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Thread: Thrallherd 3.5
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2011-02-10, 02:46 PM (ISO 8601)
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Thrallherd 3.5
So my question here is this; you obviously get some thralls for free like leadership, however, do the things you charm/dominate become thralls as well? Or are they just charmed/dominated?
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2011-02-10, 03:13 PM (ISO 8601)
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Re: Thrallherd 3.5
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2011-02-10, 04:39 PM (ISO 8601)
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- Feb 2010
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- Indiana
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Re: Thrallherd 3.5
OK here's another. How do you keep your ever growing herd of thralls from becoming a problem? You can't always have hundreds of people following you around. What do you do with them?
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2011-02-10, 04:48 PM (ISO 8601)
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- Dec 2010
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2011-02-10, 04:49 PM (ISO 8601)
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- Jun 2010
Re: Thrallherd 3.5
Avatar by zimmerwald1915
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Current characters: None, looking for a game.
Homebrew!
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2011-02-10, 04:53 PM (ISO 8601)
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- Feb 2010
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- Finland
Re: Thrallherd 3.5
Given that most thralls you can have is two, it's not a huge problem, even if your DM won't let you buy a family ticket.
Believers, on the other hand… Well, unless you need them, you can just set them to burninate the countryside. Or have them stage protests for "democracy" in a smallish town.Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2011-02-10, 05:20 PM (ISO 8601)
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- Mar 2010
Re: Thrallherd 3.5
Believers are good as body doubles Make a habit of wearing a full-body cloak and face mask, and get your believers identical versions of the same. Be legion.
Actually, I use believers as a free work force. If I want a fortress to house us all in a few days, for example, having hundreds of people working on chopping down trees and setting up a palisade is a good way of doing it without being flashy.
Lastly, you can also have a necromancer turn them into zombies for double the fun.
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2011-02-10, 05:26 PM (ISO 8601)
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- Aug 2010
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Re: Thrallherd 3.5
and because whenever your believers and thralls die you get new ones within 24 hours, you essentially have an unlimited way to not only keep your necromancer supplied with bodies, but then you both have an army (Small and wimpy though it may be)
Very nice . I'll have to convince one of my fellow players to make a thrallherdLast edited by Halae; 2011-02-10 at 05:26 PM.
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Awesome avatar by the wondrous Kurien.
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2011-02-10, 05:28 PM (ISO 8601)
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- Feb 2010
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- Finland
Re: Thrallherd 3.5
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2011-02-10, 05:32 PM (ISO 8601)
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- Oct 2008
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- Freljord
Re: Thrallherd 3.5
Homebrewer's Signature | Avatar by Strawberries
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2011-02-10, 05:33 PM (ISO 8601)
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- Jun 2008
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- England
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Re: Thrallherd 3.5
I consider Believers to act as Fanatical on the Diplomacy scale, so have them either maintain your stronghold or just wander around telling everyone they come across how wonderful you are. If some get killed you just get new ones anyway. Or just walk with them in close proximity & use them as armour
Very tough to come up with ideas for a Good aligned Thrallherd.Last edited by Kobold-Bard; 2011-02-10 at 05:34 PM.
Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
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2011-02-10, 05:54 PM (ISO 8601)
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- Mar 2010
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2011-02-10, 06:02 PM (ISO 8601)
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- Aug 2010
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Re: Thrallherd 3.5
A friend of mine once layed a thrallherd who didn't even want pychic powers, but because of all the trouble we got into they were his best bet. he angsted over the mindless (in that campaign, anyways) thralls and believers, but decided to make good use of them in the end
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Awesome avatar by the wondrous Kurien.
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2011-02-10, 06:15 PM (ISO 8601)
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- Oct 2008
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- Freljord
Re: Thrallherd 3.5
Homebrewer's Signature | Avatar by Strawberries
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2011-02-10, 06:17 PM (ISO 8601)
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- Jun 2008
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Re: Thrallherd 3.5
Last edited by Kobold-Bard; 2011-02-10 at 06:18 PM.
Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
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2011-02-11, 12:02 AM (ISO 8601)
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- Feb 2010
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- Indiana
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Re: Thrallherd 3.5
I have no intention of being good. At most neutral. So far the ideas that have been suggested are excellent. Having a free fortress would be awesome, and it would really be free because you see Mr. King, you're mind belongs to me, and you supply me with the money.
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2011-02-11, 02:43 AM (ISO 8601)
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- Aug 2010
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Re: Thrallherd 3.5
in many cases the DM would put the Kaibosh on the quickly I'm afraid. Thralls and Believers only come from those who would follow another person anyways (as it's a psychic resonance rather than outright mind control) and monarchs will generally have some form of protection against this sort of deal, to protect the sanctity of their kingdom
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Awesome avatar by the wondrous Kurien.
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2011-02-11, 03:02 AM (ISO 8601)
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- Mar 2010
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2011-02-11, 03:13 AM (ISO 8601)
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Re: Thrallherd 3.5
Last edited by Halae; 2011-02-11 at 03:13 AM.
If You need me to post somewhere, drop me a message, please
Awesome avatar by the wondrous Kurien.
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2011-02-11, 11:21 AM (ISO 8601)
- Join Date
- Dec 2010
Re: Thrallherd 3.5
When you DM, how much control do you allow the players to have over what types of Thralls and Believers they get? Leadership says it can allow you to attract a specific race/class/alignment. Thrallherd doesn't have this specific language, but our group always assumed something similar.
However I'm pretty sure that were I to DM, I wouldn't allow a player to get a horde of summoners as all of their believers.
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2011-02-11, 11:27 AM (ISO 8601)
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- Jun 2008
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- England
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Re: Thrallherd 3.5
Thrallherding is an unconcious act, they no control over their Believers (Thralls they get to choose a least the race & concept of (arcane caster, swordsman, Druid etc.) buy not the exact details), Believers are whoever is nearby, often with their bemused families/employers in tow.
Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
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2011-02-11, 11:34 AM (ISO 8601)
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Re: Thrallherd 3.5
Lol who says I'd turn the king into a Thrall/Believer? I'd just dominate/mindswitch the poor sod.
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2011-02-11, 01:35 PM (ISO 8601)
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- Mar 2009
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- The Greyverse
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2011-02-11, 02:00 PM (ISO 8601)
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- Sep 2008
Re: Thrallherd 3.5
Last edited by Ravens_cry; 2011-02-11 at 03:21 PM.