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Thread: (3.5) Gish spells to choose?
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2011-01-28, 02:40 PM (ISO 8601)
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- Jan 2007
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(3.5) Gish spells to choose?
I've been building a warforged Gish for a pbp campaign here, but I'm not sure what spells to take after a few obvious ones (Bull's Strength, Mage Armor, Shield*). We have access to the Complete books, The PHB 1&2, Unearthed Arcana, the Ebberon Campaign Setting, and Magic of Eberron (It's an Eberron campaign, obviously). I thought about taking the Battle Domain from Unearthed Arcana, but I'm wary of the fact that Domain Wizard seems to get an extra spell of each level for nothing at all (I don't like specializing). I don't want anything too crazy, I just want to make a character who is decent at what he does (buffing himself and then fighting)
We start at 4th level (Warforged Fighter 1/Domain Wizard 3), and I still have 3050 GP to spend (only bought a +1 greatsword), although I can only buy one more non single use item (DM's rule)
Current Spell List
1- Mage Armor, Shield, Endure Elements, Alarm, Tenser's floating Disk, Magic Missile, Feather Fall, and Repair light Damage. Battle Domain gives me True Strike as well
2- Bull's Strength and Unseen Crafter (Unseen servant that makes craft checks and last for 1 day/caster level. Allows me to repair myself while I "sleep"). Battle Domain gives me Protection from Arrows.
Also, what should I use my last 4 skill points from my first level of fighter? I've since maxed out Concentration, Craft (Blacksmithing) (for self repair), Spellcraft, and Knowledge (Arcana), but I'm at a loss for what to use the last 4 points on. And I still have a fighter feat from trading my familiar and scribe scroll for (Unearthed Arcana again). (Already have Combat Reflexes and Power Attack).
*Before you ask, Enlarge Person only affects humanoids. So apparently my character isn't a person.Last edited by Squark; 2011-01-28 at 02:43 PM.
Steam ID: The Great Squark
3ds Friend Code: 4571-1588-1000
Currently Playing: Warhammer 40000, Hades, Stellaris, Warframe
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2011-01-28, 02:52 PM (ISO 8601)
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- Feb 2009
Re: (3.5) Gish spells to choose?
I think Artificer would be better. They're good for warforged buffs.
If you're staying Wiz, it'll be interesting to go Swiftblade later.
For spells, I don't think there are many good buffs at low lvls. Most of them start at lvl 3 spells.
But Complete Arcane has Fist of Stone (1). Good Str buffs, and get another slam attack.
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2011-01-28, 02:57 PM (ISO 8601)
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- Jan 2007
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Re: (3.5) Gish spells to choose?
Hmm... Remind me, how do prestige classes like Abjurant Champion or Eldritch Knight interact with Artificer? Specifically, will my caster level increase, or do only classes that specifically say they enhance infusion use work?
Also, swiftblade is from online, I believe, so I think the DM would axe it. I don't remember the class well enough (It's the one that's obsessed with Haste spells, right?), to say anything more.Steam ID: The Great Squark
3ds Friend Code: 4571-1588-1000
Currently Playing: Warhammer 40000, Hades, Stellaris, Warframe
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2011-01-28, 02:59 PM (ISO 8601)
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- Jan 2011
Re: (3.5) Gish spells to choose?
Alter Self for Animated Item forms would be kind of incredible. Both in terms of stealth and for turning into pretty much any item the party needs at the time.
Wraithstrike will be fantastic when you have the spell slots for it. It's in CAdventurer.
False Life is handy if you'll be taking hits. And you probably will be taking hits.
Whirling Blade is neat, but again, you'll get more out of it when you have spell slots to spare. I think it's also in CAdventurer.
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2011-01-28, 03:04 PM (ISO 8601)
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- Jul 2008
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- Broken Damaged Worthless
Re: (3.5) Gish spells to choose?
All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.
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2011-01-28, 03:10 PM (ISO 8601)
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- Dec 2010
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- South East England
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Re: (3.5) Gish spells to choose?
Yeah but he needs 8 hours of rest per day to get his spells back.
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2011-01-28, 03:10 PM (ISO 8601)
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- Jan 2007
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Re: (3.5) Gish spells to choose?
Last edited by Squark; 2011-01-28 at 03:11 PM.
Steam ID: The Great Squark
3ds Friend Code: 4571-1588-1000
Currently Playing: Warhammer 40000, Hades, Stellaris, Warframe
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2011-01-29, 03:19 AM (ISO 8601)
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- Feb 2009
Re: (3.5) Gish spells to choose?
Might overlap, depending on DM. If warforged slam is used with the body, it stacks. If their slam is from the fist, it overlaps. (But the damage is 1d6, and you also get +6 Str)
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2011-01-29, 05:09 AM (ISO 8601)
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- Jan 2010
Re: (3.5) Gish spells to choose?
Alter self? You can choose astral constructs. The 3HD version grants +8NA.
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2011-01-29, 11:02 AM (ISO 8601)
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- Jan 2007
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Re: (3.5) Gish spells to choose?
Which would, IMHO, be filed under "So dumb no sane DM would allow it"
+8 NA with one first level spell? Bleh.Steam ID: The Great Squark
3ds Friend Code: 4571-1588-1000
Currently Playing: Warhammer 40000, Hades, Stellaris, Warframe
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2011-01-29, 11:10 AM (ISO 8601)
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- Feb 2009
Re: (3.5) Gish spells to choose?
Lol, Dragonwrought gets 8NA and 200 fly speed with that spell. Also become tiny.
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2011-01-29, 11:14 AM (ISO 8601)
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- Jan 2007
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Re: (3.5) Gish spells to choose?
See my previous post. AKA why Polymorph was stupid.
The spell really ought to have only worked for humanoids... like enlarge person.
I'm not against optimizing a character, but Alter Self shenanigans cross a line, frankly.Last edited by Squark; 2011-01-29 at 11:16 AM.
Steam ID: The Great Squark
3ds Friend Code: 4571-1588-1000
Currently Playing: Warhammer 40000, Hades, Stellaris, Warframe
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2011-01-29, 11:14 AM (ISO 8601)
- Join Date
- Feb 2009
Re: (3.5) Gish spells to choose?
Yeah. I just meant it as: It could be worse.