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2010-12-26, 02:05 PM (ISO 8601)
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- Mar 2010
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- Rio de Janeiro, Brazil
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What is the impact of losing 7th-9th level spells to the setting? [3.5]
As some of you might know, in my world spells are capped at 6th level save by rare items and extensive research.
It just occured to me I never asked the playground about this. What would be the impact of this on your standard D&D setting?
So far, it made little to no different, really (aside from making people who are really dead stay dead).
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2010-12-26, 02:07 PM (ISO 8601)
- Join Date
- Jul 2010
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- Kitchener/Waterloo
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Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
Silver Swords no longer make sense. Nobody can summon Archfiends.
Lord Raziere herd I like Blasphemy, so Urpriest Exalted as a Malefactor
Meet My Monstrous Guide to Monsters. Everything you absolutely need to know about Monsters and never thought you needed to ask.
Trophy!
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2010-12-26, 02:20 PM (ISO 8601)
- Join Date
- Oct 2008
Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
Avatar by Assassin89
I started my first campaign around a campfire, having pancakes. They were blueberry.
My homebrew(updated 6/17):
SpoilerIn progress:
Prolonged Spell(Fix for Persistent spell)
Weapon Training(replaces Weapon Focus chain)
Shelved:
Ascendant Feats.[New content!]
Finished:
Belts of potionade
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2010-12-26, 02:23 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Broken Damaged Worthless
Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.
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2010-12-26, 02:24 PM (ISO 8601)
- Join Date
- Dec 2010
Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
Last edited by AnswersQuestion; 2010-12-26 at 02:24 PM. Reason: Curse, you, swordsages!
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2010-12-26, 02:25 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- In a world of stepladders
- Gender
Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
I assume that settings in general would be far less likely to explode.
If I had a +1 Pan of Frying I could totally do that!
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2010-12-26, 02:28 PM (ISO 8601)
- Join Date
- Oct 2008
Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
Avatar by Assassin89
I started my first campaign around a campfire, having pancakes. They were blueberry.
My homebrew(updated 6/17):
SpoilerIn progress:
Prolonged Spell(Fix for Persistent spell)
Weapon Training(replaces Weapon Focus chain)
Shelved:
Ascendant Feats.[New content!]
Finished:
Belts of potionade
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2010-12-26, 02:33 PM (ISO 8601)
- Join Date
- Jul 2010
- Location
- Kitchener/Waterloo
- Gender
Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
They're about as obscure as Githyanki themselves, really. Oh similarly, there's a somewhat more obscure monster in the Manual of the Planes that focused on chomping astral cords.
Teleportation Circles are a very stereotypical trap for a Gygaxian dungeon, a world without higher levels spells will have to use other methods, but these aren't too unfeasible.
Aren't some of the Awaken spells higher than 7th level? Incarnate Construct for example?Lord Raziere herd I like Blasphemy, so Urpriest Exalted as a Malefactor
Meet My Monstrous Guide to Monsters. Everything you absolutely need to know about Monsters and never thought you needed to ask.
Trophy!
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2010-12-26, 02:41 PM (ISO 8601)
- Join Date
- Oct 2008
Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
Avatar by Assassin89
I started my first campaign around a campfire, having pancakes. They were blueberry.
My homebrew(updated 6/17):
SpoilerIn progress:
Prolonged Spell(Fix for Persistent spell)
Weapon Training(replaces Weapon Focus chain)
Shelved:
Ascendant Feats.[New content!]
Finished:
Belts of potionade
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2010-12-26, 03:03 PM (ISO 8601)
- Join Date
- Mar 2010
- Location
- Rio de Janeiro, Brazil
- Gender
Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
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2010-12-26, 03:10 PM (ISO 8601)
- Join Date
- Oct 2008
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Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
Last edited by Jallorn; 2010-12-26 at 03:10 PM.
Avatar by Dogmantra
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2010-12-26, 03:11 PM (ISO 8601)
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- Feb 2005
- Gender
Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2010-12-26, 03:15 PM (ISO 8601)
- Join Date
- Jul 2010
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- Kitchener/Waterloo
- Gender
Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
Planar travel still exists. But Silver Swords are only relevant when your planar travel involves Astral Cords, which requires Astral Projection. Similarly, while an Archdevil could be brought to the material by a series of plane shifts, that's really not the same thing as calling one...perhaps it could substitute in a pinch, but it's really a very different execution.
Lord Raziere herd I like Blasphemy, so Urpriest Exalted as a Malefactor
Meet My Monstrous Guide to Monsters. Everything you absolutely need to know about Monsters and never thought you needed to ask.
Trophy!
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2010-12-26, 03:19 PM (ISO 8601)
- Join Date
- Dec 2010
- Location
- Right behind you
Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
planar travel will become a divine-magic-only thing.
Also, actually, a classic fantasy setting is very unlikely to persist in that state if people are running around with high-level spells. removing them makes a somewhat stable setting make much more sense.
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2010-12-26, 05:11 PM (ISO 8601)
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- Jul 2010
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- Kitchener/Waterloo
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Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
Most Golems won't exist, since most require Limited Wish at least.
Lord Raziere herd I like Blasphemy, so Urpriest Exalted as a Malefactor
Meet My Monstrous Guide to Monsters. Everything you absolutely need to know about Monsters and never thought you needed to ask.
Trophy!
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2010-12-26, 05:17 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Imperial Secret
- Gender
Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
Last edited by Iamyourking; 2010-12-26 at 05:22 PM.
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2010-12-26, 05:20 PM (ISO 8601)
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- Jul 2010
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- Kitchener/Waterloo
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Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
Standard D&D settings don't contain such rituals (they're a variant rule at best), except for epic spells themselves, which you can't get if you can't get 9th level spells. Obviously he can houserule in rituals, just like he can houserule in new ways to make golems. He's asking about the effect on a standard D&D setting.
Lord Raziere herd I like Blasphemy, so Urpriest Exalted as a Malefactor
Meet My Monstrous Guide to Monsters. Everything you absolutely need to know about Monsters and never thought you needed to ask.
Trophy!
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2010-12-26, 05:22 PM (ISO 8601)
- Join Date
- Oct 2010
- Gender
Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
Just use
ritualsIncantations for the higher-level stuff as needed, e.g. (True) Resurrection, Discern Location, Gate, Sympathy/Antipathy etc.Plague Doctor by Crimmy
Ext. Sig (Handbooks/Creations)
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2010-12-26, 05:23 PM (ISO 8601)
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- Oct 2008
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- Xin-Shalast
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Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
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2010-12-26, 05:24 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Imperial Secret
- Gender
Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
Yes, and the only way to summon an Arch Fiend is with a ritual and even then only for nine minutes; Locked Within The Gates and all.
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2010-12-26, 05:25 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Croatia
- Gender
Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
Just play it as "low fantasy". If level 6 is cap, then it's probably very rare even at that; most magic then occurs at levels 1-4.
i.e. no flying castles, epic wizards, interplanar or intraplanar portals...
UNLESS the plot demands it, of course.
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2010-12-26, 05:32 PM (ISO 8601)
- Join Date
- Oct 2008
Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
Depends on the availability of artificers......hm....
@OP, do artificers or warlocks exist in your setting, and if so, what limits are placed on them at present? Well, and this is the thing, do the 7th+ level spells exists, and there's simply a E12 cap in place, or are the spells actually gone? Cause in an E12 version, I'm pretty sure I can get reliable access to them via item creation(expensive, but useful)Avatar by Assassin89
I started my first campaign around a campfire, having pancakes. They were blueberry.
My homebrew(updated 6/17):
SpoilerIn progress:
Prolonged Spell(Fix for Persistent spell)
Weapon Training(replaces Weapon Focus chain)
Shelved:
Ascendant Feats.[New content!]
Finished:
Belts of potionade
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2010-12-26, 06:10 PM (ISO 8601)
- Join Date
- Oct 2010
- Gender
Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
Plague Doctor by Crimmy
Ext. Sig (Handbooks/Creations)
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2010-12-26, 08:46 PM (ISO 8601)
- Join Date
- Sep 2010
- Gender
Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
I think you would have to rework some of the other spell lists besides the Wizards and Clerics. Bards spells cap at 6th level, and some of them are 7th or 8th level spells for wizards. Rangers and Paladins may also become slightly more powerful by comparison unless your tweak their spell lists as well.
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2010-12-27, 01:49 PM (ISO 8601)
- Join Date
- Mar 2010
- Location
- Rio de Janeiro, Brazil
- Gender
Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
The spells are gone, and as it stands there is no limit on Artificers or Warlocks. You can find old, ancient magical items done with spells above 7th level, maybe a forgotten scroll of higher level and a few people are known to rarely be able to recreate the 'old magic' (i.e., they research and create the spells from scratch).
I'm aware of that, I don't think it's a problem. Wizards are Clerics still seem to be kings of the hill anyway.Last edited by true_shinken; 2010-12-27 at 01:50 PM.
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2010-12-27, 03:39 PM (ISO 8601)
- Join Date
- Nov 2010
Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
Are the 7th-9th level Slots still available, for Metamagic use?
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2010-12-27, 03:49 PM (ISO 8601)
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- Mar 2010
- Location
- Rio de Janeiro, Brazil
- Gender
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2010-12-27, 04:12 PM (ISO 8601)
- Join Date
- Oct 2008
Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
Not sure I understand what you're saying here, so I'll be direct:
A level 12 Artificer counts as a caster level 14 caster for the purpose of item creation. Can he make a greater stone golem from scratch, by beating the DC 33 UMD check required to emulate Symbol of Stunning, a 7th level spell? By RAW, he can, near as I can tell, unless you're putting a 'limit' on the Artificer to emulate your houserule's effect on them.Avatar by Assassin89
I started my first campaign around a campfire, having pancakes. They were blueberry.
My homebrew(updated 6/17):
SpoilerIn progress:
Prolonged Spell(Fix for Persistent spell)
Weapon Training(replaces Weapon Focus chain)
Shelved:
Ascendant Feats.[New content!]
Finished:
Belts of potionade
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2010-12-27, 04:53 PM (ISO 8601)
- Join Date
- Mar 2010
- Location
- Rio de Janeiro, Brazil
- Gender
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2010-12-27, 05:19 PM (ISO 8601)
- Join Date
- Oct 2008
Re: What is the impact of losing 7th-9th level spells to the setting? [3.5]
Avatar by Assassin89
I started my first campaign around a campfire, having pancakes. They were blueberry.
My homebrew(updated 6/17):
SpoilerIn progress:
Prolonged Spell(Fix for Persistent spell)
Weapon Training(replaces Weapon Focus chain)
Shelved:
Ascendant Feats.[New content!]
Finished:
Belts of potionade