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2011-01-28, 07:46 PM (ISO 8601)
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- Mar 2004
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- In eternity.
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[3.5] Should Astral Construct be a general Psion/Wilder power?
This is a power I take for all my Psions, and has been recommended elsewhere as something every Psion should learn.
Shaper Psions can learn it normally. Other psionic classes must research it, spend a feat, or acquire it another way.
In contrast, temporal acceleration feels like it should be Nomad-only, but it's a Psion/Wilder power.Last edited by Endarire; 2011-01-28 at 07:46 PM.
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2011-01-28, 07:51 PM (ISO 8601)
- Join Date
- Dec 2009
- Location
- Hiding and fleeing.
Re: [3.5] Should Astral Construct be a general Psion/Wilder power?
It's good enough that you always take it on every Psion, even spending a feat? That suggests to me that it is only balanced by being in one of the weaker discipline lists. Astral Construct is Metacreativity's greatest draw, and access to it at first level is the only reason to play a Shaper. I'd say to keep it as it is.
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2011-01-28, 09:04 PM (ISO 8601)
- Join Date
- Jun 2009
Re: [3.5] Should Astral Construct be a general Psion/Wilder power?
The Mind's Eye ACF is also a very good reason to play a Shaper.
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2011-01-28, 09:08 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- California, USA
Re: [3.5] Should Astral Construct be a general Psion/Wilder power?
Last edited by MammonAzrael; 2011-01-28 at 09:09 PM.
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2011-01-28, 09:42 PM (ISO 8601)
- Join Date
- Apr 2010
- Location
- Hell's Heart
Re: [3.5] Should Astral Construct be a general Psion/Wilder power?
Wait, what? Metacreativity is one of the best Psion disciplines. They've got a great deal of strong, useful powers on their discipline list; Astral Construct is great, Psionic Minor Creation is the equivalent of a 4th level spell, Ectoplasmic Cocoon effectively takes one enemy out of the fight on a failed save, Psionic Fabricate is the equivalent of a 5th level spell, Hail of Crystals is a good blast spell that ignores PR and SR (and that's a big thing), Crystallize is a 6th level Save or Lose (basically die, really, but technically not), Psionic Greater Fabricate lets you fabricate an OBSCENE amount of stuff, Mass Ectoplasmic Cocoon is effectively end an encounter if they fail their saves, and Genesis lets you make a goddamn demiplane.
Last edited by Lateral; 2011-01-28 at 09:42 PM.
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2011-01-28, 09:50 PM (ISO 8601)
- Join Date
- Jul 2009
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- In the T.A.R.D.I.S.
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2011-01-28, 10:05 PM (ISO 8601)
- Join Date
- Oct 2010
- Gender
Re: [3.5] Should Astral Construct be a general Psion/Wilder power?
Plague Doctor by Crimmy
Ext. Sig (Handbooks/Creations)
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2011-01-29, 01:31 AM (ISO 8601)
- Join Date
- Mar 2004
- Location
- In eternity.
- Gender
Re: [3.5] Should Astral Construct be a general Psion/Wilder power?
Astral construct is a potent power. With player creativity, you can do lots of things, like power armor.
Astral construct isn't the only reason to play a Shaper, but for me, it's the most compelling one. The Personal Construct ACF is the second most compelling reason.Last edited by Endarire; 2011-01-29 at 01:33 AM.
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2011-01-29, 08:16 AM (ISO 8601)
- Join Date
- Dec 2009
- Location
- Hiding and fleeing.
Re: [3.5] Should Astral Construct be a general Psion/Wilder power?
Apparently, I was misremembering the Shaper list somewhat, rarely if ever having looked past the first level or so. Sorry about that. Nevertheless, if it's good enough to cost a feat every time, it's probably a good idea to keep it costing that feat (or being a Shaper). Besides, the duration is going to be awful until about third level anyway.
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2011-01-29, 04:31 PM (ISO 8601)
- Join Date
- Mar 2010
Re: [3.5] Should Astral Construct be a general Psion/Wilder power?
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2011-01-29, 05:59 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- California, USA
Re: [3.5] Should Astral Construct be a general Psion/Wilder power?
Metacreativity is better than Astral Construct, should it be removed from the Egoist list? What about Psionic Dominate? Schism? At what level do defining powers move from a specialist list to the general one? Taking Astral Construct sounds more like a personal preference to me, as I can imagine plenty of characters that wouldn't take it, and still be totally bad ass psions.
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2011-01-29, 06:02 PM (ISO 8601)
- Join Date
- Oct 2006
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- Grad. School
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Re: [3.5] Should Astral Construct be a general Psion/Wilder power?
Why make Psions even stronger? It's not like they need the boost.
Tarvek needs to die in a fire.
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2011-01-29, 06:13 PM (ISO 8601)
- Join Date
- Dec 2009
- Location
- Hiding and fleeing.
Re: [3.5] Should Astral Construct be a general Psion/Wilder power?
The whole reason the OP considered moving it to the general list was because they always took it for their Psions. I probably wouldn't do the same, I'm just working with what the OP provided. Besides, I'm in favour of keeping it Shaper-only because it's good, where you seem to imply that's a reason to make it general. We could well be arguing the same thing.
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2011-01-29, 06:19 PM (ISO 8601)
- Join Date
- Oct 2010
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Re: [3.5] Should Astral Construct be a general Psion/Wilder power?
Thing is, there are plenty of discipline powers that most Psions (and even Psywars) see as auto-picks. Schism, Fly, Metamorphosis, Teleport... and that's without getting into the powers from other class lists altogether, like Dimension Hop (Ardent-only), Psywar Hustle (available earlier and cheaper) etc. The solution is exactly what Pathfinder did - give more feats, so that you have more EKs to customize your Psion the way you like.
Plague Doctor by Crimmy
Ext. Sig (Handbooks/Creations)
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2011-01-29, 07:08 PM (ISO 8601)
- Join Date
- Apr 2010
- Location
- Hell's Heart
Re: [3.5] Should Astral Construct be a general Psion/Wilder power?
Yeah, it always pisses me off that you can't nab Psionic Teleport without being a Nomad.
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2011-01-29, 07:09 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- California, USA
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2011-01-29, 07:12 PM (ISO 8601)
- Join Date
- Oct 2010
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Re: [3.5] Should Astral Construct be a general Psion/Wilder power?
Plague Doctor by Crimmy
Ext. Sig (Handbooks/Creations)
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2011-01-29, 08:56 PM (ISO 8601)
- Join Date
- Apr 2010
- Location
- Hell's Heart
Re: [3.5] Should Astral Construct be a general Psion/Wilder power?
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2011-01-30, 06:18 PM (ISO 8601)
- Join Date
- Mar 2004
- Location
- In eternity.
- Gender
Re: [3.5] Should Astral Construct be a general Psion/Wilder power?
For just about all my Psions and PsyWars, I consider these:
astral construct (Shaper1)
energy missile (Kineticist2)
expansion (PsyWar1)
metamorphosis (Egoist4)
schism (Telepath4)
synchronicity (Psion1)
These are my main reasons for picking a certain discipline or class.
As for where to draw the line, that's a matter of opinion. I wanted to know what others thought.
As for astral construct specifically, it's a tremendously versatile power with a creative player and a willing DM. I've pondered how well I would do with a Psion who manifested only astral construct and metamorphosis.
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2011-01-30, 06:30 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- In the T.A.R.D.I.S.
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Re: [3.5] Should Astral Construct be a general Psion/Wilder power?
Last edited by dsmiles; 2011-01-30 at 06:34 PM.
Originally Posted by The Doctor