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    Bugbear in the Playground
     
    PirateCaptain

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    Default [3.5] Looking for clarification on DragonWrought

    A friend of mine is making a Kobold...ninja

    I'm ignoring his class. He plans on going Arcane Trickster later, which I'm half-ok with. I'll let him build what he wants, even if it gets him killed or overshadowed, we need a skill monkey.

    Anyway, I told him what Dragonwrought works, and how it can be used to make himself venerable without physical penalties.

    The only thing is, I'm not 100% sure WHY it works that way, and I think I should be before I have to explain it to our DM.

    Could someone give me a page number I could show him or rule I could quote? I'd really appreciate it.

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    Troll in the Playground
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    Default Re: [3.5] Looking for clarification on DragonWrought

    It should be a footnote under the aging penalty table for regular kobolds.
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    Titan in the Playground
     
    Tavar's Avatar

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    Default Re: [3.5] Looking for clarification on DragonWrought

    It has to do with dragons not suffering age penalties, and the dragonwrought feat turning them into dragons. I think.
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    Surgebinder in the Playground Moderator
     
    Douglas's Avatar

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    Default Re: [3.5] Looking for clarification on DragonWrought

    Races of the Dragon, page 39, table 3-3: Aging Effects, footnote 1:
    Ability penalties due to age do not apply to dragonwrought kobolds. See the Dragonwrought feat, page 100.
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    Bugbear in the Playground
     
    PirateCaptain

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    Default Re: [3.5] Looking for clarification on DragonWrought

    Quote Originally Posted by douglas View Post
    Races of the Dragon, page 39, table 3-3: Aging Effects, footnote 1:
    Bingo bango. Thank you kindly douglas. Now I've gotta talk this guy into going SwordSage or something instead...

    Non optimizers scare me.

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    Ettin in the Playground
     
    Triskavanski's Avatar

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    Default Re: [3.5] Looking for clarification on DragonWrought

    What is wrong with Ninja?

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    Titan in the Playground
     
    Tavar's Avatar

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    Default Re: [3.5] Looking for clarification on DragonWrought

    From an outside view...well, it's weaker than the rouge, largely because it's special damage is much, much harder to activate. Plus, a swordsage does pretty much everything a ninja does, just better.

    Still, it's his character. Best to let him do what he wants.
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    Ettin in the Playground
     
    Triskavanski's Avatar

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    Default Re: [3.5] Looking for clarification on DragonWrought

    Odd, cause with the ninja abilities I tend to think its easier to pull off.

    Just poof, attack, poof, attack.

    Throw in some dragon magazine stuff for some real fun with it though, otherwise it lacks too much just hard books.

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    Amnestic's Avatar

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    Default Re: [3.5] Looking for clarification on DragonWrought

    Quote Originally Posted by DragonBaneDM View Post
    Bingo bango. Thank you kindly douglas. Now I've gotta talk this guy into going SwordSage or something instead...

    Non optimizers scare me.
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    Ogre in the Playground
     
    FMArthur's Avatar

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    Default Re: [3.5] Looking for clarification on DragonWrought

    Swordsages thematically and acrobatically replace Ninjas, but the idea that they obviate the class entirely is kind of a myth, with Ninjas having much more easily-sustained (action-wise) invisibility and scaling Sudden Strike damage that is hard for Swordsages to actually duplicate. It is also a lot easier to activate its precision damage for ranged warriors as a Ninja than for a Rogue, since flanking (which you can't do with ranged weaponry) is the only difference between Sudden Strike and Sneak Attack and Ninjas actually have built-in abilities for producing conditions for it.

    That doesn't mean you aren't better off playing a Swordsage, but Ninja is workable with enough outside help. Swordsage levels on a primarily Ninja build (or just a few maneuvers taken as feats) improve their breadth of options quite a bit and improve Ninja features - Cloak of Shadows can effectively extend your number of daily Ghost Step uses by the number of encounters you enter, being nearly as good but as a renewable resource.
    • Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
    • Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.

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