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    Bugbear in the Playground
     
    ninja_penguin's Avatar

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    Default Mutants and Masterminds 3rd Edition

    So I just have a couple questions regarding the new edition of M&M from Green Ronin. I was a minor fan of M&M 2nd, just never got into many games due to our group not really being a fan of the genre, and some bits I just didn't care for. It seems like 3rd edition has fixed some of those from what I've read, so I've been wanting to pick up 3rd edition, but I'm a little bit confused as to which book to pick up.

    I see that there's the DC Adventures Heroes handbook, and then there's an unreleased paperback of M&M 3rd edition when I looked it up on Amazon. Does this contain all of the same material? I'm leaning more toward a hardcover book in the event of both books having the same material for longer survivability, but if the DC adventures doesn't have full non-DC character creation available, I guess I'd pass.

    Anybody know anything about what I want if I'm mostly just looking to play/DM M&M 3rd in a rather generic setting?
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    Bugbear in the Playground
     
    Rappy's Avatar

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    Default Re: Mutants and Masterminds 3rd Edition

    Quote Originally Posted by ninja_penguin View Post
    Anybody know anything about what I want if I'm mostly just looking to play/DM M&M 3rd in a rather generic setting?
    I'd go with the M&M 3E rulebook, then. A good chunk of the DC Adventures Hero's Handbook is backstory and information on the DC Universe, and stats for some of the major (and a few less major) DC heroes and villains.
    LGBTitP

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    Troll in the Playground
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    Protecting my Horde (yes, I mean that kind)

    Default Re: Mutants and Masterminds 3rd Edition

    Quote Originally Posted by ninja_penguin View Post
    I see that there's the DC Adventures Heroes handbook, and then there's an unreleased paperback of M&M 3rd edition when I looked it up on Amazon. Does this contain all of the same material? I'm leaning more toward a hardcover book in the event of both books having the same material for longer survivability, but if the DC adventures doesn't have full non-DC character creation available, I guess I'd pass.
    Both books are identical rules wise, characters in DC Adventures and M&M 3E are exactly the same from a rules perspective. The only difference is the DCA is hardback and has DC specific examples and background.

    I will warn you though, the M&M 3E Heroes Handbook has no villains in the back, you need to wait for the GM Guide/Kit for those rules, or for the low price of $0.99 buy some fun villains (with HeroLab portfolio) from the Green Ronin online store.

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    Bugbear in the Playground
     
    J.Gellert's Avatar

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    Default Re: Mutants and Masterminds 3rd Edition

    Quote Originally Posted by Beleriphon View Post
    will warn you though, the M&M 3E Heroes Handbook has no villains in the back, you need to wait for the GM Guide/Kit for those rules, or for the low price of $0.99 buy some fun villains (with HeroLab portfolio) from the Green Ronin online store.
    Or you may browse through this interesting area of the M&M forums. Bunch of statted characters.

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