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  1. - Top - End - #1
    Orc in the Playground
     
    HalflingPirate

    Join Date
    Dec 2010
    Gender
    Male

    Default Help me use Modify Memory without my player knowing!

    So my player in a one on one is soon to run into a psionic aboleth and i absolutely love Psionic modify memory. . I think it would be awesome to run the encounter as the modified memory instead of just having the player pretend he doesn't remember. I was thinking of just having him role for an unspecified will save and if he fails it, the next 5 minutes will play out as the modified memory instead of the actual events. Any clever ideas to expand on this or make it simpler/better?

  2. - Top - End - #2
    Ogre in the Playground
    Join Date
    Dec 2010
    Location
    In an apartment
    Gender
    Male

    Default Re: Help me use Modify Memory without my player knowing!

    Well, one thing to consider is having this combat take place away from the rest of the players. Even good players sometimes succumb to metagamey nonsense.

  3. - Top - End - #3
    Bugbear in the Playground
     
    DruidGuy

    Join Date
    Oct 2008

    Default Re: Help me use Modify Memory without my player knowing!

    I've done something kind of like this.

    Get your players will saves before the session, then pre-roll a bunch of d20 rolls and put them down on paper.

    When the attacker targets a save, consult the pre-genned rolls and only tell the player what's going on if he makes the save. Otherwise mess with his head as much as you want.
    Quote Originally Posted by Popertop View Post
    Congratulations sir, only a proud, great and terrible few have managed to produce an epic frown from me.

  4. - Top - End - #4
    Orc in the Playground
     
    HalflingPirate

    Join Date
    Dec 2010
    Gender
    Male

    Default Re: Help me use Modify Memory without my player knowing!

    Quote Originally Posted by subject42 View Post
    I've done something kind of like this.

    Get your players will saves before the session, then pre-roll a bunch of d20 rolls and put them down on paper.

    When the attacker targets a save, consult the pre-genned rolls and only tell the player what's going on if he makes the save. Otherwise mess with his head as much as you want.
    awesome, that was pretty much the plan glad to hear it seems to work. I find that keeping player knowledge and character knowledge as close together as possible really aids in the whole immersion thing.

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