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2011-02-04, 03:38 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- On A Boat
- Gender
[3.5] Looking for clarification on DragonWrought
A friend of mine is making a Kobold...ninja
I'm ignoring his class. He plans on going Arcane Trickster later, which I'm half-ok with. I'll let him build what he wants, even if it gets him killed or overshadowed, we need a skill monkey.
Anyway, I told him what Dragonwrought works, and how it can be used to make himself venerable without physical penalties.
The only thing is, I'm not 100% sure WHY it works that way, and I think I should be before I have to explain it to our DM.
Could someone give me a page number I could show him or rule I could quote? I'd really appreciate it.
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2011-02-04, 03:48 PM (ISO 8601)
- Join Date
- Jul 2010
- Location
- Argonth
Re: [3.5] Looking for clarification on DragonWrought
It should be a footnote under the aging penalty table for regular kobolds.
Witty sig here nosey, aren't ya?
Avatar by Hacktor
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2011-02-04, 03:53 PM (ISO 8601)
- Join Date
- Sep 2009
Re: [3.5] Looking for clarification on DragonWrought
It has to do with dragons not suffering age penalties, and the dragonwrought feat turning them into dragons. I think.
He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
-James Graham, 1st Marquess of Montrose
Satomi by Elagune
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2011-02-04, 04:07 PM (ISO 8601)
- Join Date
- Aug 2005
- Location
- Mountain View, CA
- Gender
Re: [3.5] Looking for clarification on DragonWrought
Races of the Dragon, page 39, table 3-3: Aging Effects, footnote 1:
Ability penalties due to age do not apply to dragonwrought kobolds. See the Dragonwrought feat, page 100.Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.
Avatar by Ceika.
Archives:
SpoilerSaberhagen's Twelve Swords, some homebrew artifacts for 3.5 (please comment)
Isstinen Tonche for ECL 74 playtesting.
Team Solars: Powergaming beyond your wildest imagining, without infinite loops or epic. Yes, the DM asked for it.
Arcane Swordsage: Making it actually work (homebrew)
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2011-02-04, 05:56 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- On A Boat
- Gender
Re: [3.5] Looking for clarification on DragonWrought
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2011-02-04, 06:09 PM (ISO 8601)
- Join Date
- Jan 2011
Re: [3.5] Looking for clarification on DragonWrought
What is wrong with Ninja?
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2011-02-04, 06:14 PM (ISO 8601)
- Join Date
- Sep 2009
Re: [3.5] Looking for clarification on DragonWrought
From an outside view...well, it's weaker than the rouge, largely because it's special damage is much, much harder to activate. Plus, a swordsage does pretty much everything a ninja does, just better.
Still, it's his character. Best to let him do what he wants.He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
-James Graham, 1st Marquess of Montrose
Satomi by Elagune
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2011-02-04, 06:44 PM (ISO 8601)
- Join Date
- Jan 2011
Re: [3.5] Looking for clarification on DragonWrought
Odd, cause with the ninja abilities I tend to think its easier to pull off.
Just poof, attack, poof, attack.
Throw in some dragon magazine stuff for some real fun with it though, otherwise it lacks too much just hard books.
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2011-02-04, 06:53 PM (ISO 8601)
- Join Date
- Jan 2011
- Location
- Castle Sparrowcellar
- Gender
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2011-02-04, 11:03 PM (ISO 8601)
- Join Date
- Mar 2008
Re: [3.5] Looking for clarification on DragonWrought
Swordsages thematically and acrobatically replace Ninjas, but the idea that they obviate the class entirely is kind of a myth, with Ninjas having much more easily-sustained (action-wise) invisibility and scaling Sudden Strike damage that is hard for Swordsages to actually duplicate. It is also a lot easier to activate its precision damage for ranged warriors as a Ninja than for a Rogue, since flanking (which you can't do with ranged weaponry) is the only difference between Sudden Strike and Sneak Attack and Ninjas actually have built-in abilities for producing conditions for it.
That doesn't mean you aren't better off playing a Swordsage, but Ninja is workable with enough outside help. Swordsage levels on a primarily Ninja build (or just a few maneuvers taken as feats) improve their breadth of options quite a bit and improve Ninja features - Cloak of Shadows can effectively extend your number of daily Ghost Step uses by the number of encounters you enter, being nearly as good but as a renewable resource.- Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
- Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.