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Thread: 4e Psion class
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2011-01-29, 03:35 PM (ISO 8601)
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4e Psion class
I'm thinking about making a 4e D&D Psionics-based class, does anyone have any ideas on what it should be based on?
(Telepathy, Mind control, Telekinesis, etc.)Awesome Pony-Chul by slayerx!
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2011-01-29, 03:37 PM (ISO 8601)
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Re: 4e Psion class
Do you mean besides the ones described in the PHB3, or do you not like those?
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2011-01-29, 03:37 PM (ISO 8601)
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Re: 4e Psion class
There is already a Psion in Player's Handbook 3.
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2011-01-29, 03:40 PM (ISO 8601)
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Re: 4e Psion class
Something other than PHB3 (Which I don't have)
Last edited by Lemonus; 2011-01-29 at 03:40 PM.
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2011-01-29, 03:59 PM (ISO 8601)
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Re: 4e Psion class
The 'Power Point' system that was implemented in the PHB3 is the standard method for all psionic classes now. If you're going to try your hand at homebrewing, you need to understand how psions work currently, as well as what's been done and what hasn't. That means reading the book. Sorry, champ, but it's kind of like homebrewing monsters for 3.5 that still use THACO.
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2011-01-29, 04:04 PM (ISO 8601)
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Re: 4e Psion class
Oh. Ok!
Rather that start a new thread, I guess I'll ask, Does anyone have any ideas for another class I could build?Awesome Pony-Chul by slayerx!
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2011-01-29, 04:10 PM (ISO 8601)
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Re: 4e Psion class
A melee controller is always in high demand when it comes to homebrewin'. Alternatively, Blackguard.
- Final Fantasy d6 --- Building a Villain --
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2011-01-29, 04:11 PM (ISO 8601)
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Re: 4e Psion class
What's a Blackguard? (Sounds cool)
Awesome Pony-Chul by slayerx!
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2011-01-29, 04:17 PM (ISO 8601)
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Re: 4e Psion class
- Final Fantasy d6 --- Building a Villain --
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2011-01-29, 04:22 PM (ISO 8601)
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Re: 4e Psion class
How come? THIS IS FILLER!!! DO NOT LOOK AT IT!!!
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2011-01-29, 04:31 PM (ISO 8601)
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Re: 4e Psion class
He's saying you've not done much in the way of study.
You need a good strong understanding of the system to do effective homebrew, and unless you're ready and willing to do a lot of reading, you might want to stick with reflavoring instead.
Not that there's anything wrong with reflavoring. Just use the stats and abilities of another class and change the fluff.
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2011-01-29, 08:44 PM (ISO 8601)
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2011-01-29, 09:37 PM (ISO 8601)
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2011-01-29, 09:40 PM (ISO 8601)
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Re: 4e Psion class
Awesome Pony-Chul by slayerx!
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2011-01-29, 09:55 PM (ISO 8601)
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2011-01-29, 11:01 PM (ISO 8601)
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2011-01-30, 04:58 AM (ISO 8601)
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Re: 4e Psion class
Last edited by KillianHawkeye; 2011-01-30 at 04:59 AM.
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2011-01-30, 07:57 PM (ISO 8601)
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2011-01-30, 07:59 PM (ISO 8601)
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Re: 4e Psion class
Awesome Pony-Chul by slayerx!
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2011-01-30, 08:12 PM (ISO 8601)
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Re: 4e Psion class
A blackguard in 3.5 terms was basically an evil anti-paladin. They got "detect good", "smite good", ability to command undead etc. The class was popular for fallen paladins because by going blackguard they get to keep some of their toys when they switch and continue gleefully continuing to do whatever it was that made them fall in the first place. Plus there's the "peaceful contact with an evil outsider" joke that should go here.
Now that paladins can just be evil some of the necessity of the class doesn't exist in 4e. Bane just has his paladins now, though they are free to call themselves Blackguards. Perhaps you could make a new build option for paladins that focuses on being mean to people
Something I'd like to see is another ranged weapon using Striker. Not martial though. Maybe just as an archer build for the Sorcerer, using Cha primary Dex secondary and making arcane attacks via a longbow.Last edited by Excession; 2011-01-30 at 08:17 PM.
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2011-01-30, 08:22 PM (ISO 8601)
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Re: 4e Psion class
Awesome Pony-Chul by slayerx!
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2011-01-31, 01:28 AM (ISO 8601)
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Re: 4e Psion class
No, a Blackguard isn't just a fallen Paladin. To become one you must fully embrace Evil. Sometimes a fallen Paladin will turn away from Good and become a Blackguard, but many more try to regain their righteousness.
Miko was never Evil, she just failed at being Good. And she was a huge jerkass.
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2011-01-31, 07:13 AM (ISO 8601)
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Awesome Pony-Chul by slayerx!
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2011-01-31, 04:37 PM (ISO 8601)
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Re: 4e Psion class
That's more of a Paragon Path kind of thing. Like...
Arcane Archer
SpoilerPrerequisites: Ranger, any Arcane class, proficiency with a Bow.
Masters of elven warbands, the Arcane Archer is a warrior skilled in using magic to supplement her combat prowess. Beyond the woods, arcane archers gain renown throughout entire kingdoms for their supernatural accuracy with a bow and their ability to imbue their arrows with magic. In a group, they can strike fear into an entire enemy army. (NWN 2 player's manual)
Imbue Arrow (11th level): Select one kind of implement that you can use for your arcane powers. You may use members of the bow weapon group as if it were that implement when using your arcane powers. You do not add your weapon's proficiency bonus when making attacks in this way.
Arcane Accuracy (11th level): You may use the highest of your Dexterity, Intelligence, or Charisma modifiers for attack and damage rolls for the attack powers granted by this Paragon Path.
Arcanist's Quarry (11th level): When you use an action point to make an attack against the target of your Hunter's Quarry and have already dealt Hunter's Quarry damage to that target this round, you may add your Hunter's Quarry damage to the damage roll of the attack granted by the action point.
Arcane Shot (16th level): When using a bow as your arcane implement, increase the range of your Ranged and Area powers to those of your bow. When firing at the bow's long range using this feature, you take the -2 penalty as normal.
Seeker Arrow..............Arcane Archer Attack 11
You imbue your arrow with the power to fly around walls, corners, and cover.
Encounter * Arcane, Weapon
Standard Action.......Ranged weapon
Target: One creature
Special: You do not need line of sight or line of effect to your target, but the target must be within the range of your weapon. Ignore any cover and concealment that the target may have against you when rolling the attack.
Requirement: You must be wielding a bow to use this attack.
Attack: Dexterity, Intelligence, or Charisma vs AC
Hit: 2[W]+ your Dexterity, Intelligence, or Charisma modifier damage.
Enhance Arrow...........Arcane Archer Utility 12
You enhance your next shot with arcane power to slay your foe
Encounter * Arcane
Minor Action......Personal
Requirement: You must be wielding a bow.
Effect: Until the end of your next turn, your next ranged attack gains a power bonus to the attack and damage rolls equal to your Wisdom modifier.
Arrow of Death............Arcane Archer Attack 20
You single out a target, and fire a single deadly shot at his heart.
Daily * Arcane, Weapon
Standard Action........Ranged weapon
Requirement: You must be wielding a bow.
Attack: Dexterity, Intelligence, or Charisma vs Fortitude
Hit: 4[W] + Dexterity, Intelligence, or Charisma modifier damage, and the target takes 10 ongoing damage (save ends). If the target was designated as your quarry, it instead takes 15 ongoing damage (save ends).
Miss: half damage, and the target only takes 5 ongoing damage (save ends), or 10 ongoing damage (save ends) if it was designated as your quarry.
It's geared towards a Ranger/Arcane gish, but with a little fiddling it could be made to work with a pure Arcane character.Last edited by Mando Knight; 2011-01-31 at 04:38 PM.
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2011-01-31, 07:19 PM (ISO 8601)
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Re: 4e Psion class
That's awesome. Did you make that?
Awesome Pony-Chul by slayerx!
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2011-02-02, 03:17 PM (ISO 8601)
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Re: 4e Psion class
Yeah. It was a while back... almost two years ago.