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2011-01-11, 10:54 PM (ISO 8601)
- Join Date
- Feb 2010
Melee build advice: Warforged [3.5]
I was wondering if anyone had any suggestions for a Warforged melee character? I would love to do Warforged Juggernaut at some point but was curious to see if anyone else had any good ideas for that kind of character? I have an idea for a Warforged fighter/psychic warrior/Juggernaut/pyrokineticist, but not sure how that would work in game. Any thoughts/criticism is welcome!
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2011-01-11, 11:09 PM (ISO 8601)
- Join Date
- Aug 2008
Re: Melee build advice: Warforged [3.5]
Warforged Crusader.
Mechanics: Lots and lots of Devoted Spirit. Everything else is fluid. As a crusader, direct damage is largely ineffective, Warforged immunities put a serious hamper on everything else. Devoted Spirit was chosen mostly for thematic reasons, but also largely because of how well it works defensively. More optimal builds would take advantage of Martial Study to grab a Diamond Mind counter or two. A two level dip into fighter lets this happen quickly, and it should be hard to screw up the character.
Background: Model ZB Serial 14, or as she prefers Zeba, is one of many mass produced Warforged sent to war. She was not set apart by capability, by attitude, or by anything much other than luck, and survived more by virtue of those around her getting caught by missile fire when she wasn't. It was enough to force introspection regarding the war and her place in it, and she came to the conclusion that atonement was required, attempting to live a pious, nonviolent life. Who she actually became was a compromise between her nature and attempt to abandon it, in her mind just another effect of the world around her dictating her actions.I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.
I'm not joking one bit. I would buy the hell out of that. -- ChubbyRain
Current Design Project: Legacy, a game of masters and apprentices for two players and a GM.
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2011-01-11, 11:11 PM (ISO 8601)
- Join Date
- Sep 2009
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- Runite
- Gender
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2011-01-11, 11:21 PM (ISO 8601)
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- Jul 2010
- Location
- Kitchener/Waterloo
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Re: Melee build advice: Warforged [3.5]
Landforged Walker from Secrets of Xen'drik is pretty awesome, especially on an Archivist chassis. Plant Shape allows for pretty kickass melee, backed by a liberal helping of cleric and druid buff spells, and unlike Wildshape it scales with character level, so you can fit in ten more levels of whatever prestige class strikes your fancy.
Lord Raziere herd I like Blasphemy, so Urpriest Exalted as a Malefactor
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2011-01-12, 05:48 AM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Minot, ND
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Re: Melee build advice: Warforged [3.5]
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2011-01-12, 09:35 AM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Finland
Re: Melee build advice: Warforged [3.5]
Warforged are, IMO, one of the best races, if not the best one, for monks.
Of course, monk as a class is rather underwhelming, which is why you use it for a short dip to ease your way into psychic warrior (Expanded Psionic Handbook) or Ardent (Complete Psionic), and slap on the Tashatalora feat (Secrets of Sarlona). You can be the giant robot!Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2011-01-12, 10:49 AM (ISO 8601)
- Join Date
- Jan 2011
- Location
- Everywhere
- Gender
Re: Melee build advice: Warforged [3.5]
I've always loved this little combo rigth here.
In no perticular order...
Exotic weapon proficiancy (Warmace)
Two weapon fighting
Oversized two weapon fighting
Monkey grip
This lets you use two large warmaces, each doing 3d6 damage.
The problem with this is you get -2 AC (for the warmaces), -4 on attack rolls (-2 for two weapon fighting, -2 for using large weapons).
But with a high strength and the adamantine body feat, your're good!
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2011-01-12, 12:00 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Seattle, WA
- Gender
Re: Melee build advice: Warforged [3.5]
One interesting thing with ToB...damage comes mostly from your maneuvers, with base weapon damage being a relatively minor component. As such, you can make a Warforged who primarily attacks with his slam attack. Eventually upgrade to a Battlefist to increase your base damage a bit and allow for easy enchantment. The advantage is that you never have to worry about dropping your slam, or getting disarmed.
There is a decent Homebrew PrC on this forum called Warforged Armorlord. It focuses around upgrading your existing Warforged abilities (like Adamantine Plating, or Improved Fortification, or size increase on your Slam damage, etc). Its pretty awesome, I recommend looking into it for any 'forged ToB user.
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2011-01-12, 05:59 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Metro Manila, Philippines
- Gender
Re: Melee build advice: Warforged [3.5]
If your DM allows ToB and PHB2, a Warforged Knight/Crusader with a glaive is a great tank. You have battlefield lockdown and can use your innate slam for adjacent targets. The Psychic Warrior route also gives you the ever-awesome expansion.
Monk/Unarmed Swordsage also works great for the warforged.
Whereas you could just use Power Attack to gain a reliable +8 damage bonus with just one feat for the same attack bonus penalty without the ridiculous AC penalty. See the Maul and the Greataxe, which are heavier than the Warmace and yet do not involve the AC penalty; no idea why. I just houserule the Warmace's AC penalty away.
Sure, you get +2.5 more bonus damage on average (3d6 averages out to 10.5), but that just cost you four feats right there, not to mention that Monkey Grip's effect can be replicated by two races (Half-Giant and Goliath) or an item (Strongarm Bracers).
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"I dunno, you just gave me the image of a nerd flying slow motion over a coffee table towards another nerd, dual wielding massive books. It was awesome." -- Marriclay
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2011-01-14, 06:42 PM (ISO 8601)
- Join Date
- Feb 2010
Re: Melee build advice: Warforged [3.5]
I pretty much have access to anything WotC, including Dragon Magazine. I would have to run any homebrew stuff by him, or he may even make something up. I like the idea of a warforged Juggernaut, but not sure what else to do. Fighters seem so boring, and I'm not familiar with the ToB stuff. But I have read some of it. Juggernauts kinda focus on charging/bull rushing, what else could I do with that? Other than taking dire charge at epic levels?
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2011-01-14, 06:46 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Finland
Re: Melee build advice: Warforged [3.5]
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2011-01-14, 07:01 PM (ISO 8601)
- Join Date
- Feb 2010
Re: Melee build advice: Warforged [3.5]
I have not actually seen those. I guess I should have said "I have access if I can find it" haha. My DM has almost everything in PDF format, but if it exists I can use it. Where/what is Dungeoncrasher?
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2011-01-14, 07:04 PM (ISO 8601)
- Join Date
- Jul 2010
- Location
- Kitchener/Waterloo
- Gender
Re: Melee build advice: Warforged [3.5]
Lord Raziere herd I like Blasphemy, so Urpriest Exalted as a Malefactor
Meet My Monstrous Guide to Monsters. Everything you absolutely need to know about Monsters and never thought you needed to ask.
Trophy!
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2011-01-14, 07:09 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Finland
Re: Melee build advice: Warforged [3.5]
Dungeoncrasher is a fighter ACF from Dungeonscape that focuses on Bull Rushing enemies to obstacles (and breaking down stuff). It replaces fighter's 2nd and 6th level bonus feats.
Combat Brute and Shock Trooper are in CW. The former gives you bonus to attack and damage after bull rushing someone (and some other stuff). Brute Fighting (RoE) is a warforged-only feat which focuses on charging & PA with two-handers (I forgot the details in the above post).Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2011-01-14, 07:17 PM (ISO 8601)
- Join Date
- Mar 2004
- Location
- In eternity.
- Gender
Re: Melee build advice: Warforged [3.5]
Be a Warforged Psion (Shaper) using power armor.
Adamantine Body optional.
PS: Warforged Juggernaut ain't that great. Astral construct power armor gives you a renewable HP shell starting at ML3. How's +31 HP at L2 or 3 sound? You can still use vigor to further increase your HP, share pain to halve damage with your psicrystal (who also has vigor), and do a lot of spiffy things.
Take that, healing-immune Juggernaut!Last edited by Endarire; 2011-01-14 at 07:18 PM.
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2011-01-14, 07:25 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Metro Manila, Philippines
- Gender
Re: Melee build advice: Warforged [3.5]
Eberron Red Hand of Doom Campaign Journal. NOW COMPLETE!
Sakuya Izayoi avatar by Mr. Saturn. Caella sig by Neoseph.
"I dunno, you just gave me the image of a nerd flying slow motion over a coffee table towards another nerd, dual wielding massive books. It was awesome." -- Marriclay