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Thread: Flaws for Link

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    GnomePirate

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    Default Flaws for Link

    What flaws would Link have?
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    Default Re: Flaws for Link

    Unable to speak
    Deep hatred of boxes, pots, and shrubs
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    Default Re: Flaws for Link

    Chicken phobia.
    Last edited by Weimann; 2011-02-10 at 10:58 AM.
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    Default Re: Flaws for Link

    Compulsion to pick up gemstones.

    Tendency to hit everything with his sword.

    A deep-seated hatred of fairies. HEY! LISTEN!!
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    Hey listen!

    EDIT: darn ninjas..
    Last edited by Triskavanski; 2011-02-10 at 10:58 AM.

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    Default Re: Flaws for Link

    paralysing fear of undead?

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    Default Re: Flaws for Link

    He feels the need to tumble at all times.
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    Default Re: Flaws for Link

    So, what do we have here?

    Obsession [Money]
    Addiction [Tumbling]
    Addiction [Stabbing Things]
    Phobia [Undead]
    Mute

    my my, he has quite a few flaws, eh?
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    Quote Originally Posted by shadow_archmagi View Post
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    Default Re: Flaws for Link

    Chicken Infested

    What? Its a real flaw!

    Isn't there a flaw for powerful nemesis or something like that?
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    Default Re: Flaws for Link

    So what in Hyrule are the feats he's getting from these?!

    Also:
    Obsession: Music
    Phobia: Gannon
    Uncommon-sense: Bombs (He holds onto lit bombs for far too long at a time )
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    Default Re: Flaws for Link

    He's got a rival, who also happens to be immortal ... that has to be worth a few disadvantage points.
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    Quote Originally Posted by flabort View Post
    So what in Hyrule are the feats he's getting from these?!

    Also:
    Obsession: Music
    Phobia: Gannon
    Uncommon-sense: Bombs (He holds onto lit bombs for far too long at a time )
    Link isn't incredibly afraid of Ganon in any of the games I've played. The mechanical effect of such a phobia might prevent a number of the games' stories from taking place. Also I don't know any player who routinely holds onto bombs for too long. That's a really dumb thing which players learn not to do, as opposed to a really dumb thing that players learn they should do, like breaking pots, cutting grass and tumbling excessively.
    Last edited by FMArthur; 2011-02-10 at 11:18 AM.
    • Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
    • Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.

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    Quote Originally Posted by flabort View Post
    So what in Hyrule are the feats he's getting from these?!
    Whirlwind attack
    Skill Focus: UMD
    Weapon focus: longsword
    Mounted Combat
    Grenadier
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    Did you just put a gear shift on a lightsaber?
    Redneck laser swords only work in manual.

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    Quote Originally Posted by FMArthur View Post
    Link isn't incredibly afraid of Ganon in any of the games I've played.
    Not Ganon. Gannon.

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    Quote Originally Posted by Darth Stabber View Post
    Whirlwind attack
    Skill Focus: UMD
    Weapon focus: longsword
    Mounted Combat
    Grenadier
    And, thank you, I've found some more feats he must have:
    Point Blank shot
    Spring attack
    Self-sufficient

    ...And prerequisites.
    Of course, not all of these have to be flaws. He gets a bonus feat for being human Hyrulian, and lets not forget class levels. I'm pretty sure he has Wild-shape Ranger and MoMF... (Majora's mask+Twilight Princess)
    Anywho, any more flaws we can tag on him?
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  17. - Top - End - #17
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    Default Re: Flaws for Link

    A lot of the things Link does in combat can be replicated with ToB maneuvers, so he could have Warblade levels to perform his his moves instead of like a dozen feats. I'm not sure if there is a Spin Attack maneuver, but it would actually fit the best because of the time he needs to spend between each one in most Zelda games which lines up with ToB classes' recovery mechanics. He's also got a couple of jumping attack things that I know Tiger Claw can do. His sidestepping is pretty easily just a 5ft step.

    But I really have no idea about the magic item use. He can use them all perfectly as soon as he gets them, except for the magical instruments. I think the items themselves are made for ease-of-use, instead of a special synergy with Link himself (the Master Sword is an exception).
    Last edited by FMArthur; 2011-02-10 at 11:34 AM.
    • Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
    • Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.

  18. - Top - End - #18
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    Iron heart has a spin manuever that hits not once, but twice.
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    Did you just put a gear shift on a lightsaber?
    Redneck laser swords only work in manual.

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    Quote Originally Posted by Darth Stabber View Post
    Weapon focus: longsword
    Weapon focus: boomerang
    Weapon focus: bomb
    Weapon focus: hookshot
    Weapon focus: longbow
    Weapon focus: wand
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    Quote Originally Posted by Darth Stabber View Post
    Iron heart has a spin manuever that hits not once, but twice.
    It's absolutely perfect, considering that the attack does double damage in every Zelda game I've ever played (it's seriously become an unbalanced part of his arsenal now that the swordfighting has gotten more intricate). It's 8th level, but I guess it really shouldn't be surprising, since it has also been a staple that Link always just happens to be the world's greatest swordsman despite living a simple village life up until adventure time.

    Is there a way he can knock foes back with it?

    edit: Guys, he's supposed to be a talented warrior. People with Weapon Focus feats represent the opposite. Enough with the Weapon Focus.
    Last edited by FMArthur; 2011-02-10 at 11:55 AM.
    • Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
    • Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.

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    Default Re: Flaws for Link

    Just cause he uses them now and again doesn't mean he needs weapon focus with them, though.

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    Compulsive Hoarder.

    Seriously, how much obscure crap does he end up with by the end of these games?
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    Default Re: Flaws for Link

    Don't forget complete inability to make Climb checks.
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    Default Re: Flaws for Link

    He's got Improvised Weapon Proficiency in rocks and Deku sticks.
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    Default Re: Flaws for Link

    If we're going by the original Zelda: Aquaphobic. Dude can't swim, and needs a ladder or raft to get across any body of water.

    Inability to break down locked doors.

    Pyromaniac. To find all the hidden passages, he basically has to burn down all of Hyrule with the Candle.

    Obsessive with the cardinal directions. He can't/won't attack anything diagonally.

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    Quote Originally Posted by Telonius View Post
    If we're going by the original Zelda: Aquaphobic. Dude can't swim, and needs a ladder or raft to get across any body of water.
    He just failed at swimming then. In most Zelda games he at least acquired the ability to swim via magic item if he didn't start with it. If this was the result of a phobia, the acquisition of these items wouldn't matter, and his ability to swim without items in recent games contradicts it entirely anyways.
    Last edited by FMArthur; 2011-02-10 at 12:22 PM.
    • Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
    • Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.

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    Default Re: Flaws for Link

    Key breaker. Cannot open a lock without breaking the key, even though the enemies are completely inept and always buy discount bundle keys and locks. (cept for master locks.)

    Also.. Ganananon!
    Last edited by Triskavanski; 2011-02-10 at 12:28 PM.

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    Default Re: Flaws for Link

    how is he unable to make climb checks?

    I do reckon he has the nameless flaw, no-one seems to know who he is despite the fact he wears teh legendery green tunic, stranger still everyone who does recignise it presumes its just a cheap ripoff and never suspects he is an actual hero.
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    Default Re: Flaws for Link

    On second thought - in the first game he uses his bow to fire rupees. Clearly the guy has no idea how a bow actually works
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    Quote Originally Posted by Kurald Galain View Post
    On second thought - in the first game he uses his bow to fire rupees. Clearly the guy has no idea how a bow actually works
    I always thought he affixed them to the bowshaft. Those rupees must have been sharp. (Probably had something to do with how easily Gannon was able to overwhelm Hyrule - if half your warriors cut their hands when trying to buy a burger you're not going to have an effective fighting force).

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