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Thread: '11 Western Marches Advice.
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2010-12-12, 12:16 AM (ISO 8601)
- Join Date
- Jun 2007
- Location
- The DownUnderdark!
- Gender
'11 Western Marches Advice.
Ok so i am thinking of running a Western Marches style game in the new year and i figured i would ask the playground for some advice/input.
I want to do Western Marches style game for 3 main reasons;
I have a lot of people who want to play with me and i strugle to get them all involved otherwise.
I get the feeling my players have gone a bit brain dead lately and just mindlessly follow the plot i present.
I feel like playing a dice in the open style game where the players know they dont have even the slightest level of plot armour.
I am planing on running the game in 4e for a couple of the reasons (please no edition flame wars);
Most of my players know the system.
I find it much more balanced then earlier editions of DnD.
What i am asking for from the playground is for you to share any advice/experiances you have had with this style of game.
Have you run/played in one previously or are you in one now?
how did or is it going?
Any potential pit falls i may encounter?
Any stories both positive and negative.
Thanks in advance.Last edited by Kaun; 2010-12-12 at 02:05 AM.
Aside from "have fun", i think the key to GMing is putting your players into situations where they need to make a choice that has no perfect outcome available. They will hate you for it, but they will be back at the table session after session.