New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 16 of 16
  1. - Top - End - #1
    Halfling in the Playground
     
    RedWizardGuy

    Join Date
    Sep 2010
    Gender
    Male

    Default Multiple Armed Melee [3.5]

    Hey all, I was looking through one of the threads here, and got the idea that trying a melee character who has multiple arms to attack with would be fun. So here's my question to the Playground: what would be the best way to go about making a character with multiple arms and the most attacks possible. Any books are fair game. Thanks everyone!

  2. - Top - End - #2
    Ogre in the Playground
    Join Date
    Aug 2008
    Location
    Midwest, not Middle East
    Gender
    Male

    Default Re: Multiple Armed Melee [3.5]

    I know of a couple of ways.

    1) Totemist. Bind the Girallion Arms to your totem chakra. Enjoy your four arms.

    2) Spells. The spell Girallion's Blessing gives two additional arms for 10 minutes/level and is 3rd level for clerics, druids, and sorc/wiz. Spell Compendium. Arms of Plenty from Lords of Madness is a 3rd level sorc/wiz spell that gives two arms for 1 round/level. Persist one or both of these via hax/incantatrix/spelldancer/whatever.

    3) Race. There is a non-psionic thri-kreen somewhere which has many arms. A marilith has 6, if you can talk your DM into allowing that. There is a multi-armed template...? Possibly in Savage Species.

  3. - Top - End - #3
    Ogre in the Playground
     
    BlueKnightGuy

    Join Date
    Jan 2007
    Location
    Chicago Suburbs
    Gender
    Male

    Default Re: Multiple Armed Melee [3.5]

    http://www.giantitp.com/forums/showthread.php?p=7066595

    That ought to help. Check out Person Man's other guides for tons of other useful stuff.
    Iron Chef Award!

    Spoiler
    Show

  4. - Top - End - #4
    Barbarian in the Playground
     
    RangerGuy

    Join Date
    Jun 2010

    Default Re: Multiple Armed Melee [3.5]

    The multiweapon fighting feat
    combined with wounding weapons sounds like a good start

  5. - Top - End - #5
    Titan in the Playground
    Join Date
    Jul 2010
    Location
    Kitchener/Waterloo
    Gender
    Male

    Default Re: Multiple Armed Melee [3.5]

    Quote Originally Posted by Glimbur View Post
    I know of a couple of ways.

    1) Totemist. Bind the Girallion Arms to your totem chakra. Enjoy your four arms.

    2) Spells. The spell Girallion's Blessing gives two additional arms for 10 minutes/level and is 3rd level for clerics, druids, and sorc/wiz. Spell Compendium. Arms of Plenty from Lords of Madness is a 3rd level sorc/wiz spell that gives two arms for 1 round/level. Persist one or both of these via hax/incantatrix/spelldancer/whatever.

    3) Race. There is a non-psionic thri-kreen somewhere which has many arms. A marilith has 6, if you can talk your DM into allowing that. There is a multi-armed template...? Possibly in Savage Species.
    Note that at least the first of these are claws rather than arms that can wield weapons. They're still awesome, but you can't use Multiweapon Fighting with them.
    Lord Raziere herd I like Blasphemy, so Urpriest Exalted as a Malefactor

    Meet My Monstrous Guide to Monsters. Everything you absolutely need to know about Monsters and never thought you needed to ask.
    Quote Originally Posted by Mithril Leaf View Post
    One of the unwritten rules of Giantitp is that Urpriest is always right.
    Trophy!
    Spoiler
    Show


    original Urpriest (by Andraste)

  6. - Top - End - #6
    Orc in the Playground
    Join Date
    Sep 2010
    Gender
    Male

    Default Re: Multiple Armed Melee [3.5]

    We have a four-armed barbarian of a homebrewed race in our campaign, but she carries one big weapon (dubbed the "Chupachups") instead of several smaller ones. The strength multiplier from wielding a weapon with four arms gives her a huge damage bonus, which is great when she gets a critical or fights a monster with really high DR.

  7. - Top - End - #7
    Ogre in the Playground
     
    Halae's Avatar

    Join Date
    Aug 2010
    Location
    Questing
    Gender
    Male2Female

    Default Re: Multiple Armed Melee [3.5]

    Take a look at the link in my sig. go ahead, take a gander
    If You need me to post somewhere, drop me a message, please

    Awesome avatar by the wondrous Kurien.

  8. - Top - End - #8
    Dwarf in the Playground
     
    Nosferocktu's Avatar

    Join Date
    Dec 2010
    Location
    An island under Fla.
    Gender
    Male

    Default Re: Multiple Armed Melee [3.5]

    Holy ham sammich Batman!!! Thats... just terrifyingly awesome.
    Undead rockstars mean eternal afterparties. ^vv^

    "Denn die Todten reiten Schnell. (For the dead travel fast)"
    — Bram Stoker (Dracula)

  9. - Top - End - #9
    Bugbear in the Playground
     
    Andion Isurand's Avatar

    Join Date
    Dec 2007
    Location
    Tintageer Terrace
    Gender
    Male

    Default Re: Multiple Armed Melee [3.5]

    You could try the Obah-blessed template from Dungeon 136 pg 60

    +2 Str, +4 Dex, +2 Con, +4 Cha
    one extra pair of arms
    multiweapon fighting bonus feat
    LA +2

    -- or --

    +4 Str, +6 Dex, +4 Con, +6 Cha
    two extra pairs of arms
    multiweapon fighting bonus feat
    LA +3

  10. - Top - End - #10
    Ogre in the Playground
     
    AtomicKitKat's Avatar

    Join Date
    Jan 2005
    Location
    Singapore
    Gender
    Male

    Default Re: Multiple Armed Melee [3.5]

    Aberration Blood, then Inhuman Reach, followed with Deepspawn, will grant you 2 tentacles(which should usually be fully capable of using anything you can use with hands), plus an additional 5 feet of Reach(so you're always threatening out to 10', minimum).

    As per PersonMan's thread(which I just checked out a couple days ago, oddly enough), Insectile and Arachnoid creature will grant you 4 bonus arms each, but in the former case, you can't attack with them, while in the latter, you have to be an animal(magical beast?) to qualify.

    Also, be sure to find some way to fit Half-Illithid followed by Illithid Body-Tamer in there. Because nothing makes the schoolgirls run at top speed(away from you, not towards) like a Medium squidface with 4 tentacles that can reach up to 5 times(1. Natural, 2. Inhuman Reach, 3. IBT class feature, 4. Extended Tentacles Feat, 5. Tentacle Extensions, Optional 6. Extend Tentacles spell/power) their owners' height.

    Oh, and you can also wield weapons in those facial tentacles, as odd as that may be to imagine.
    President of the Society for Hobgoblin Equality in Level Adjustment(SHELA)

    Glowing Kitty from Lilly
    Wren Worgatar by Mephibosheth
    The Living Bullet!
    Unusual Inner Animal Avatar from Quincunx.
    Whenever you mention Pun-pun*SQUELCH!*, Ao kills another Kobold.
    Everytime someone says "Pazuzu" twice, Ao erases them on the next "Pa". Then he undeletes them so he can wipeinfo them from the multiverse.
    Everytime you kill a catgirl, I get more company.

  11. - Top - End - #11
    Titan in the Playground
    Join Date
    Jul 2010
    Location
    Kitchener/Waterloo
    Gender
    Male

    Default Re: Multiple Armed Melee [3.5]

    Since Savage Species has rules for tentacle attachments that allow one to wield weapons, one can conclude that most tentacles can't by default wield weapons.
    Lord Raziere herd I like Blasphemy, so Urpriest Exalted as a Malefactor

    Meet My Monstrous Guide to Monsters. Everything you absolutely need to know about Monsters and never thought you needed to ask.
    Quote Originally Posted by Mithril Leaf View Post
    One of the unwritten rules of Giantitp is that Urpriest is always right.
    Trophy!
    Spoiler
    Show


    original Urpriest (by Andraste)

  12. - Top - End - #12
    Ogre in the Playground
     
    AtomicKitKat's Avatar

    Join Date
    Jan 2005
    Location
    Singapore
    Gender
    Male

    Default Re: Multiple Armed Melee [3.5]

    Quote Originally Posted by Urpriest View Post
    Since Savage Species has rules for tentacle attachments that allow one to wield weapons, one can conclude that most tentacles can't by default wield weapons.
    I might be misremembering it. Probably not with the facial tentacles then. That or the Tentacle Extensions already qualify.

    Edit: I just checked Savage Species. There is no such thing as you mentioned. Only add-on weapons for tails.
    Last edited by AtomicKitKat; 2011-01-07 at 02:07 PM.
    President of the Society for Hobgoblin Equality in Level Adjustment(SHELA)

    Glowing Kitty from Lilly
    Wren Worgatar by Mephibosheth
    The Living Bullet!
    Unusual Inner Animal Avatar from Quincunx.
    Whenever you mention Pun-pun*SQUELCH!*, Ao kills another Kobold.
    Everytime someone says "Pazuzu" twice, Ao erases them on the next "Pa". Then he undeletes them so he can wipeinfo them from the multiverse.
    Everytime you kill a catgirl, I get more company.

  13. - Top - End - #13
    Titan in the Playground
    Join Date
    Jul 2010
    Location
    Kitchener/Waterloo
    Gender
    Male

    Default Re: Multiple Armed Melee [3.5]

    Quote Originally Posted by AtomicKitKat View Post
    I might be misremembering it. Probably not with the facial tentacles then. That or the Tentacle Extensions already qualify.

    Edit: I just checked Savage Species. There is no such thing as you mentioned. Only add-on weapons for tails.
    Gloves of Man would like to have a word with you sir. They're over by the Wondrous Items.
    Lord Raziere herd I like Blasphemy, so Urpriest Exalted as a Malefactor

    Meet My Monstrous Guide to Monsters. Everything you absolutely need to know about Monsters and never thought you needed to ask.
    Quote Originally Posted by Mithril Leaf View Post
    One of the unwritten rules of Giantitp is that Urpriest is always right.
    Trophy!
    Spoiler
    Show


    original Urpriest (by Andraste)

  14. - Top - End - #14
    Barbarian in the Playground
     
    OrcBarbarianGuy

    Join Date
    Dec 2009
    Gender
    Male

    Default Re: Multiple Armed Melee [3.5]

    This is TO, but technically answers the question.

    Basically, you mind swap yourself into this heavily-templated abomination with some retarded amount of arms and pile on the feats and items for just over one million attacks.

  15. - Top - End - #15
    Halfling in the Playground
     
    RedWizardGuy

    Join Date
    Sep 2010
    Gender
    Male

    Default Re: Multiple Armed Melee [3.5]

    Thanks for the replies everyone! So my question now, to narrow down build options, is this: would it be better to go for multiple arms for natural attacks or for weapons?

  16. - Top - End - #16
    Ogre in the Playground
     
    AtomicKitKat's Avatar

    Join Date
    Jan 2005
    Location
    Singapore
    Gender
    Male

    Default Re: Multiple Armed Melee [3.5]

    Quote Originally Posted by Galsiah View Post
    Thanks for the replies everyone! So my question now, to narrow down build options, is this: would it be better to go for multiple arms for natural attacks or for weapons?
    It depends. For natural attacks, extra arms take only the -2(-5?) penalty. Regardless of how many you have. If going for weapons, you can enhance them(but it will get expensive), but iterative attacks are generally going to miss(unless you go for 6-handing a single sword for that one big hit, then you care less about all the misses).

    Re: Gloves of Man. I don't know why, just couldn't see that item even though I was flipping through the pages like crazy. Just tired, I guess.
    Last edited by AtomicKitKat; 2011-01-09 at 02:03 PM.
    President of the Society for Hobgoblin Equality in Level Adjustment(SHELA)

    Glowing Kitty from Lilly
    Wren Worgatar by Mephibosheth
    The Living Bullet!
    Unusual Inner Animal Avatar from Quincunx.
    Whenever you mention Pun-pun*SQUELCH!*, Ao kills another Kobold.
    Everytime someone says "Pazuzu" twice, Ao erases them on the next "Pa". Then he undeletes them so he can wipeinfo them from the multiverse.
    Everytime you kill a catgirl, I get more company.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •