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  1. - Top - End - #1
    Ogre in the Playground
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    Default Gear for a Solar

    I'm currently making a Solar for a one-shot vs. Progenitus. I have my basic stats done and am ready to buy gear. Basically, I want the right gear in order prevent a OHKO and being OMNOMNOM'ed. Any advice?

    Notes:
    760,000 gp
    Vorpal is ineffective against a mile-long neck.
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    Ettin in the Playground
     
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    Default Re: Gear for a Solar

    Get a Starmantle Cloak. 132,000 gp, and lets you take half damage from attacks by making a Reflex save. And arguably works with Evasion.

    Can you add enhancements to your bow? If so, add Force and Splitting to it, and maybe use Dispelling arrows. Possibly Wounding as well. Assuming he's capable of dying to Slaying Arrows, that is. How much of his stats do you know?
    Last edited by SurlySeraph; 2011-01-31 at 01:59 PM.
    Quote Originally Posted by Thespianus View Post
    I fail to see how "No, that guy is too fat to be hurt by your fire" would make sense.

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    Default Re: Gear for a Solar

    Where would I find stats for this "Progenitus"?
    "This is ridiculous. Worst birthday ever."
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    Ogre in the Playground
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    Default Re: Gear for a Solar

    It's homebrew. Progenitus is a creature from Magic: The Gathering.
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    Jarian's Avatar

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    Default Re: Gear for a Solar

    Spend a considerable portion of your wealth getting Mystic Shield added to your spell list somehow. It can always be done with enough feats and/or proper items. Drakehelm, maybe, though I don't recall if that's only for Arcane magic or what.

    Next get Starmantle (the spell), somehow. It's in the Joy domain already, so it shouldn't be too hard.

    Combine steps 1 and 2.

    Anything that touches you loses all magical properties, and any nonmagical attacks are immediately disintegrated. Apparently, even works against natural attacks.

    Then spend your other 500k or so throwing yourself a huge party for being awesome.
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    BlueKnightGuy

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    Default Re: Gear for a Solar

    Also, a necklace of retribution from the Book of Exalted Deeds is pretty good. It costs 50,000 gold and you gain a +2 sacred bonus to AC and 1/2 of all damage is reflected back at the attacker.

    Basically, if it bites you, it would feel as if he's chewing on a ball of tin foil. Ouch!
    I underwent "Specialized High Intensity Training" for the English language. My training focused on avoiding abbreviations and acronyms. Not all of them are a good thing.

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    Surgebinder in the Playground Moderator
     
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    Default Re: Gear for a Solar

    Quote Originally Posted by Kansaschaser View Post
    Also, a necklace of retribution from the Book of Exalted Deeds is pretty good. It costs 50,000 gold and you gain a +2 sacred bonus to AC and 1/2 of all damage is reflected back at the attacker.

    Basically, if it bites you, it would feel as if he's chewing on a ball of tin foil. Ouch!
    That was one of the most ridiculously overpowered items in the game, and it was justifiably nerfed in the Magic Item Compendium.
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    BlueKnightGuy

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    Default Re: Gear for a Solar

    Quote Originally Posted by douglas View Post
    That was one of the most ridiculously overpowered items in the game, and it was justifiably nerfed in the Magic Item Compendium.
    I found no mention of the Necklace of Retribution in the Magic Item Compendium.

    Did they rename it? If so, then it's a different magic item, and the original magic item is still available.
    I underwent "Specialized High Intensity Training" for the English language. My training focused on avoiding abbreviations and acronyms. Not all of them are a good thing.

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    Default Re: Gear for a Solar

    Retributive Amulet - 56000 gp
    BoED, pg. 116.
    +2 sacred bonus to AC
    Divides half of hit point damage done by melee attacks (natural or regular weapons) between you and attacker.

    Retributive Amulet - 9000 gp
    MIC, pg. 121
    Divides half of hit point damage done by melee attacks (natural or regular weapons) between you and attacker. Must be activated, only works 3 times per day.

    Got hit hard by the nerfhammer.
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    BlueKnightGuy

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    Default Re: Gear for a Solar

    Quote Originally Posted by TakeABow View Post
    Retributive Amulet - 56000 gp
    BoED, pg. 116.
    +2 sacred bonus to AC
    Divides half of hit point damage done by melee attacks (natural or regular weapons) between you and attacker.

    Retributive Amulet - 9000 gp
    MIC, pg. 121
    Divides half of hit point damage done by melee attacks (natural or regular weapons) between you and attacker. Must be activated, only works 3 times per day.

    Got hit hard by the nerfhammer.
    Well that sucks. Still, you could buy one just for the first 3 attacks Progenitus makes. If it does a lot of damage, the 9,000 gold pieces might be worth it.
    I underwent "Specialized High Intensity Training" for the English language. My training focused on avoiding abbreviations and acronyms. Not all of them are a good thing.

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    Default Re: Gear for a Solar

    I went through pretty much all of the magic items in 3.5 shortly after MIC came out to build a level 30 character (Quicksilver Hourglass).

    Starmantle Cloak is pretty much as pro as it gets. Ring of Evasion and you are in business. You could try to buff your AC, but chances are it will just hit you anyway, and Starmantle Cloak takes care of the damage.

    Saves can always be boosted (Vest of Resistance + 5). Any way to gain temporary HP (Can't think of any good ones right now) or break action economy (Belt of Battle). Items that boost your Con also should be well worth it with those 22HD. Items that make you outright immune to status ailments are also good. (Death Ward is a +1 armor enhancement IIRC, blocks 1 death attack per day).

    Do you get the +5 Dancing Greatsword for free since it is in your statblock already?

    Crown of The White Raven (White Raven Tactics) and Iron Heart Vest (Iron Heart Surge) are both quite cheap at 3000gp each since they are both 'novice' items. See the rules in the DMG for combining magic items if you are having problems with slots.
    Last edited by TakeABow; 2011-01-31 at 04:00 PM.
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    Default Re: Gear for a Solar

    Next time, would you mind putting the system you're using in the thread title? Here I was going to start talking about hearthstone bracers and a white jade reaver daiklave...

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    Default Re: Gear for a Solar

    Quote Originally Posted by TheCountAlucard View Post
    Next time, would you mind putting the system you're using in the thread title? Here I was going to start talking about hearthstone bracers and a white jade reaver daiklave...
    They have Solars in other game settings?
    I underwent "Specialized High Intensity Training" for the English language. My training focused on avoiding abbreviations and acronyms. Not all of them are a good thing.

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    Default Re: Gear for a Solar

    Quote Originally Posted by Kansaschaser View Post
    They have Solars in other game settings?
    Exalted. text
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    Default Re: Gear for a Solar

    Quote Originally Posted by Kansaschaser View Post
    They have Solars in other game settings?
    I was about to start talking about paranoia combos when I saw "760,000 gp."

    Hey Alucard! Didn't you mean Perfected Kata Bracers and a Grand Goremaul?
    Quote Originally Posted by Thespianus View Post
    I fail to see how "No, that guy is too fat to be hurt by your fire" would make sense.

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    Default Re: Gear for a Solar

    Quote Originally Posted by SurlySeraph View Post
    Hey Alucard! Didn't you mean Perfected Kata Bracers and a Grand Goremaul?
    If you've got some sort of hammer-based Martial Arts style, sure. Otherwise they don't synch as well. Plus, OP would need access to the other books.

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    Default Re: Gear for a Solar

    A lot of gear can be replicated by spells or acquired inexpensively.

    Superior resistance grants +6 resistance bonus to saves, replacing cloak of resistance.

    Greater magic weapon gives you +5 weapons. For a bow, you may want to pile on the damage-dealing enhancements, like bane, holy and splitting (champions of ruin). Also get manyshot and flyby attack.

    Get +6 enhancement bonus to str/dex/con. Then use a monk's belt for wis mod+1 to AC. You should also acquire epic spellcasting, allowing you to research and cast epic mage armour (+20AC) and a custom spell granting +16 enhancement bonus to wis. With base14 wis, you end up with 28 wis, enough to grant an extra 9th lv spell, so no point getting extra slots with wis-boosting eq.

    You already have protective aura, so no point getting rings of protection. Amulet of NA may be worth it for the +5NA.

    Holy warrior feat (complete champion) for up to +9 damage on all attacks.

    Knowledge devotion feat (complete champion) for up to +5 insight bonus on attacks/damage.

    Lastly, you will want some way to hedge against dispelling.

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    Default Re: Gear for a Solar

    Quote Originally Posted by TheCountAlucard View Post
    If you've got some sort of hammer-based Martial Arts style, sure. Otherwise they don't synch as well. Plus, OP would need access to the other books.
    *insert rant about Ivory Pestle Style, specifically with regards to Whirling Pestle Kata, and numerous references to Jon Chung, here*

    And now back to your regularly scheduled DnD.
    Quote Originally Posted by Thespianus View Post
    I fail to see how "No, that guy is too fat to be hurt by your fire" would make sense.

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    Default Re: Gear for a Solar

    Quote Originally Posted by SurlySeraph View Post
    *insert rant about Ivory Pestle Style, specifically with regards to Whirling Pestle Kata, and numerous references to Jon Chung, here*
    *insert old-man grumblings about how back in my day, you didn't have these fancy-schmancy "ink monkeys," and how dissuading your ST from using Void Avatar Prana involved hitting him with a sock full of marbles*


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    BlueKnightGuy

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    Default Re: Gear for a Solar

    Quote Originally Posted by Jarian View Post
    Exalted. text
    Cool. Good to know. I know of Exalted, but I've never perused their Monster Manual (if that's what it's called).
    I underwent "Specialized High Intensity Training" for the English language. My training focused on avoiding abbreviations and acronyms. Not all of them are a good thing.

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    Ettin in the Playground
     
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    Quote Originally Posted by Thespianus View Post
    I fail to see how "No, that guy is too fat to be hurt by your fire" would make sense.

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    Default Re: Gear for a Solar

    Quote Originally Posted by Kansaschaser View Post
    Cool. Good to know. I know of Exalted, but I've never perused their Monster Manual (if that's what it's called).
    Not a monster actually. Solar is the term for the most common type of PC.
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    Ogre in the Playground
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    Default Re: Gear for a Solar

    Thanks for the help guys.


    MWAHAHAHAHA!!!!! (Oh wait, I'm supposed to be NG)
    ^~Cody T.~^

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