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Thread: 3.5 D&D Epic Magic Items
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2011-01-23, 11:39 PM (ISO 8601)
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3.5 D&D Epic Magic Items
I have a couple of quick questions.
1. What is the highest non-epic bonus, attack and special ability, that can be applied to weapons/armor.
2. What is the highest non-epic skill bonus that an item can provide?
3. What is the highest non-epic ability modifier that an item can provide?
4. In what book can this information be found?
Thanks for any and all responses!
~Kyoten
P.S. - Sorry if this is redundant / inappropriate to have. Mods feel free to lock/delete if deemed appropriate.My Homebrews
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2011-01-23, 11:41 PM (ISO 8601)
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2011-01-23, 11:51 PM (ISO 8601)
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Re: 3.5 D&D Epic Magic Items
Well, I don't know how relevant this is... but this is the most awesome NON "epic" weapon I have found..
http://web.archive.org/web/200804161...x.php/t-456794
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2011-01-24, 12:34 AM (ISO 8601)
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Re: 3.5 D&D Epic Magic Items
1. Max +5 enhancement bonus, max +5 for any single special ability, max +10 total. Note that the special ability max is for each individual ability, not the total, so a +1 Keen Flaming Holy Vorpal weapon is valid and non-epic. The special abilities total +9, but no single ability is more than +5 and the total of them and the enhancement bonus does not exceed +10.
2. +30
3. +6
4. At least some of these limits are in the DMG, though there they're described as absolute limits rather than "non-epic" limits. They are also in the Epic Level Handbook and the SRD.
These are the kind of question that the Simple Q&A by RAW thread is for, but there's nothing strictly wrong or inappropriate about posting it outside of that thread.Last edited by Douglas; 2011-01-24 at 12:35 AM.
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2011-01-24, 10:31 AM (ISO 8601)
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Re: 3.5 D&D Epic Magic Items
Thanks for the replies! I've tried finding the answers in the DMG, but i've failed to find them every time.
Could I bother anyone for page numbers so I could make notes for future references? Thanks ahead of time.My Homebrews
SpoilerWhat D&D race are you most like?
My Results:
Half - Elf Not quite human and not quite elf you can learn the ways of sword and magic, but are sometimes clouded with human emotions.
Request a Homebrew Requests #169, 170, & 313
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2011-01-24, 12:55 PM (ISO 8601)
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Re: 3.5 D&D Epic Magic Items
It's also debatable that you can use a "Bane" enchantment on a +5 weapon to have your weapon count as +7 against certain enemies.
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