New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 30 of 30

Thread: Grappling Monk?

  1. - Top - End - #1
    Halfling in the Playground
     
    HalflingRogueGuy

    Join Date
    Aug 2010

    Default Grappling Monk?

    This is sorta a continuation from this thread.

    So I've gotten to play him once and it's been excellent role-playing as an easily fascinated/distracted character that's supremely naive to the ways of the world. We made this characteristic a flaw (gained a feat) so whenever he sees something fantastical for the first time he has to make a DC 15 will save or become fascinated per the description in the PHB. He's also a handful in the city--almost smashed a gargoyle statue on a building with his staff before someone explained it's not real.

    Now that I've got a feel for where I want to go with it I'm looking at making him a grappling master who is hesitant to fight. He begins an encounter fighting defensively doing non-lethal if at all possible. With Scorpion's Grasp, if he hits then he wraps them up with his +14 Grapple modifier. Thus far this is what I've got planned:

    Race: Goliath
    Str: 22 (18 +4 racial)
    Dex: 14 (17 -2 racial)
    Con: 14 (12 +2 racial)
    Int: 13
    Wis: 17
    Cha: 12
    (rolled in front of DM as 4d6, reroll 1s, drop the lowest)


    Overall I want him to avoid combat until necessary, but when he does to into combat he charges in and beats them down with grappling due to his feats and size benefits. I'm still contemplating going Fighter at level 5 for the improved BAB and to get the bonus feats of Improved Toughness and Combat Expertise to improve the defensive fighting.
    Last edited by BobSutan; 2011-01-26 at 11:25 AM.
    The following sentence is true. The previous sentence is false.


    What is best in life?
    To win initiative, to roll natural 20s, and to hear the lamentations of the GM.


    Quote Originally Posted by arguskos View Post
    And in reality, a golem made out of neutronium would...

  2. - Top - End - #2
    Titan in the Playground
     
    Greenish's Avatar

    Join Date
    Feb 2010
    Location
    Finland

    Default Re: Grappling Monk?

    How do you feel about psionics?
    Quotes:
    Spoiler
    Show
    Quote Originally Posted by Claudius Maximus View Post
    Also fixed the money issue by sacrificing a goat.
    Quote Originally Posted by subject42 View Post
    This board needs a "you're technically right but I still want to crawl into the fetal position and cry" emoticon.
    Quote Originally Posted by Yukitsu View Post
    I define [optimization] as "the process by which one attains a build meeting all mechanical and characterization goals set out by the creator prior to its creation."
    Praise for avatar may be directed to Derjuin.

  3. - Top - End - #3
    Halfling in the Playground
     
    HalflingRogueGuy

    Join Date
    Aug 2010

    Default Re: Grappling Monk?

    Quote Originally Posted by Greenish View Post
    How do you feel about psionics?
    I'm not opposed to them, but I don't know if our DM will allow it.

    Here are some other ideas I was kicking around this morning:

    Grapple Master
    Powerful Build --> Improved Grapple --> Scorpions Grasp --> Earth's Embrace --> Close Quarters Fighting --> Clever Wrestling --> Reaping Mauler

    Massive Unarmed Strike Damage
    Monk level 4 --> Improved Natural Attack --> Superior Unarmed Strike OR Monk's Belt

    Charging Fool
    Power Attack --> Flying Kick --> Improved Bull Rush --> Shock Trooper

    Durable SOB
    Endurance --> Diehard --> Improved Toughness --> Improved Toughness --> Improved Toughness and so on

    Swing For the Fences
    Monk level 4 --> Improved Natural Attack --> Superior Unarmed Strike OR Monk's Belt --> Power Attack --> Monkeygrip

    Defense Master
    Dodge --> Deadly Defense --> Combat Expertise --> Improved Combat Expertise --> Heavy Lithoderms --> Fighting Defensively

    AoO Master
    Combat Reflexes --> Deft Opportunist --> Evasive Reflexes

    Duelist
    Dodge --> Mobility --> Weapon Finess --> Duelist

    Sacred Fist
    BAB +4 --> Knowledge Religion 8 --> Combat Casting --> Combat Reflexes --> Improved Unarmed Strike --> Stunning Fist --> Ability to cast divine spells --> Sacred Fist


    Misc Feats:
    Earth Sense (RoS)
    Last edited by BobSutan; 2011-01-22 at 01:40 PM.
    The following sentence is true. The previous sentence is false.


    What is best in life?
    To win initiative, to roll natural 20s, and to hear the lamentations of the GM.


    Quote Originally Posted by arguskos View Post
    And in reality, a golem made out of neutronium would...

  4. - Top - End - #4
    Titan in the Playground
     
    Greenish's Avatar

    Join Date
    Feb 2010
    Location
    Finland

    Default Re: Grappling Monk?

    Quote Originally Posted by BobSutan View Post
    I'm not opposed to them, but I don't know if our DM will allow it.
    And is using Eberron materials on the table?
    Quotes:
    Spoiler
    Show
    Quote Originally Posted by Claudius Maximus View Post
    Also fixed the money issue by sacrificing a goat.
    Quote Originally Posted by subject42 View Post
    This board needs a "you're technically right but I still want to crawl into the fetal position and cry" emoticon.
    Quote Originally Posted by Yukitsu View Post
    I define [optimization] as "the process by which one attains a build meeting all mechanical and characterization goals set out by the creator prior to its creation."
    Praise for avatar may be directed to Derjuin.

  5. - Top - End - #5
    Ettin in the Playground
     
    gallagher's Avatar

    Join Date
    Sep 2009
    Location
    Some corn field
    Gender
    Male

    Default Re: Grappling Monk?

    Quote Originally Posted by BobSutan View Post
    I'm not opposed to them, but I don't know if our DM will allow it.
    he is going to suggest taking levels of psionic warrior and taking that feat that lets it stack with monk. you will be able to get yourself to huge size eventually, augment your fists for more damage, pounce, and gain a bite attack that scales really well
    Spoiler
    Show

    Quote Originally Posted by 3SecondCultist View Post
    ...

    You're just going to start randomly setting things on fire, aren't you?
    Quote Originally Posted by TechnoScrabble View Post
    ...

    This entire campaign's going to become nothing but partying in a long forgotten world, isn't it?
    In the past, I played Sir Theo Roost.
    I am soon to begin playing his heir, Dora the Destroya

    Avatar by Szilard

  6. - Top - End - #6
    Halfling in the Playground
     
    HalflingRogueGuy

    Join Date
    Aug 2010

    Default Re: Grappling Monk?

    Quote Originally Posted by Greenish View Post
    And is using Eberron materials on the table?
    Yes. Eberron is actually our campaign setting. We just arrived in Sharn when we stopped for the night.
    The following sentence is true. The previous sentence is false.


    What is best in life?
    To win initiative, to roll natural 20s, and to hear the lamentations of the GM.


    Quote Originally Posted by arguskos View Post
    And in reality, a golem made out of neutronium would...

  7. - Top - End - #7
    Firbolg in the Playground
     
    sonofzeal's Avatar

    Join Date
    Jan 2008

    Default Re: Grappling Monk?

    Imagine a grapple-monk with the following.....

    Inertial Armor

    Grip of Iron

    Lion's Charge

    Expansion


    To get there, take "Monastic Training" (ECS), and "Tashalatora" (Secrets of Sarlona). Monk 1 / Psychic Warrior 9. Done.
    Last edited by sonofzeal; 2011-01-22 at 01:43 PM.
    Avatar by Crimmy

    Zeal's Tier System for PrC's
    Zeal's Expanded Alignment System
    Zeal's "Creative" Build Requests
    Bubs the Commoner
    Zeal's "Minimum-Intervention" balance fix
    Feat Point System fix (in progress)

    Spoiler
    Show
    Quote Originally Posted by JadePhoenix View Post
    sonofzeal, you're like a megazord of awesome and win.
    Quote Originally Posted by Doc Roc View Post
    SonOfZeal, it is a great joy to see that your Kung-Fu remains undiminished in this, the twilight of an age. May the Great Wheel be kind to you, planeswalker.

  8. - Top - End - #8
    Titan in the Playground
     
    Greenish's Avatar

    Join Date
    Feb 2010
    Location
    Finland

    Default Re: Grappling Monk?

    Quote Originally Posted by BobSutan View Post
    Yes. Eberron is actually our campaign setting. We just arrived in Sharn when we stopped for the night.

    In Secrets of Sarlona, there's a feat called Tashatalora, which is the key for building great monks and grapplers. It stacks your levels in a psionic character with monk for the purposes of AC, flurry and unarmed strike damage.

    Then, we take look at the Psychic Warrior, which gets bonus feats and has powers to manifest. Powers such as Expansion and Grip of Iron.
    Quotes:
    Spoiler
    Show
    Quote Originally Posted by Claudius Maximus View Post
    Also fixed the money issue by sacrificing a goat.
    Quote Originally Posted by subject42 View Post
    This board needs a "you're technically right but I still want to crawl into the fetal position and cry" emoticon.
    Quote Originally Posted by Yukitsu View Post
    I define [optimization] as "the process by which one attains a build meeting all mechanical and characterization goals set out by the creator prior to its creation."
    Praise for avatar may be directed to Derjuin.

  9. - Top - End - #9
    Ogre in the Playground
     
    FMArthur's Avatar

    Join Date
    Mar 2008

    Default Re: Grappling Monk?

    Quote Originally Posted by sonofzeal View Post
    Imagine a grapple-monk with the following.....

    Inertial Armor

    Grip of Iron

    Lion's Charge

    Expansion


    To get there, take "Monastic Training" (ECS), and "Tashalatora" (Secrets of Sarlona). Monk 1 / Psychic Warrior 9. Done.
    You don't need any Monk levels at all to take Monastic Training. Psychic Warriors have feats out the wazoo and need power points and manifester level increases (ie more class levels).
    • Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
    • Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.

  10. - Top - End - #10
    Halfling in the Playground
     
    HalflingRogueGuy

    Join Date
    Aug 2010

    Default Re: Grappling Monk?

    Quote Originally Posted by sonofzeal View Post
    Imagine a grapple-monk with the following.....

    Inertial Armor

    Grip of Iron

    Lion's Charge

    Expansion


    To get there, take "Monastic Training" (ECS), and "Tashalatora" (Secrets of Sarlona). Monk 1 / Psychic Warrior 9. Done.
    What book is Psychic (or is it Psionic?) Warrior?

    And if only taking 1 level of monk, then why the need for Monastic Training? The feat lets you go back to the monk class and get more levels, which this build doesn't seem to do.

    EDIT
    Just noticed MT is a prereq for Tashalatora.
    Last edited by BobSutan; 2011-01-22 at 02:13 PM.
    The following sentence is true. The previous sentence is false.


    What is best in life?
    To win initiative, to roll natural 20s, and to hear the lamentations of the GM.


    Quote Originally Posted by arguskos View Post
    And in reality, a golem made out of neutronium would...

  11. - Top - End - #11
    Titan in the Playground
     
    Greenish's Avatar

    Join Date
    Feb 2010
    Location
    Finland

    Default Re: Grappling Monk?

    Quote Originally Posted by BobSutan View Post
    What book is ECS and where can I find Psychic (or is it Psionic?) Warrior?
    Eberron Campaign Setting and EPH (Expanded Psionics Handbook), respectively.

    Psychic Warrior is also in SRD.
    Quotes:
    Spoiler
    Show
    Quote Originally Posted by Claudius Maximus View Post
    Also fixed the money issue by sacrificing a goat.
    Quote Originally Posted by subject42 View Post
    This board needs a "you're technically right but I still want to crawl into the fetal position and cry" emoticon.
    Quote Originally Posted by Yukitsu View Post
    I define [optimization] as "the process by which one attains a build meeting all mechanical and characterization goals set out by the creator prior to its creation."
    Praise for avatar may be directed to Derjuin.

  12. - Top - End - #12
    Halfling in the Playground
     
    HalflingRogueGuy

    Join Date
    Aug 2010

    Default Re: Grappling Monk?

    So because of the Tashatalora feat he's effectively a Monk/PW Theurge, which I really like a lot. However, I'm having a hard time fitting in the feats I had picked out before due to juggling things to make room for Tashatalora.

    I think I'll just do away with the power attack, flying kick, and cleave later on with the feat retraining rules and pick up more improved toughness to really pump up his hit points.


    Summary:
    Charges for +5d6 damage, does 3d8 per unarmed strike, and will have +30 hp all by level 10. And that's not to mention having full monk progression for bonuses and Psychic Warrior manifestations.
    Last edited by BobSutan; 2011-01-26 at 11:25 AM.
    The following sentence is true. The previous sentence is false.


    What is best in life?
    To win initiative, to roll natural 20s, and to hear the lamentations of the GM.


    Quote Originally Posted by arguskos View Post
    And in reality, a golem made out of neutronium would...

  13. - Top - End - #13
    Titan in the Playground
     
    Greenish's Avatar

    Join Date
    Feb 2010
    Location
    Finland

    Default Re: Grappling Monk?

    Power Attack isn't usable while grappling, and with medium BAB and one-handed weapon you use it's not so useful either. Your damage comes from being very big, when all is said and done.

    Flying Kick is just 6 or so more damage on a charge, so it'll get outdated in a while.

    I might just take one level of monk, unless you really want evasion.

    [Edit]: Oh, and especially if you take two levels of monk, you'll want Practiced Manifester from C.Psionic as early as you can fit it in.
    Last edited by Greenish; 2011-01-22 at 02:23 PM.
    Quotes:
    Spoiler
    Show
    Quote Originally Posted by Claudius Maximus View Post
    Also fixed the money issue by sacrificing a goat.
    Quote Originally Posted by subject42 View Post
    This board needs a "you're technically right but I still want to crawl into the fetal position and cry" emoticon.
    Quote Originally Posted by Yukitsu View Post
    I define [optimization] as "the process by which one attains a build meeting all mechanical and characterization goals set out by the creator prior to its creation."
    Praise for avatar may be directed to Derjuin.

  14. - Top - End - #14
    Halfling in the Playground
     
    HalflingRogueGuy

    Join Date
    Aug 2010

    Default Re: Grappling Monk?

    Quote Originally Posted by Greenish View Post
    Power Attack isn't usable while grappling, and with medium BAB and one-handed weapon you use it's not so useful either. Your damage comes from being very big, when all is said and done.

    Flying Kick is just 6 or so more damage on a charge, so it'll get outdated in a while.

    I might just take one level of monk, unless you really want evasion.

    [Edit]: Oh, and especially if you take two levels of monk, you'll want Practiced Manifester from C.Psionic as early as you can fit it in.
    Our DM allowed me to make the size adjustment on the Flying Kick due to powerful build, so instead of 1d12 he does an additional 3d6 on a charge on top of his standard attack. The only reason I took Power Attack was because it's a prereq for Flying Kick and Cleave (which will come into play later on).
    Last edited by BobSutan; 2011-01-22 at 02:26 PM.
    The following sentence is true. The previous sentence is false.


    What is best in life?
    To win initiative, to roll natural 20s, and to hear the lamentations of the GM.


    Quote Originally Posted by arguskos View Post
    And in reality, a golem made out of neutronium would...

  15. - Top - End - #15
    Halfling in the Playground
     
    HalflingRogueGuy

    Join Date
    Aug 2010

    Default Re: Grappling Monk?

    I should also mention I'm not opposed to retraining out of Flying Kick and picking something else up instead. If I went that route what would you suggest?
    The following sentence is true. The previous sentence is false.


    What is best in life?
    To win initiative, to roll natural 20s, and to hear the lamentations of the GM.


    Quote Originally Posted by arguskos View Post
    And in reality, a golem made out of neutronium would...

  16. - Top - End - #16
    Titan in the Playground
     
    Keld Denar's Avatar

    Join Date
    Feb 2006
    Location
    Seattle, WA
    Gender
    Male

    Default Re: Grappling Monk?

    Practiced Manifester will get you a couple more PP, and allow you to augment Expansion 2 levels earlier. The metapsionic Link Power makes buffing a no brainer, at the expense of your Psionic Focus, which Psionic Meditation helps recover. Overchannel might even have potential, allowing you to augment Expansion even more even earlier.

    Just a couple thoughts.

    For higher levels, I'd suggest taking Shape Soulmeld(Kraken Mantle) at 9th level, and Open Lesser Chakra (Arms) at 12. OLC gives you a +2 untyped bonus on grapples, and combining the two gets you Constrict, which does 1d8+Str every time you succeed in a grapple check. Every. Time. Even foe's grapple checks to escape, or checks to move the grapple, or pins, or any time you wouldn't normally be doing damage. Thats a LOT of extra damage in 2-3 rounds if your foe struggles.
    Quote Originally Posted by Fax Celestis View Post
    AILHAY THULUCAY! AILHAY THULUCAY! AILHAY THULUCAY!
    _________________________________
    A beholder’s favorite foods include small live mammals, exotic mushrooms and other fungi, gnomes, beef, pork, colorful leafy vegetables, leaves, flower petals, insects, and birds.

  17. - Top - End - #17
    Colossus in the Playground
     
    Flickerdart's Avatar

    Join Date
    Mar 2008
    Location
    NYC
    Gender
    Male

    Default Re: Grappling Monk?

    Why are you taking Improved Toughness so many times? By 10th level, 30HP isn't worth thinking about, much less spending three feats on. Something like Improved Initiative would be a lot better for you. Also consider a Spirit Bear Totem (CChamp) Barbarian dip for Improved Grab and Whirling Frenzy (UA) (there are a few ways of getting around the Chaotic/Lawful thing). Then get in Multigrab and Improved Multigrab (Savage Species) so that you can grapple people with one hand and still do stuff with another (like grapple someone else).
    Girallon Arms soulmeld also gives you a bonus to grapple checks (which adds up).
    Last edited by Flickerdart; 2011-01-23 at 06:34 PM.
    Quote Originally Posted by Inevitability View Post
    Greater
    \ˈgrā-tər \
    comparative adjective
    1. Describing basically the exact same monster but with twice the RHD.
    Quote Originally Posted by Artanis View Post
    I'm going to be honest, "the Welsh became a Great Power and conquered Germany" is almost exactly the opposite of the explanation I was expecting

  18. - Top - End - #18
    Halfling in the Playground
     
    HalflingRogueGuy

    Join Date
    Aug 2010

    Default Re: Grappling Monk?

    Good stuff. I didn't know a grappler build could be so complicated. As for spirit bear totem, I'm not seeing it in Complete Champion and my googlefu failed me.

    As for all the improved toughness, he's the party's main tank and only having d8 hit points per level is going to hurt in the long run.

    EDIT
    Found it on page 46 in the alternative class features. Bear gives you improved grab per Monster Manual page 310. Might be worth it.


    EDIT 2
    Improved grab only applies to targets 1 size category smaller. Not sure if the Goliath's Powerful Build racial feature will let me use this against medium sized creatures or not.
    Last edited by BobSutan; 2011-01-23 at 10:48 PM.
    The following sentence is true. The previous sentence is false.


    What is best in life?
    To win initiative, to roll natural 20s, and to hear the lamentations of the GM.


    Quote Originally Posted by arguskos View Post
    And in reality, a golem made out of neutronium would...

  19. - Top - End - #19
    Titan in the Playground
     
    Ravens_cry's Avatar

    Join Date
    Sep 2008

    Default Re: Grappling Monk?

    The trouble is Monks ,though thematically perfect, are hampered by A) 3/4 Base Attack Bonus and B) Multi Ability Dependency. So a grappling Monk doesn't sound like the worlds greatest way to do it.
    Still, whatever displaces water for your nautical vessel I suppose.
    Quote Originally Posted by Calanon View Post
    Raven_Cry's comments often have the effects of a +5 Tome of Understanding

  20. - Top - End - #20
    Halfling in the Playground
     
    HalflingRogueGuy

    Join Date
    Aug 2010

    Default Re: Grappling Monk?

    Quote Originally Posted by Ravens_cry View Post
    The trouble is Monks ,though thematically perfect, are hampered by A) 3/4 Base Attack Bonus and B) Multi Ability Dependency. So a grappling Monk doesn't sound like the worlds greatest way to do it.
    Still, whatever displaces water for your nautical vessel I suppose.
    Can you explain what you mean by multi ability dependency?
    The following sentence is true. The previous sentence is false.


    What is best in life?
    To win initiative, to roll natural 20s, and to hear the lamentations of the GM.


    Quote Originally Posted by arguskos View Post
    And in reality, a golem made out of neutronium would...

  21. - Top - End - #21
    Titan in the Playground
     
    Keld Denar's Avatar

    Join Date
    Feb 2006
    Location
    Seattle, WA
    Gender
    Male

    Default Re: Grappling Monk?

    Monks need a high Str for damage and grapple mods. They need high Wis and Dex to not die, and power their abilities, and back up most of their skills. They need some Int because they have a lot of skills they should probably have, if they are going to fulfil the roles they are intended to fulfil. EVERYONE needs Con, because its hard to fight while you're dead.

    That leaves only Cha as a dump stat, which also hurts if you are gonna put crossclass ranks in UMD and use partially charged wands...
    Quote Originally Posted by Fax Celestis View Post
    AILHAY THULUCAY! AILHAY THULUCAY! AILHAY THULUCAY!
    _________________________________
    A beholder’s favorite foods include small live mammals, exotic mushrooms and other fungi, gnomes, beef, pork, colorful leafy vegetables, leaves, flower petals, insects, and birds.

  22. - Top - End - #22
    Titan in the Playground
     
    Ravens_cry's Avatar

    Join Date
    Sep 2008

    Default Re: Grappling Monk?

    Quote Originally Posted by BobSutan View Post
    Can you explain what you mean by multi ability dependency?
    Monks need multiple high ability scores to be as effective. They need high Wisdom, because that boosts a lot of specific monkish things, they need high Dexterity because wearing armour makes them lose the benefits those benefits. They need high Constitution because they are melee types, made worse by a not very melee hit die, they need Strength to actually do damage off more then just the dice and they need Intelligence for extra skill points. The only statistic they can really safely DUMP, that is put a very low ability score into, is Charisma, and that is 5 of the six ability scores.
    This is as Multi Ability Dependency, also known as MAD. So if you see people flinging around that acronym, they aren't talking like 1920's dowagers, trust me darling.
    Last edited by Ravens_cry; 2011-01-23 at 11:12 PM.
    Quote Originally Posted by Calanon View Post
    Raven_Cry's comments often have the effects of a +5 Tome of Understanding

  23. - Top - End - #23
    Halfling in the Playground
     
    HalflingRogueGuy

    Join Date
    Aug 2010

    Default Re: Grappling Monk?

    Quote Originally Posted by Ravens_cry View Post
    The trouble is Monks ,though thematically perfect, are hampered by A) 3/4 Base Attack Bonus and B) Multi Ability Dependency. So a grappling Monk doesn't sound like the worlds greatest way to do it.
    Still, whatever displaces water for your nautical vessel I suppose.
    In this case the improved grapple and racial bonus to strength, plus +4 from powerful build, makes up for the lower BAB. And once grappled I don't have to make attack rolls to deal damage, just win opposed grapple checks. He's 1st level and has +14 grapple at the moment, and that's with 0 base attack bonus and no other feats than what was mentioned adding to it.
    Last edited by BobSutan; 2011-01-26 at 11:26 AM.
    The following sentence is true. The previous sentence is false.


    What is best in life?
    To win initiative, to roll natural 20s, and to hear the lamentations of the GM.


    Quote Originally Posted by arguskos View Post
    And in reality, a golem made out of neutronium would...

  24. - Top - End - #24
    Titan in the Playground
     
    Keld Denar's Avatar

    Join Date
    Feb 2006
    Location
    Seattle, WA
    Gender
    Male

    Default Re: Grappling Monk?

    I built a little grappling build a bit ago that actually has terrible BAB. It uses Tashalatora with Soul Manifester (from the Mind's Eye web enhancement) on a Totemist chassis to get a rediculous + grapple check from soulmelds and size mods, and with Tash, actually did respectable grapple damage.

    I think it was something like Monk2/Ardent1/Totemist2/SoulManifester10, for at 15 level starter build.

    EDIT: I'm guessing PS is Psychic Warrior? FYI, its usually abreviated PW, or PsyWar. Just a clarity thing.

    EDIT EDIT: Move Tash to 3rd level. You should qualify by then. Also, get Practiced Manifester as your 1st level PsyWar bonus feat, and probably Link Power (CPsi) as your 2nd level PsyWar bonus feat.

    Also, Earth's Embrace is ok, but not really good. What you want is a form of constrict damage. There are only 3 non-polymorph ways to get it that I know of, and only 2 that would really be beneficial to you. One requires access to Tome of Battle, and the other requires access to Magic of Incarnum.
    Last edited by Keld Denar; 2011-01-25 at 12:33 PM.
    Quote Originally Posted by Fax Celestis View Post
    AILHAY THULUCAY! AILHAY THULUCAY! AILHAY THULUCAY!
    _________________________________
    A beholder’s favorite foods include small live mammals, exotic mushrooms and other fungi, gnomes, beef, pork, colorful leafy vegetables, leaves, flower petals, insects, and birds.

  25. - Top - End - #25
    Spamalot in the Playground
     
    Psyren's Avatar

    Join Date
    Oct 2010
    Gender
    Male

    Default Re: Grappling Monk?

    Quote Originally Posted by FMArthur View Post
    You don't need any Monk levels at all to take Monastic Training. Psychic Warriors have feats out the wazoo and need power points and manifester level increases (ie more class levels).
    True, but (a) Monastic Training can be taken as a Monk bonus feat anyway, and (b) Monk gets you Wis to AC, which you no doubt want (especially since it stacks with things like Inertial Armor.

    Also, forget Toughness/Imp. Toughness. Take these two feats, learn this power and use your second feat to learn this other power. You are now nearly impossible to kill through HP damage; how's that for being a tank
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
    Plague Doctor by Crimmy
    Ext. Sig (Handbooks/Creations)

  26. - Top - End - #26
    Colossus in the Playground
     
    Flickerdart's Avatar

    Join Date
    Mar 2008
    Location
    NYC
    Gender
    Male

    Default Re: Grappling Monk?

    Quote Originally Posted by BobSutan View Post
    EDIT 2
    Improved grab only applies to targets 1 size category smaller. Not sure if the Goliath's Powerful Build racial feature will let me use this against medium sized creatures or not.
    Goliath Barbarians have a substitution level that makes them Large when raging. Additionally, Psychic Warriors have Expansion that can make them absurdly huge.
    Quote Originally Posted by Inevitability View Post
    Greater
    \ˈgrā-tər \
    comparative adjective
    1. Describing basically the exact same monster but with twice the RHD.
    Quote Originally Posted by Artanis View Post
    I'm going to be honest, "the Welsh became a Great Power and conquered Germany" is almost exactly the opposite of the explanation I was expecting

  27. - Top - End - #27
    Titan in the Playground
    Join Date
    Dec 2004

    Default Re: Grappling Monk?

    There are some useful grappling feats in the Aberrant feat line from Lords of Madness:
    Aberration Blood: Flexible Limbs: +2 grapple
    Deepspawn: gain two tentacle attacks, +2 grapple
    Inhuman Reach: +5 ft. reach (if someone who doesn't have reach charges you, you can start a grapple with your AoO and their charge attack is made while in a grapple if it's even still possible for them to use their weapon while grappling)
    Starspawn is also decent, it gives you wings and a limited ability to fly, it's better than no flight at all. Waterspawn gives you a swim speed and the ability to breathe underwater.

    Furthermore, Power Attack while grappling is pretty unfair, to the point that WotC has officially stated that it shouldn't be allowed although there are no actual rules prohibiting it (and the official Frost Giant Mauler printed in Frostburn does this exact trick, way to go double-standard WotC). Power Attack imposes a penalty on melee attack rolls to grant a bonus on melee damage rolls. You can Power Attack for your full BAB while grappling, make a grapple check to deal unarmed strike damage without the attack bonus penalty, and since an unarmed strike is considered a melee weapon your Power Attack penalty gets added to it as free damage. Combat Expertise works the same way, take a penalty that doesn't apply to any rolls you make to boost your AC, though it only works against attacks made by whomever you're grappling.

  28. - Top - End - #28
    Titan in the Playground
     
    Prime32's Avatar

    Join Date
    Nov 2008
    Location
    Ireland
    Gender
    Male

    Default Re: Grappling Monk?

    Don't take Clever Wrestling. You can't use it if you increase your size above Medium, and increasing your size is by far the best way to improve your grappling. If you took Reaping Mauler levels then since it has CW as a prereq your class features would turn off when you increase in size.

    Consider getting a spellcaster ally to cast greater mighty wallop on your unarmed strike to increase its damage.

    Take a look at Jotunbrud. It's a 1st-level-only feat which is basically Powerful Build light, letting you count as one size larger whenever special attacks come up (eg. grappling and tripping).


    For a completely different route you could go with a warlock base.

    The Grappling Blast feat lets your discharge your eldritch blast whenever you make a grapple check to deal damage, and gain a bonus to your next grapple check equal to half the damage dealt. For a hellfire warlock w/o bloodline cheese that's an average of +28 grapple/+56 damage along with an eldritch essence effect, though you probably won't be a pure warlock build.

    Eldritch Claws lets you turn off your eldritch blast for one round to gain two claw attacks which deal damage equal to your unarmed strike + your eldritch blast. The Beast Strike feat lets you add the damage of a claw or slam to your unarmed strike. So basically you can double the base damage of your unarmed strike then add EB damage.
    Last edited by Prime32; 2011-01-25 at 02:51 PM.

  29. - Top - End - #29
    Halfling in the Playground
     
    HalflingRogueGuy

    Join Date
    Aug 2010

    Default Re: Grappling Monk?

    You guys are awesome!


    1. Monk 1
    Lvl 1 Feat: Scorpion's Grasp (Sandstorm 52)
    Flaw Feat: Aberration Blood: Flexible Limbs (Lords of Madness 178)
    Monk Bonus Feat: Improved Grapple (PHB 95); Unarmed Strike is 1d8 due to Powerful Build class feature (Races of Stone 56)
    +16 grapple check

    2. Monk 2
    Evasion
    Monk Bonus Feat: Monastic Training (Eberron Campaign Setting 57)

    3. PW 1
    Lvl 3 Feat: Tashalatora (Secrets of Sarlona 119)
    PW Bonus Feat: Power Attack (PHB 98)

    4. PW 2
    +1 Wis
    PW Bonus Feat: Improved Bullrush (PHB 95)
    Unarmed Strike becomes 2d6

    5. PW 3

    6. PW 4
    Lvl 6 Feat: Fling Enemy (Races of Stone 140)

    7. PW 5
    PW Bonus Feat: Knockback (Races of Stone 142)

    8. PW 6
    Unarmed Strike becomes 2d8

    9. PW 7
    Lvl 9 Feat: Improved Natural Attack (MM 304); Unarmed Strike becomes 3d8

    10. PW 8
    PW Bonus Feat: Cleave

    Levels 11 though 20 he should qualify for War Hulk.

    Later possible feats are as follows....
    Lvl 12 Feat: Powerful Charge
    Lvl 13 PW Bonus Feat: Greater Powerful Charge
    Lvl 15 Feat: Leap Attack
    Lvl 16 PW Bonus Feat: Shock Trooper
    Lvl 18 Feat: Lightening Reflexes
    Lvl 19 PW Bonus Feat: Prone Attack


    Looking back over things he's basically The Hulk. Consider the powers I intend to take (in no particular order):

    1st Level
    Biofeedback
    Expansion
    Stomp
    Thicken Skin

    2nd level
    Body Adjustment
    Strength of the Enemy
    Last edited by BobSutan; 2011-01-26 at 08:58 PM.
    The following sentence is true. The previous sentence is false.


    What is best in life?
    To win initiative, to roll natural 20s, and to hear the lamentations of the GM.


    Quote Originally Posted by arguskos View Post
    And in reality, a golem made out of neutronium would...

  30. - Top - End - #30
    Halfling in the Playground
     
    HalflingRogueGuy

    Join Date
    Aug 2010

    Default Re: Grappling Monk?

    Finally got to play this tonight and, well, it's incredibly broken. At first level, when he does land a blow (not often) he tends to one-shot them so there isn't much room for grappling. However, we did face off against a wererat in humanoid form and only one person was able to do enough damage to actually hurt it, and that was only 2hp in damage. When I finally got over to them to engage it I laid a hit on it for 3 damage (13 total) and grappled it up. I rolled a 1 and the guys thought it was going to be a falure... until I called out 17 total on the grapple check. They all looked at me stunned when the DM, also frazzled, said it won (he rolled a 2 or 3 anyway). A few rounds of grappling and that +6 strength bonus did it in doing about 12-13 damage on average (so 2-3 actually). He only gave it 12hp total so it didn't last long, but still.

    It was a fun night, but I've got to be careful not to outshine everyone else. Furthermore, with his low AC and abysmal hit points, this could seriously cause problems for the party if he ever drops. And by problems I mean TPK.
    Last edited by BobSutan; 2011-01-28 at 02:47 AM.
    The following sentence is true. The previous sentence is false.


    What is best in life?
    To win initiative, to roll natural 20s, and to hear the lamentations of the GM.


    Quote Originally Posted by arguskos View Post
    And in reality, a golem made out of neutronium would...

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •