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    Barbarian in the Playground
     
    NecromancerGuy

    Join Date
    Jun 2010
    Location
    My obsidian tower
    Gender
    Male

    Question (3.5)familiar feats and skills

    Since familiars are considered to have the same hd as their master, do they gain skill ranks and feats accordingly?
    The Resistance character:
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    Uthlas-Reth
    Male CG Grey Elf Wizard 1/Archivist 2, Level 3, Init +3, HP 17/17, Speed
    AC 12, Touch 12, Flat-footed 9, Fort +5, Ref +3, Will +5, Base Attack Bonus 1
    Lt. Crossbow +4 (1d8, 19-20x2)
    5-ft burst Fiery burst DC 17 Reflex (2d6, -)
    Quarterstaff -1 (1d6-2, 20x2)
    (+3 Dex, -1 Misc)
    Abilities Str 6, Dex 16, Con 14, Int 20, Wis 10, Cha 8
    Condition None

  2. - Top - End - #2
    Titan in the Playground
     
    Jack_Simth's Avatar

    Join Date
    May 2006

    Default Re: (3.5)familiar feats and skills

    Quote Originally Posted by Ilmryn View Post
    Since familiars are considered to have the same hd as their master, do they gain skill ranks and feats accordingly?
    "For the purpose of effects related to number of Hit Dice, use the master’s character level or the familiar’s normal HD total, whichever is higher. "
    In general, that only applies for things like Blasphemy, rather than skills/feats, although some DM's can be convinced otherwise.
    Of course, by the time I finish this post, it will already be obsolete. C'est la vie.

  3. - Top - End - #3
    Banned
     
    BlueWizardGirl

    Join Date
    Nov 2010

    Default Re: (3.5)familiar feats and skills

    A familiar never gains Hit Dice. It can use it's casters level for it's HD for efects, but that does not 'give' it HD.

    Skills and feats are not 'effects'.

  4. - Top - End - #4
    Titan in the Playground
     
    Thurbane's Avatar

    Join Date
    Jul 2007
    Location
    Terra Australis
    Gender
    Male

    Default Re: (3.5)familiar feats and skills

    As per CArc and HoH, it also applies to a template applied to a familiar (Alienist and Fiend Blooded familiars get the Pseudonatural and Fiendish templates respectively, and both sample familiars have level dependent template effects beyond their normal HD).

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