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  1. - Top - End - #1
    Ogre in the Playground
    Join Date
    Mar 2009

    Default Effects Balanced by Saves

    What are some relatively powerful effects whose benefits are mitigated by having to save against negative effects? Fiendish Grafts, for example, or Frenzied Berserker. I'm sort of drawing a blank right now, which is why I'm asking the Playground for help.

  2. - Top - End - #2
    Ogre in the Playground
    Join Date
    Mar 2009

    Default Re: Effects Balanced by Saves

    Any help, or are these simply an extraordinarily rare thing? I suppose intelligent items and symbionts with their Ego might count.

  3. - Top - End - #3

    Default Re: Effects Balanced by Saves

    Many templates have will DC to not act in a certain way like 'eat the enemy who you killed with your spores' as a RAW example. Usually the DCs are trivial after some light optimization and people forget about the now trivial save.

  4. - Top - End - #4
    Titan in the Playground
     
    Thurbane's Avatar

    Join Date
    Jul 2007
    Location
    Terra Australis
    Gender
    Male

    Default Re: Effects Balanced by Saves

    Half-golem template requires saves to avoid becoming mindless, from memory.

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