Results 1 to 5 of 5
-
2011-01-27, 05:32 PM (ISO 8601)
- Join Date
- Jan 2011
Spell Research - How can you add more spells to your spell list?
I've recently discovered the "Spell Research" class ability of the Wyrm Wizard, which allows you to take any one spell from any spell list and put it on your own spell list.
Are there any other abilities / effects that allow this sort of thing (adding previously unknown spells to your spell list)? More importantly, are there any worth actually using?
Edit: D&D 3.5Last edited by Yorae; 2011-01-27 at 06:47 PM.
-
2011-01-27, 06:03 PM (ISO 8601)
- Join Date
- Mar 2004
- Location
- In eternity.
- Gender
Re: Spell Research - How can you add more spells to your spell list?
Which game system is this?
-
2011-01-27, 06:13 PM (ISO 8601)
- Join Date
- Sep 2008
Re: Spell Research - How can you add more spells to your spell list?
To the Bat-Google, Endarire!
*SEARCH!*
*FIND!*
*BOOLEAN!*
***
3.5 from what I have been able to find about it.
Technically, Spell Research in the DMG allows you to research new spells, and those spells could be inspired by *cough* stolen from* *cough* other spell lists. Costs gold though.Last edited by Ravens_cry; 2011-01-27 at 06:16 PM.
-
2011-01-27, 06:47 PM (ISO 8601)
- Join Date
- Jan 2011
-
2011-01-27, 06:54 PM (ISO 8601)
- Join Date
- Sep 2008
Re: Spell Research - How can you add more spells to your spell list?
There is also , not sure how this compares to Tome and Blood, additional Pathfinder rules on Spell Research.