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Thread: Pathfinder Gestalt
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2011-02-03, 03:22 AM (ISO 8601)
- Join Date
- Jan 2008
Pathfinder Gestalt
We are starting a new pathfinder gestalt game and are being limited to small monstrous races for an evil game. I picked goblin and I cant find a good combination that will stay useful in higher levels.
I would like help to find an OP combination for goblins .
We already have a summoner/sorcerer and a monk/cleric.
We are being limited to the core rulebook and the advanced players guide.
thanks in advance.
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2011-02-03, 04:54 AM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Minot, ND
- Gender
Re: Pathfinder Gestalt
Rogue // Alchemist (APG) - bombs + sneak attack + Snipers Goggles (APG) + rogue talents of Snap Shot (APG) and Major Magic: Vanish (APG) for combat. Rogue talents of Cunning Trigger (APG), Quick Trapsmith (APG), and Frugal Trapsmith (APG) + Delayed Bombs discovery (APG) for general chaos
Ranger // Inquisitor (APG) - the uber hunter/tracker
Sandman Bard (APG) // Anti-Paladin (APG) - lots of cha synergy and debuffing potential
Druid // Barbarian - natures wrath, rage + wildshapeLast edited by gorfnab; 2011-02-03 at 06:11 AM.
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2011-02-03, 01:55 PM (ISO 8601)
- Join Date
- Oct 2009
Re: Pathfinder Gestalt
Rogue-Alchemist... drool
I'd play that one in a heartbeat.Game systems played: D&D Basic (and other rainbow coloured boxes), AD&D, D&D 2, D&D 3 & 3.5, Champions, GURPS, Warhammer, Cyberpunk, Rifts... and more I can't remember.
Current Campaign(s): Savage Worlds post apoc.