New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 10 of 10
  1. - Top - End - #1
    Pixie in the Playground
     
    NecromancerGuy

    Join Date
    Jan 2011

    Default Pathfinder - Gestalt Artificer

    Sooooooooooo....

    At the end of the last game, I told the DM that I wanted to start the next campaing at lvl 10th and he said that it was ok (our campaings usually end at that lvl, so I wanted to try it). Other player, said he wanted to be the "bad guys", and our DM agreed; and other player said he wanted gestalt, and the DM also agree to this.

    I really had my little eye set on the Artificer for some time now. True, I didn`t really expected to be one side of a gestalt build, but I reaaaaaaally want to try the class.

    We have set our own calculation for DCīs from the artificer Weird Science Inventions (the DC will scale, and INT will contribute to make it higher).

    I really have no clue which class will be a good Yan for the build.
    I should mention that I am expecting to buy an 17-18 for INT because there is not going to be any other way of raise the DC of the inventions, (DM call), so there is not a lot of points to spare (20 point buy).

    So, suggestions?

  2. - Top - End - #2
    Titan in the Playground
     
    Starbuck_II's Avatar

    Join Date
    May 2004
    Location
    Enterprise, Alabama
    Gender
    Male

    Default Re: Pathfinder - Gestalt Artificer

    Quote Originally Posted by erold View Post
    Sooooooooooo....

    At the end of the last game, I told the DM that I wanted to start the next campaing at lvl 10th and he said that it was ok (our campaings usually end at that lvl, so I wanted to try it). Other player, said he wanted to be the "bad guys", and our DM agreed; and other player said he wanted gestalt, and the DM also agree to this.

    I really had my little eye set on the Artificer for some time now. True, I didn`t really expected to be one side of a gestalt build, but I reaaaaaaally want to try the class.

    We have set our own calculation for DCīs from the artificer Weird Science Inventions (the DC will scale, and INT will contribute to make it higher).

    I really have no clue which class will be a good Yan for the build.
    I should mention that I am expecting to buy an 17-18 for INT because there is not going to be any other way of raise the DC of the inventions, (DM call), so there is not a lot of points to spare (20 point buy).

    So, suggestions?
    http://www.d20pfsrd.com/classes/3rd-...sses/artificer
    Linking helps discussions.
    The class is pretty strong with its invention ability:
    Deathray (big boom), mass buffing, etc.

    Remember it can activate all same time if giving a device multiple spells (although limited use/day unless UMD check). Example shows doesn't need to be same target (1 device buffs with shield while using Lightning bolt).

  3. - Top - End - #3
    Titan in the Playground
    Join Date
    Jul 2010
    Location
    Kitchener/Waterloo
    Gender
    Male

    Default Re: Pathfinder - Gestalt Artificer

    For Int-based classes Factotum is a favorite for the other side of the gestalt, with Warblade a more martial choice.
    Lord Raziere herd I like Blasphemy, so Urpriest Exalted as a Malefactor

    Meet My Monstrous Guide to Monsters. Everything you absolutely need to know about Monsters and never thought you needed to ask.
    Quote Originally Posted by Mithril Leaf View Post
    One of the unwritten rules of Giantitp is that Urpriest is always right.
    Trophy!
    Spoiler
    Show


    original Urpriest (by Andraste)

  4. - Top - End - #4
    Pixie in the Playground
     
    NecromancerGuy

    Join Date
    Jan 2011

    Default Re: Pathfinder - Gestalt Artificer

    We are trying to use pathfinder only (no 3.5) and there relies my complication, otherwise I would use factotum or hexblade in a heartbit

  5. - Top - End - #5
    Bugbear in the Playground
     
    Mongoose87's Avatar

    Join Date
    Jan 2008
    Gender
    Male

    Default Re: Pathfinder - Gestalt Artificer

    Well, what do you want to do? There are different options, depending on the role you want to take.
    Quote Originally Posted by Doc Roc View Post
    Ring of Evasion means never playing a monk with monk levels again. There is just no reason to dip that stuff. I know we're all about using every part of the buffalo here, but can we just admit that it's inedible?

  6. - Top - End - #6
    Pixie in the Playground
     
    NecromancerGuy

    Join Date
    Jan 2011

    Default Re: Pathfinder - Gestalt Artificer

    Well, i am open to all suggestions.

    I would like to use a fullplate (because I probably will have sucking dex).
    I thought about fighter for 7 lvls (so i can go full speed in heavy armor), but i donīt know if it is worthy.

    Classes using INT as a casting stat have even worse defenses than the artificer (as they canīt cast in armor normally), but reach 9th lvl spells (allways worthy). I think i could try to make inventions using spells without saves, but i belive this would be a bit cheesy (unless the rest of the party is optimized?)

    That is why I keep asking for advice; i have no clue what to do.

    PS: Sorry if somethings sound a bit weird, i have my english skills gathering dust in the back of my brain

  7. - Top - End - #7
    Dwarf in the Playground
     
    GnomePirate

    Join Date
    Oct 2010

    Default Re: Pathfinder - Gestalt Artificer

    I would suggest not doing fighter for the fact that you can beef up your armor very fast with inventions. A favorite mix of mine with artificer is either rogue or paladin and make use of ray guns with SA/smite. With paladin you could have full BAB and your armor and a special steed to boot. With rogue you will be the epic skill monkey doing amazing things without traditional magic. Both have nice variants on the srd and can be adjusted to how you like
    May all praise the oh so glorious, oh so benevolent oh so androgynous Sam!

  8. - Top - End - #8
    Pixie in the Playground
     
    NecromancerGuy

    Join Date
    Jan 2011

    Default Re: Pathfinder - Gestalt Artificer

    Paladin is indeed great, but we must be evil, so it is not really a choice, but I concurr, otherwise it would be amazing

  9. - Top - End - #9
    Barbarian in the Playground
     
    Jjeinn-tae's Avatar

    Join Date
    May 2010
    Location
    Washington

    Default Re: Pathfinder - Gestalt Artificer

    It's a variant, but if you weren't wanting gestalt (apologies if that is not what you meant) what about an Artificer//Psionic Artificer? Able to craft every item in the game, whether mundane, magical or psionic. The Psionic Artificer I think is mentioned briefly right next to the normal one in the Eberron Campaign Setting.
    Game systems I play: DnD 3.5, Pathfinder, Star Wars Saga, Vampire: The Masquerade, Dungeons: The Dragoning, AFBME, Atomic Highway, Dark Heresy, Legend of the 5 Rings 4E, MAID and... EQRPG... Does anyone actually play that?

  10. - Top - End - #10
    Pixie in the Playground
     
    NecromancerGuy

    Join Date
    Jan 2011

    Default Re: Pathfinder - Gestalt Artificer

    I belive i will go by Artificer//Alchemist

    And will be a caster kiiller (flavorwise)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •