without the ability to be summoned to set off traps, retrieve objects from dangerous situations, and all and all be a party's guinea pig, the Celestial Monkey would languish in obscurity in the MM and do nothing more legendary than eat celestial bananas.
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  10. - Top - End - #10
    Ettin in the Playground
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    Default Re: Great-axe throwing barbarian [3.PF]

    Quote Originally Posted by Reynard View Post
    Goliath (Races of Stone), or a Human with that Jotenbruns feat? Not sure on the location of Jotenbrund. Or indeed on the spelling.
    Unfortunately it has to be human, and regional feats are not in play.
    Hail to the Lord of Death and Destruction!
    CATNIP FOR THE CAT GOD! YARN FOR THE YARN THRONE! MILK FOR THE MILK BOWL!

  11. - Top - End - #11
    Orc in the Playground
     
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    Default Re: Great-axe throwing barbarian [3.PF]

    Quote Originally Posted by WarKitty View Post
    Unfortunately it has to be human, and regional feats are not in play.
    Believe there's a template you can grab for the powerful build. Unless that's out of the question, as well.

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    Default Re: Great-axe throwing barbarian [3.PF]

    The Telekinetic Boomerang power from Races of the Wild can allow you to dribble your orc shotput greataxe against the enemy for a full attack.
    Last edited by Andion Isurand; 2010-11-22 at 09:25 PM.

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    Default Re: Great-axe throwing barbarian [3.PF]

    That will tell me to quote books without checking first
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  14. - Top - End - #14
    Ettin in the Playground
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    Default Re: Great-axe throwing barbarian [3.PF]

    Quote Originally Posted by tahu88810 View Post
    Believe there's a template you can grab for the powerful build. Unless that's out of the question, as well.
    Haven't been able to find it, unfortunately.
    Hail to the Lord of Death and Destruction!
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    Titan in the Playground
     
    Dusk Eclipse's Avatar

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    Default Re: Great-axe throwing barbarian [3.PF]

    I think there is a template in pathfinder that just make you large, no more no less... probably a LA +1 I think...
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  16. - Top - End - #16
    Ettin in the Playground
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    Default Re: Great-axe throwing barbarian [3.PF]

    While we're at it, is there any way to wield a two-handed weapon as a one-handed?

    Might use monkey grip here if we can't swing powerful build, although a non-pisonic half-giant would probably be a PF LA +0 race.
    Last edited by WarKitty; 2010-11-22 at 11:51 PM.
    Hail to the Lord of Death and Destruction!
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  17. - Top - End - #17
    Colossus in the Playground
     
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    Default Re: Great-axe throwing barbarian [3.PF]

    No strongarm bracers? I don't believe there is a way to get a 2handed weapon down to one hand. There's a way to get a 2-handed weapon down to one mouth if one has a bite attack(Mouthpick weapon property), and a way to make an over-sized weapon that would have to be used in 2 hands be able to be used in 1 hand (monkeygrip/powerful build/strongarm bracers)...
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  18. - Top - End - #18
    Bugbear in the Playground
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    Default Re: Great-axe throwing barbarian [3.PF]

    Hmm, since we're on the subject of optimizing throwing weapons, this may be noteworthy.
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  19. - Top - End - #19
    Ettin in the Playground
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    Default Re: Great-axe throwing barbarian [3.PF]

    Quote Originally Posted by dgnslyr View Post
    Hmm, since we're on the subject of optimizing throwing weapons, this may be noteworthy.
    Not exactly your great-axe throwing barbarian figure.
    Hail to the Lord of Death and Destruction!
    CATNIP FOR THE CAT GOD! YARN FOR THE YARN THRONE! MILK FOR THE MILK BOWL!

  20. - Top - End - #20
    Bugbear in the Playground
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    Default Re: Great-axe throwing barbarian [3.PF]

    Just hoping it would give you some ideas, is all.
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    Optimator's Avatar

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    Default Re: Great-axe throwing barbarian [3.PF]

    Quote Originally Posted by WarKitty View Post
    Unfortunately it has to be human, and regional feats are not in play.
    Even when the feat has nothing specifically to do with the setting or region?

  22. - Top - End - #22
    Ettin in the Playground
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    Default Re: Great-axe throwing barbarian [3.PF]

    Quote Originally Posted by Optimator View Post
    Even when the feat has nothing specifically to do with the setting or region?
    That is correct. I think it's as much a case of "I don't want to have to take any more books into account" on the DM's part.
    Hail to the Lord of Death and Destruction!
    CATNIP FOR THE CAT GOD! YARN FOR THE YARN THRONE! MILK FOR THE MILK BOWL!

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