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Thread: The Xen'drik Survival Guide.
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2010-11-24, 12:38 AM (ISO 8601)
- Join Date
- Mar 2010
The Xen'drik Survival Guide.
Good day to you all, recently my D&D 3.5 Eberron group has found itself on a trip into Xen'drik to recover one of it's mysterious and powerfull artifacts. After a quick search I couldn't find any genral tips about the best way to traverse this hostile enviroment and so decided to see if the playground could help!
So just to start things off I will present my current situation;
• Firstly we have 1,000 gp each to spend on genral quipment, could you sugest any essentails we should pick up.
• We have a cleric, potions and wands all filled with healing spells but is there a "must have" potion for Xen'drik exploration?
• In our group we have a Ranger, Rouge, Cleric and wizard. When adventuring is there a paticular order we should move in, e.g rouge out scouting just infront of the group followed by the ranger, wizard then cleric.
• Sleeping in the wilderness, any methods of staying the safe you find effective?
That should start us off, thanks for your help.
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2010-11-24, 12:52 AM (ISO 8601)
- Join Date
- Dec 2009
Re: The Xen'drik Survival Guide.
Rope at least 150ft of it. (in 50ft segments is how we do it)
10 torches.
and a small silver mirror (look around the corners)
I do not make any characters without these items. they are sooooo useful.
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2010-11-24, 12:55 AM (ISO 8601)
- Join Date
- Jan 2008
Re: The Xen'drik Survival Guide.
What level? What books available?
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2010-11-24, 01:08 AM (ISO 8601)
- Join Date
- Mar 2010
Re: The Xen'drik Survival Guide.
Our characters are level 5 atm, but who says we can't give advice for a wide range of levels. All books too.
Last edited by Le-vante; 2010-11-24 at 01:10 AM.
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2010-11-24, 01:19 AM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Xin-Shalast
- Gender
Re: The Xen'drik Survival Guide.
Shape sand then, definitely want shape sand.
This guide should have some general purpose items amongst the various models as food for thought. Also, Bunko's... There's a third general gear thread/handbook/guide, but I can't recall the name... :/
Some means of pumping up CL for rope trick to last a night's sleep would be good as well, as it's the most secure form of resting you can get in the wilds.
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2010-11-24, 01:52 AM (ISO 8601)
- Join Date
- Oct 2010
- Gender
Re: The Xen'drik Survival Guide.
Plague Doctor by Crimmy
Ext. Sig (Handbooks/Creations)
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2010-11-24, 02:43 AM (ISO 8601)
- Join Date
- Nov 2008
- Gender
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2010-11-24, 04:48 AM (ISO 8601)
- Join Date
- Mar 2010
Re: The Xen'drik Survival Guide.
Sentient makeup. I'm sorry to offend you so.
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2010-11-24, 06:58 AM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Finland
Re: The Xen'drik Survival Guide.
Lesser Rod of Extend Spell (or Extend Spell as a feat) + Rope Trick is the standard procedure for resting in hostile environments. Alarm and good ol' fashioned rotating guard duty should not be ignored.
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2010-11-24, 07:46 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Metro Manila, Philippines
- Gender
Re: The Xen'drik Survival Guide.
The Utility Belt has a lot of really good items that you might find useful.
See also the Indespensible Haversack.
Since you have a cleric, he/she could prepare iron silence, or also get scrolls of the same. The spell helps sneaking even for the heavy armor guys.
The Standard Adventurer's Kit in PHB 2 is made up entirely of inexpensive items found in core, totaling to 15 GP:
Backpack
Belt Pouch
Bedroll
Flint and Steel
Hempen Rope (50 ft)
2 Sunrods
Trail rations
WaterskinLast edited by AslanCross; 2010-11-24 at 07:49 AM.
Eberron Red Hand of Doom Campaign Journal. NOW COMPLETE!
Sakuya Izayoi avatar by Mr. Saturn. Caella sig by Neoseph.
"I dunno, you just gave me the image of a nerd flying slow motion over a coffee table towards another nerd, dual wielding massive books. It was awesome." -- Marriclay
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2010-11-24, 07:46 AM (ISO 8601)
- Join Date
- Mar 2010
Re: The Xen'drik Survival Guide.
One would assume that the rope can't be pulled clear of the ground? Thankyou for the advice it will definatly be considered.
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2010-11-24, 07:50 AM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Finland
Re: The Xen'drik Survival Guide.
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2010-11-24, 07:50 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Metro Manila, Philippines
- Gender
Re: The Xen'drik Survival Guide.
Last edited by AslanCross; 2010-11-24 at 07:50 AM.
Eberron Red Hand of Doom Campaign Journal. NOW COMPLETE!
Sakuya Izayoi avatar by Mr. Saturn. Caella sig by Neoseph.
"I dunno, you just gave me the image of a nerd flying slow motion over a coffee table towards another nerd, dual wielding massive books. It was awesome." -- Marriclay
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2010-11-24, 07:57 AM (ISO 8601)
- Join Date
- Mar 2010
- Location
- Rio de Janeiro, Brazil
- Gender
Re: The Xen'drik Survival Guide.
Using Rope Trick too much resultys in DM throwing Disjunction, That Damn Crab and rust monsters at you. At the same time.
Don't overdo it.
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2010-11-24, 08:44 AM (ISO 8601)
- Join Date
- Mar 2010
- Gender
Re: The Xen'drik Survival Guide.
The first time I was in a party that ventured into Xen'drik, I (as a player) was concerned. But it is the role of the DM to challenge the party, not to throw stuff at you that you can't handle. If they do this well, you nestle into what an old friend of mine used to call 'sh*t-brick-safe' territory - where you are still afraid for your very lives, but in very little 'actual danger'.
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2010-11-24, 10:13 AM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Runite
- Gender