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  1. - Top - End - #1
    Ettin in the Playground
     
    Kobold

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    Default Making a 4e Minion

    Seriously, how do you do it? I can't find the information anywhere!


    So, if someone could direct me to a guide or something I would really appreciate it.
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  2. - Top - End - #2
    Ettin in the Playground
     
    Mordokai's Avatar

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    Apr 2007

    Default Re: Making a 4e Minion

    Can you get your hands on Monster Builder? That should make your work much easier.
    Adrie, half elven bard. Drawing by Vulion, avatar by CheesePirate. Colored version by Callos_DeTerran. Thanks a lot, you guys.
    This place is not a place of honor…no highly esteemed deed is commemorated here… nothing valued is here.
    "There will come a day so dark you will pray for death. On that day your prayers will be answered."
    Book of shadows, book of night, wake the beast and banish light.

  3. - Top - End - #3
    Ettin in the Playground
     
    Kobold

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    Default Re: Making a 4e Minion

    I don't have a DDI subscription, so that isn't an option, I'm afraid.
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  4. - Top - End - #4
    Ogre in the Playground
     
    DwarfClericGuy

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    Jul 2009

    Default Re: Making a 4e Minion

    There should be something in the Dungeon Masters Guide but if not.

    1) Take a monster of the apporpriate level.

    2) Make it have 1 HP. Also, it doesn't take any damage on a missed attack.

    3) Up it's defenses by...say...2.

    4) Figure out it's purpose. Is it to swarm the opponent? Is it to explode when killed? Is it to provide flanking to stronger monsters? Is it to be consumed by stronger monsters for health?

    5) Give it abilities which fit it's purpose.

    6) Make sure any damage it does is a flat number, by raw, minions don't roll damage. This speeds up the process if you have...say...8 minions attacking at once.

    edit: Make it give 1/4 of the exp of a monster of the same level. For example, if a normal monster gives 100xp then the minion gives 25.
    Last edited by Sipex; 2011-01-21 at 02:39 PM.

  5. - Top - End - #5
    Ettin in the Playground
     
    Kobold

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    Default Re: Making a 4e Minion

    Sahuagin Flunky Level 2 Minion
    Medium natural humanoid (aquatic) XP 31
    Initiative +2 Senses +2; low-light vision
    HP 1
    AC 14; Fort 13; Ref 13; Will 12
    Speed 6, swim 6
    Tident (standard; at-will)*Weapon
    +5 vs. AC; 4 damage ;see also blood frenzy
    Blood Frenzy
    A sahuagin gainsa a +1 bonus to attack rolls and a +2 bonus to damage against bloodied enemies
    Alignment Chaotic Evil Langauges Abyssal
    Str 14 (+3) Dex 14 (+3) Wis 12 (+2)
    Con 10 (+1) Int 8 (+0) Cha 6 (-1)
    Equipment trident


    Does this look okay? I'm afraid the DMG skips minions.
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  6. - Top - End - #6
    Orc in the Playground
     
    Duos Greanleef's Avatar

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    Default Re: Making a 4e Minion

    OP, have you checked PH2? I think building minions is in there.
    Unfortunately, I'm at work and my books are not.
    Quote Originally Posted by Joseph Silver View Post
    House Cannith. We build things.

  7. - Top - End - #7
    Ogre in the Playground
     
    DwarfClericGuy

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    Jul 2009

    Default Re: Making a 4e Minion

    Quick test on defenses assuming PCs of the same level:

    Striker Attack vs AC (14)
    1d20 + 1 (1/2 level) + 2-3 (weapon proficiency) + 2-4 (stat modifier) + 1 (Class effects and/or feats)
    = 1d20 + 6-9
    At it's worst a striker needs a roll of 9 to hit.

    Defender attack vs AC (14)
    1d20 + 1 + 2-3 + 2-4
    = 1d20 + 5-8
    At it's worst a defender needs a roll of 10 to hit.

    Leader attack vs AC (14)
    1d20 + 1 + 2-3 + 2-3
    = 1d20 + 4-7
    vs FORT/REF/WILL (13/13/12)
    1d20+ 1 + 2-4 + 1 (possible feat)
    = 1d20 + 4-6
    At it's worst a leader needs a roll of 11 to hit AC, 10 to hit a natural defense

    Controller attack vs AC (14)
    1d20 + 1 + 2-3 + 0-2
    = 1d20 + 3-6
    vs FORT/REF/WILL (13/13/12)
    1d20 + 1 + 2-4 + 1 (possible feat)
    = 1d20 + 4-6
    At it's worst a controller needs a roll of 12 to hit AC, 10 to hit a natural defense

    Looks good considering your party is fairly new. Just make sure to use quite a few of them or they'll die out too fast.

    If your PCs optimise (ie: are not at their worst) I would recommend increasing defenses by 1-2 points each.
    Last edited by Sipex; 2011-01-21 at 03:06 PM.

  8. - Top - End - #8
    Barbarian in the Playground
     
    Haberdashery's Avatar

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    Default Re: Making a 4e Minion

    DMG 2 has information on minion creation.

  9. - Top - End - #9
    Orc in the Playground
     
    DwarfClericGuy

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    Jun 2010

    Default Re: Making a 4e Minion

    Sipex's is a good minion convertor guide. They should have slightly highier 1 - 2 points defenses - just to compensate for the HP. But not noticeable.

    I love to use packs of them - don't be afraid to use LOTS of them. The players really get a kick outta seeing 50+ enemies on the board

  10. - Top - End - #10
    Ettin in the Playground
     
    Kobold

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    Default Re: Making a 4e Minion

    Take a minion of another type of the level you want and go from there. If you can try to see MM3 minions.

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