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  1. - Top - End - #1
    Orc in the Playground
     
    MindFlayer

    Join Date
    Sep 2010

    Default Mystic Theurge Feats.

    So i'm playing a game where Im going to play a MT I'm not looking to change this. Despite it being subpar. What I'm wondering is what feats to take.
    Currently I have two.
    Taking practiced spell caster twice.
    early entry methods are banned.
    So that leaves me with three feats.

    Current build Cleric 3 Wizard 3 MT 3
    Books useable are- Core, CW,CA,CadV,CD,DrC,LB,PLH
    Last edited by Master Thrower; 2011-01-28 at 11:47 PM.

  2. - Top - End - #2
    Titan in the Playground
     
    BlueWizardGirl

    Join Date
    Sep 2005
    Location
    Edmonton, Canada

    Default Re: Mystic Theurge Feats.

    Well, MT's a toolbox for a lot of variety, but it's still useful to figure out one or two things that you'd like to do very well.

    Are you a specialist wizard? What are your domains?
    "We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut

  3. - Top - End - #3
    Orc in the Playground
     
    MindFlayer

    Join Date
    Sep 2010

    Default Re: Mystic Theurge Feats.

    Quote Originally Posted by Toliudar View Post
    Well, MT's a toolbox for a lot of variety, but it's still useful to figure out one or two things that you'd like to do very well.

    Are you a specialist wizard? What are your domains?
    I am not a specialist. My domains are travel and celerity(?)

  4. - Top - End - #4
    Ogre in the Playground
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    Dec 2010
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    Default Re: Mystic Theurge Feats.

    Well, what Toliudar was getting at also was what do you want your character to do? Are you hoping to be a buffer, battlefield controller, summoner....?

  5. - Top - End - #5
    Orc in the Playground
     
    MindFlayer

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    Sep 2010

    Default Re: Mystic Theurge Feats.

    Quote Originally Posted by Waker View Post
    Well, what Toliudar was getting at also was what do you want your character to do? Are you hoping to be a buffer, battlefield controller, summoner....?
    I was thinking a mix of buffer and summoner. leaning more towards buffing

  6. - Top - End - #6
    Barbarian in the Playground
     
    Vemynal's Avatar

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    Sep 2008

    Default Re: Mystic Theurge Feats.

    Might I suggest archivist instead of cleric?

    Int based divine casting so you dont have to split between wisdom and Int

    also allows for you to learn any divine spell (presuming you can find holy scripture, something you might have to mention to your DM)


    Personally I've had much success with item creation feats due to the doubly large low level spell list allowing you the ability to make more items
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  7. - Top - End - #7
    Orc in the Playground
     
    MindFlayer

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    Sep 2010

    Default Re: Mystic Theurge Feats.

    So craft wonderous item?

  8. - Top - End - #8
    Orc in the Playground
     
    JerichoPenumbra's Avatar

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    Default Re: Mystic Theurge Feats.

    As a feat I'd recommend Alternative Spell Source. It allows you to use Arcane spells in divine spell slots and vice versa but the caster level of such spells is one lower.

    Also, it can't hurt to ask your DM if you could use the Domain Wizard Variant.
    Last edited by JerichoPenumbra; 2011-01-28 at 11:43 PM.

  9. - Top - End - #9
    Firbolg in the Playground
     
    HalflingPirate

    Join Date
    May 2008
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    In an Octopus's Garden

    Default Re: Mystic Theurge Feats.

    There are two things great about the Travel domain. It gives a cleric access to some wizardly goodness like fly, dim. door, and teleport, and the freedom of movement effect. The first isn't so hot if you are already getting that from Wizard, and the second is going to cap out at 3 rounds.

    I suppose there is a third -- Travel Devotion, but that isn't as useful for a spellcaster either.

    Archivist is a great option if you can swing it, but if not you can handle the madness. Just pick a side for buff and utility, and the other side for Save or X and stat dependent stuff.

    Metamagic and reasonable reducers are good uses. Metamagic School Focus is nice and well balanced. I'm a fan of the Spontaneous Domain ACF from PHBII. Divine Spellpower can be awesome for all day buffs. Combine with Improved Turning and you can get up to +5CL.

  10. - Top - End - #10
    Bugbear in the Playground
     
    HalfOrcPirate

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    Nov 2008

    Default Re: Mystic Theurge Feats.

    buffer/summoner doesn't require you to have more than a 19 in each score, and a cleric automatically gets all spells known without having to learn them. I'd say stick with cleric for your purposes.

    Feats: Take lots and lots of metamagic.

  11. - Top - End - #11
    Ogre in the Playground
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    Default Re: Mystic Theurge Feats.

    For a Buffer/Summoner type, Augment Summon is always handy. You might like tying Spontaneous Domain Casting to your Celerity domain.

    If you do go with the Archivist/Wizard Mystic Theurge I would suggest Uncanny Forethought from Exemplars of Evil and see if the DM will let it apply to your Prayerbook in addition to your spellbook.

    I'm getting sleepy, which is making me hesitant to dig around in the books for feats you would want.

  12. - Top - End - #12
    Titan in the Playground
     
    Lizardfolk

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    Oct 2010
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    Male

    Default Re: Mystic Theurge Feats.

    You could go with the Sudden Metamagic line; they apply free metamagic 1/day, which doesn't sound great but it lets you maximize your highest level spell slot. It won't keep you up with a full wizard or cleric, but is can drastically increase your ability to do combat casting. Sudden Maximize or Sudden Quicken are probably the best for that.
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  13. - Top - End - #13
    Titan in the Playground
     
    Kobold-Bard's Avatar

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    Default Re: Mystic Theurge Feats.

    Is your DM open to Homebrew?

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  14. - Top - End - #14
    Halfling in the Playground
     
    WolfInSheepsClothing

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    Jan 2011
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    Default Re: Mystic Theurge Feats.

    I suggest Precocious Apprentice (CA 181) so that you can enter Mystic Theurge as a 1st level wizard.

    I also second the motion of playing as an archivist.

  15. - Top - End - #15
    Ogre in the Playground
     
    gbprime's Avatar

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    Default Re: Mystic Theurge Feats.

    Quote Originally Posted by tanderson11 View Post
    I suggest Precocious Apprentice (CA 181) so that you can enter Mystic Theurge as a 1st level wizard.
    OP stated early entry methods were not allowed.

    May I recommend something odd? Wizard 5 / Cleric 3 / MT 1

    With wizard 5, you get a bonus feat, which you can spend on the Spontaneous Divination alt class ability in Complete Champion. This lets you sub out any memorized spell for a spell of the Divination School... but it does NOT state that it works only for wizard spells.

    Now I wouldn't try to put a cleric spell in a wizard spell slot or anything like that, but being able to swap your memorized cleric spells for ones like Divine Inspiration, Know Vulernabilities, or (most especially) Alter Fortune makes for an excellent buffer.
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  16. - Top - End - #16
    Titan in the Playground
     
    Lizardfolk

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    Oct 2010
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    Default Re: Mystic Theurge Feats.

    The thing about the MT is that it alters the rules of a Cleric or Wizards slightly; since you get all of the cleric spells you want to pick wizard spells that do not do the same thing as your cleric spells do. For instance; Fireball=/= Flame Strike, so you shouldn't take it. However Scorching Ray doesn't have an equivalent Cleric counterpart, so you could take it. Mostly the Wizard spells are going to be utility spells, since the Cleric lacks many of those.
    Quote Originally Posted by The Glyphstone View Post
    Vibranium: If it was on the periodic table, its chemical symbol would be "Bs".

  17. - Top - End - #17
    Banned
     
    Dr.Epic's Avatar

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    Jan 2010

    Default Re: Mystic Theurge Feats.

    Any metamagic.

  18. - Top - End - #18
    Orc in the Playground
     
    MindFlayer

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    Sep 2010

    Default Re: Mystic Theurge Feats.

    Quote Originally Posted by Dr.Epic View Post
    Any metamagic.
    ok been awhile since I posted. So either extend or sudden empower? but extend I can get as a lesser rod for cheap and just taken empower.
    And if i did specialize what would it be in?

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