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  1. - Top - End - #1
    Halfling in the Playground
     
    Twin Dragons's Avatar

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    Default [Pathfinder] Critter Request

    I have an idea for the monstrous humanoids that populate Saruina, but I stink at creature creation. So I wonder if someone can help me out.

    The Aureonil is a bipedal lion that evolved along to first become a tauric-type creature (head replaced by chest and head of a human) but long ago evolved past that to walk on their hind legs and developed 2 sets of arms. They should be classically lion-esque mechanics wise and Large size. They still retain all their feline features.
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    I am a... (retook on 09/13/11)
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    Lawful Neutral Human Druid/Cleric (2nd/2nd Level)

    Ability Scores:
    STR 9, DEX 11, CON 12, INT 13, WIS 14, CHA 14


  2. - Top - End - #2
    Dwarf in the Playground
     
    HalflingRangerGuy

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    Default Re: [Pathfinder] Critter Request

    Are they medium size or large? How's their intelligence? Are you looking for a monster or a player race?

    And is that two sets of arms in addition to their forepaws, or is that forepaws plus a set of human-like arms?

    Also,
    http://www.d20srd.org/srd/monsters/girallon.htm

  3. - Top - End - #3
    Halfling in the Playground
     
    Twin Dragons's Avatar

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    Default Re: [Pathfinder] Critter Request

    Large. Average Int. No Forepaws, 2 sets of arms (4 arms).

    I am aware of the Girallon and they appropraitely gorilla-eesque. I want these critters to be appropraitely lion-esque.
    Last edited by Twin Dragons; 2010-11-29 at 12:27 AM.
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    I am a... (retook on 09/13/11)
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    Lawful Neutral Human Druid/Cleric (2nd/2nd Level)

    Ability Scores:
    STR 9, DEX 11, CON 12, INT 13, WIS 14, CHA 14


  4. - Top - End - #4
    Ogre in the Playground
     
    Mulletmanalive's Avatar

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    Default Re: [Pathfinder] Critter Request

    Fortunately simple...

    Aureonil:

    Size/Type: Large Monstrous Humanoid
    Hit Dice: 5d8+10 (32 hp)
    Initiative: +3
    Speed: 40 ft. (8 squares)
    Armor Class: 16 (-1 size, +3 Dex, +4 natural), touch 12, flat-footed 15
    Base Attack/Grapple: +5/+15
    Attack: Claw +12 melee (1d4+6)
    Full Attack: 4 claws +12 melee (1d4+6) and bite +10 melee (1d8+3)
    Space/Reach: 10 ft./10 ft.
    Special Attacks: Improved Grab (Bite), Pounce [+2 Rakes], Rake +12 (1d4+6)
    Special Qualities: Darkvision 60 ft., low-light vision, scent
    Saves: Fort +5, Ref +7, Will +5
    Abilities: Str 22, Dex 17, Con 14, Int 10, Wis 12, Cha 7
    Skills: Stealth +10, Spot +5
    Feats: Great Fortitude, Multiattack, Skill Focus (Stealth)
    Environment: Warm Plains
    Organization: Solitary or company (5-8)
    Challenge Rating: 4
    Treasure: None
    Alignment: Always neutral
    Advancement: 6-8 HD (Large); 9-21 HD (Huge), usually by class
    Level Adjustment:

    I'm going to take the Pathfinder route of assuming that we all know what those three universal abilities mean in the Special Attacks section. Sorry for the formatting, it was tricky searching the Pathfinder SRD so i gave up and used the D&D one.
    Last edited by Mulletmanalive; 2010-11-29 at 12:44 PM.
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