New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 7 of 7
  1. - Top - End - #1
    Barbarian in the Playground
     
    Scarlet-Devil's Avatar

    Join Date
    Nov 2010
    Location
    Gensoquestria

    Default Wielding Water (3.5, Pathfinder)

    The PCs in a campaign I'm DMing are going on a sea voyage soon. I want to create a really memorable challenge for them, which will probably involve an attack by a water-themed assassin (or assassins). Basically, I want advice on a build, and a compilation of every spell that uses water offensively (or defensively for that matter). Ideas I have floating around include the Wavekeeper (Stormwrack) Prc, certain spells from Stormwrack, and that one spell from Oriental Adventures (updated with a different name in CD, I think) that creates a blast of water that's more powerful if you're near a large body of water.

    I'd also love to hear some creative uses for Create Water (it does summon rather a lot of water after all); one I came up with that might not be RAW exactly was to quicken Create Water and use that 'large source of water' instantly to cast Waterspout or something, or maybe somehow freeze it in midair to hinder movement or even trap characters.
    Ponified Remilia avatar by Kurien.
    Quote Originally Posted by BayardSPSR View Post
    Do you have 'craft: disturbing mental image' as a class skill?
    Attempt at converting the characters of Touhou to the world of D&D 3.5: http://www.giantitp.com/forums/showthread.php?t=181050

    Attempt at converting Berserk characters to 3.5: http://www.giantitp.com/forums/showthread.php?t=186155

    Attempt at converting Geralt of Rivia to 3.5:
    http://www.giantitp.com/forums/showthread.php?t=208270

  2. - Top - End - #2
    Ettin in the Playground
    Join Date
    Apr 2007
    Location
    Lemuria
    Gender
    Male

    Default Re: Wielding Water (3.5, Pathfinder)

    Use the sandstorm version. Create/destroy water.

    With enough of a caster level behind it it has the potential to be a real pain to smaller ships when suddenly the water beneath it vanishes, it falls and then is swamped as the surrounding water flows in.
    Spoiler
    Show
    Quote Originally Posted by AvatarZero View Post
    I like the "hobo" in there.
    "Hey, you just got 10000gp! You going to buy a fully staffed mansion or something?"
    "Nah, I'll upgrade my +2 sword to a +3 sword and sleep in my cloak."

    Non est salvatori salvator, neque defensori dominus, nec pater nec mater, nihil supernum.

    Torumekian knight Avatar by Licoot.

    Note to self: Never get involved in an ethics thread again...Especially if I'm defending the empire.

  3. - Top - End - #3
    Titan in the Playground
     
    Starbuck_II's Avatar

    Join Date
    May 2004
    Location
    Enterprise, Alabama
    Gender
    Male

    Default Re: Wielding Water (3.5, Pathfinder)

    Quote Originally Posted by Scarlet-Devil View Post
    The PCs in a campaign I'm DMing are going on a sea voyage soon. I want to create a really memorable challenge for them, which will probably involve an attack by a water-themed assassin (or assassins). Basically, I want advice on a build, and a compilation of every spell that uses water offensively (or defensively for that matter). Ideas I have floating around include the Wavekeeper (Stormwrack) Prc, certain spells from Stormwrack, and that one spell from Oriental Adventures (updated with a different name in CD, I think) that creates a blast of water that's more powerful if you're near a large body of water.
    Pathfinder has a few in APG:
    Breath water
    Hydralic Push
    Slipstream
    Touch of the Sea
    Hydralic Torrent
    Aqueous Orb
    Lily pad Stride
    Geyser
    life bubble
    river of water
    vortex
    seamantle
    Tsunami
    World Wave
    Sleet Storm?
    Fliud Form
    freezing sphere
    Horrid Wilting

  4. - Top - End - #4
    Barbarian in the Playground
     
    Scarlet-Devil's Avatar

    Join Date
    Nov 2010
    Location
    Gensoquestria

    Default Re: Wielding Water (3.5, Pathfinder)

    Quote Originally Posted by druid91 View Post
    Use the sandstorm version. Create/destroy water.

    With enough of a caster level behind it it has the potential to be a real pain to smaller ships when suddenly the water beneath it vanishes, it falls and then is swamped as the surrounding water flows in.
    An interesting idea, but in this case the characters will probably be on the same ship as their enemy .

    I should mention that I am also accepting ideas for the encounter itself, i.e. how to use the spells interestingly etc.

    One idea I had, if they're fighting above deck and the enemy(ies) is a Wavekeeper, or just a druid/shaman (OA), was to have the assassin use waterspout or that 'raging river' spell from OA to blast characters off the ship, separating them and forcing them to contend with the caster's animal companion or summoned creatures in the water.
    Last edited by Scarlet-Devil; 2011-01-22 at 10:28 PM.
    Ponified Remilia avatar by Kurien.
    Quote Originally Posted by BayardSPSR View Post
    Do you have 'craft: disturbing mental image' as a class skill?
    Attempt at converting the characters of Touhou to the world of D&D 3.5: http://www.giantitp.com/forums/showthread.php?t=181050

    Attempt at converting Berserk characters to 3.5: http://www.giantitp.com/forums/showthread.php?t=186155

    Attempt at converting Geralt of Rivia to 3.5:
    http://www.giantitp.com/forums/showthread.php?t=208270

  5. - Top - End - #5
    Troll in the Playground
     
    Silva Stormrage's Avatar

    Join Date
    Nov 2010
    Location
    CA
    Gender
    Male

    Default Re: Wielding Water (3.5, Pathfinder)

    If you want homebrew there is this. It is a avatar D20 project done by people over on brilliant gameologists i believe. If you aren't familiar with Avatar the Last Airbender it involves 4 "benders" that each control a classical element. The Waterbender in it is very flavorful and powerful.

    http://theanteheroes.com/Avatar%20d2...ingChapter.pdf

    Hope this helps
    Quote Originally Posted by Hazuki View Post
    ...Silva, you are a scary person.
    Awesome Avatar by Derjuin

    My Homebrew: Here
    The Necromantic Codex: A collection of necromancy classes, items and monsters.

  6. - Top - End - #6
    Bugbear in the Playground
     
    Dr Bwaa's Avatar

    Join Date
    Jan 2008
    Location
    Boulder, CO
    Gender
    Male

    Default Re: Wielding Water (3.5, Pathfinder)

    I noticed this thread because just plain old Control Water is one of the worst things to adjudicate ever, IMO, so I wanted to be sure you understood that. Go read the spell description, carefully, and think about all the ways your players are going to make your head ache by varying uses of this spell. I'm not saying don't do it; sea voyages are super fun and tend to be full of memorable moments whether you want it or not-- but I would make sure to work out a very good answer for yourself on how that spell works in various situations before it gets going (if one of your PCs is capable of casting it, anyway).
    For people who enjoy reading or writing.

    Spoiler
    Show

    Awesome banner/avatar by El_Frenchie!

    Play chess? Look me up! (bwaa)


    Formerly known as lordhenry4000

  7. - Top - End - #7
    Barbarian in the Playground
     
    Scarlet-Devil's Avatar

    Join Date
    Nov 2010
    Location
    Gensoquestria

    Default Re: Wielding Water (3.5, Pathfinder)

    Quote Originally Posted by lordhenry4000 View Post
    I noticed this thread because just plain old Control Water is one of the worst things to adjudicate ever, IMO, so I wanted to be sure you understood that. Go read the spell description, carefully, and think about all the ways your players are going to make your head ache by varying uses of this spell. I'm not saying don't do it; sea voyages are super fun and tend to be full of memorable moments whether you want it or not-- but I would make sure to work out a very good answer for yourself on how that spell works in various situations before it gets going (if one of your PCs is capable of casting it, anyway).
    Yeah, thankfully no one in the party is capable of that yet . The party consists of a human warblade, a dwarf crusader (basically the party leader, rolled very well for ability scores), a fire elf duskblade, and a human(?) sorcerer. Plus one wildcard; a guy who has to make a new character (he likes to play skill-monkeys).
    Ponified Remilia avatar by Kurien.
    Quote Originally Posted by BayardSPSR View Post
    Do you have 'craft: disturbing mental image' as a class skill?
    Attempt at converting the characters of Touhou to the world of D&D 3.5: http://www.giantitp.com/forums/showthread.php?t=181050

    Attempt at converting Berserk characters to 3.5: http://www.giantitp.com/forums/showthread.php?t=186155

    Attempt at converting Geralt of Rivia to 3.5:
    http://www.giantitp.com/forums/showthread.php?t=208270

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •