Lightbringer Gnome

The concept here comes from my homebrew world, in which gnomes were created by the god of light and hope. In the core D&D 4e world, lightbringer gnomes can be gnomes who don't hide because they don't want to get caught after playing a nasty prank, but rather they hide because they are pacifists who don't want to fight with the larger (literally) world.

The soothing touch power is a simple but kind of revolutionary idea; no current 4e race has a healing power, much less a surgeless healing power. I hope I didn't round too low to make up for the fact that it's additional surgeless healing.

Would you incorporate these gnomes into your campaign world? Do you think it's balanced?