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  1. - Top - End - #1
    Barbarian in the Playground
     
    MindFlayer

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    Default Cards As Weapons

    There are quite a number of youtube videos of people attacking helpless fruit with regular playing cards.

    So inspiration struck. How would you stat up a playing card as a weapon? What range would this have? What feats would you allow to be used with playing cards as weapons? Can an effective build be made of this?

    Videos below so that you may get an idea of how this works.

    German boy attacks an apple
    Shirtless boy gets pelted with playing cards
    Playing card slices a pencil
    Playing card stuck in a tree

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    Dwarf in the Playground
     
    DukeofDellot's Avatar

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    Default Re: Cards As Weapons

    Shuriken stats, re-flavored.

    At least, that's what I'd do.

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    Titan in the Playground
     
    Amnestic's Avatar

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    Default Re: Cards As Weapons

    Are we talking something like Gambit from X-Men with exploding cards? Just Cards which act as Shurikens? Or a class which utilises the playing card aspect to create a Gambler kind of class?

    The former two could probably be reflavoured from existing classes quite easily. The latter? That'd be pretty interesting. I doubt it'd be terribly optimised, but it'd be interesting to see. Though the majority of the game was utterly terrible. FFX-2's Lady Luck dress sphere comes to mind as something to consider when building it.
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    Bugbear in the Playground
     
    MindFlayer

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    Default Re: Cards As Weapons

    Quote Originally Posted by Amnestic View Post
    Are we talking something like Gambit from X-Men with exploding cards? Just Cards which act as Shurikens? Or a class which utilises the playing card aspect to create a Gambler kind of class?

    The former two could probably be reflavoured from existing classes quite easily. The latter? That'd be pretty interesting. I doubt it'd be terribly optimised, but it'd be interesting to see. Though the majority of the game was utterly terrible. FFX-2's Lady Luck dress sphere comes to mind as something to consider when building it.
    horrible horrible things to do with playing cards which have explosive runes on them... I like
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    Dwarf in the Playground
     
    PirateCaptain

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    Default Re: Cards As Weapons

    Deck of Many Things?

  6. - Top - End - #6
    Titan in the Playground
     
    Yuki Akuma's Avatar

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    Default Re: Cards As Weapons

    Throwing weapons, 1 slashing damage, 20/x2 crit, +5 bonus to Sleight of hand to conceal, 10 foot range increment (you're not throwing them much further with any force), negligible weight.

    That's how I'd rule.

    As for price, let's say 1 sp for 54.
    Last edited by Yuki Akuma; 2011-02-01 at 10:39 AM.
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    Spamalot in the Playground
     
    Psyren's Avatar

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    Default Re: Cards As Weapons

    Quote Originally Posted by DukeofDellot View Post
    Shuriken stats, re-flavored.

    At least, that's what I'd do.
    Simple, elegant, I approve.

    In addition to being exotic though, even a monk/ninja would need a feat to be proficient imo.

    I wonder what attacking with a Deck of Many Things would entail?
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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  8. - Top - End - #8
    Dwarf in the Playground
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    Default Re: Cards As Weapons

    Quote Originally Posted by Psyren View Post
    I wonder what attacking with a Deck of Many Things would entail?
    Doom for the wielder. You still have to 'draw' a card to throw it. ;p
    Last edited by CyMage; 2011-02-01 at 11:53 AM.

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    Bugbear in the Playground
     
    TheGeckoKing's Avatar

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    Ettin in the Playground
     
    Triskavanski's Avatar

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    Default Re: Cards As Weapons

    Not if you throw the entire deck at once.

    But yes, I'd do the shuriken as well. Maybe throw in some of the whip stuff, cause you know.. you can hurt someone in full plat armor with a shurikin, but not with a whip.

  11. - Top - End - #11
    Titan in the Playground
     
    The Rose Dragon's Avatar

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    Default Re: Cards As Weapons

    Depends on what game you are playing, of course. For Mutants & Masterminds, you just have to take enough ranks in Throwing Mastery, and you can use anything as a deadly thrown weapon (take enough, and you can rival tanks in sheer destructive power).
    I use black for sarcasm.


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  12. - Top - End - #12
    Spamalot in the Playground
     
    Psyren's Avatar

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    Default Re: Cards As Weapons

    Quote Originally Posted by CyMage View Post
    Doom for the wielder. You still have to 'draw' a card to throw it. ;p
    It could be the basis of a PrC. After all, there's a divine one built around attacking with a Sphere of Annihilation, so an arcane one built around attacking with the Deck wouldn't be too farfetched - they are both minor artifacts.
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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  13. - Top - End - #13
    Barbarian in the Playground
     
    MindFlayer

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    Default Re: Cards As Weapons

    While I was at work today I had an additional thought to all this.

    Would it be possible for a bard to have Perform (Card Tricks) and say that his attack is part of a card trick so that it goes along with Bardic Music?

  14. - Top - End - #14
    Barbarian in the Playground
     
    AssassinGuy

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    Default Re: Cards As Weapons

    I have seen alot of third party content that uses Shuriken stats for thrown cards.

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    Troll in the Playground
     
    Devil

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    Default Re: Cards As Weapons

    Last edited by Giggling Ghast; 2011-02-01 at 05:21 PM.

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    Pixie in the Playground
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    Default Re: Cards As Weapons

    It would be a neat free bonus feat to houserule for Fatespinners.

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