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  1. - Top - End - #121
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    tongue Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    Quote Originally Posted by LOTRfan View Post
    After careful consideration, I have decided to prematurely end this little project. This is mainly because I was recently introduced to FATAL, which is obviously a superior game to D&D in every way.



    Please don't heart me! Seriously, though, the update may be a bit late. It'll be up by noon tomorrow, at the latest. Sorry...
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    But as we've agreed, sometimes the real power was the friends we made along the way, including the DM. I wish I could go on more articulate rants about how I'm grateful for DMs putting in the effort on a hard job even when it isn't perfect.

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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    Oh, I dunno. Let's Read: FATAL could be hilarious. Not exactly board-safe, but hilarious.
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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    Happy 1st of april, LOTRfan. Happy 1st of april.
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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    Quote Originally Posted by Savannah View Post
    Oh, I dunno. Let's Read: FATAL could be hilarious. Not exactly board-safe, but hilarious.
    I know someone on the TvTropes boards attempted a step-by-step character generation/read through.

    I think his brain ejected itself out of his eye sockets somewhere around the 27th post.
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  5. - Top - End - #125
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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    Quote Originally Posted by unosarta View Post
    Don't joke about that kind of stuff, LOTRfan.
    Sorry...

    Quote Originally Posted by unosarta View Post
    Rather unfortunately, the Bone Naga Bone Naga turns out to basically just be... a Bone Naga. Seriously. None of the ability stack, except maybe the Poison (which I want corroboration on, so I didn't include it.)

    Here it is:

    Bone Naga Bone Naga
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    Large Undead
    HD 15d12 (97 hp)
    Speed 40 ft. (8 squares)
    Init: +5
    AC 16; touch 10; flat-footed 15 (-1 Size, +1 Dex, +6 Nat)
    BAB +7; Grp +14
    Attack Sting +9 melee (2d4+3, Poison), or Bite +4 melee (1d4+1, Poison)
    Full-Attack Sting +9 melee (2d4+3, Poison) and Bite +4 melee (1d4+1, Poison)
    Space 5 (coiled) ft.; Reach 10 ft.
    Special Attacks Poison, Spells
    Special Qualities Detect Thoughts, Guarded Thoughts, Immunities, SR 23, Telepathy, Undead Traits, DR 5/bludgeoning
    Saves Fort +5 Ref +8 Will +11
    Abilities Str 16, Dex 13, Con --, Int 16,
    Wis 15, Cha 17
    Skills Bluff +12, Concentration +14, Diplomacy +7, Hide +11, Intimidate +12, Listen +12, Sense Motive +8, Spellcraft +14, Spot +12.
    Feats Alertness, Combat Casting, Dodge, Improved Initiative, Lightning Reflexes, Metamagic Feat (any one), Spell Focus (any one school).
    Environment Temperate and Warm land, and underground
    Organization Solitary
    Challenge Rating 12
    Treasure None
    Alignment Always lawful evil
    Advancement: 16-21 HD (Large); 22-45 (Huge)

    Combat

    Poison (Ex): Bite: Initial 1d4 Strength, Secondary 1d4 Strength. Fortitude save DC 17 to avoid effects. Sting: Initial 1d4 Con, Secondary 1d4 Con. Fortitude save DC 17.

    Spells: Casts as a 14th level sorcerer. Spells known: 9/5/5/4/4/3/2/1. Spells per day: 6/7/7/7/6/6/5/3. Save DC is 13+Spell level.

    Detect Thoughts (Su): Constant effect, as the Spell. Caster level 14, save DC 15.

    Guarded Thoughts (Ex): Immune to mind-reading.

    Immunities (Ex): Immune to cold, half damage from piercing weapons.

    Telepathy (Su): Can communicate telepathically with any creature within 250 feet that speaks a language.

    Undead Traits: See SRD.
    Yeah, that pretty much is a bone naga. Oh, well....

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    Quote Originally Posted by Savannah View Post
    Oh, I dunno. Let's Read: FATAL could be hilarious. Not exactly board-safe, but hilarious.
    I dunno, that sounds mostly creepy than anything else....

    Quote Originally Posted by flabort View Post
    Happy 1st of april, LOTRfan. Happy 1st of april.
    Happy April Fools Day to you, too!

    Quote Originally Posted by Sarco_Phage View Post
    I know someone on the TvTropes boards attempted a step-by-step character generation/read through.

    I think his brain ejected itself out of his eye sockets somewhere around the 27th post.
    Last edited by LOTRfan; 2011-04-02 at 08:46 AM.
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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    Quote Originally Posted by LOTRfan View Post
    Sorry...
    It's okay... this time. >_>

    Quote Originally Posted by LOTRfan View Post
    Yeah, that pretty much is a bone naga. Oh, well....
    Well, if the poisons stack, it could be okay. If not, meh.
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    NOTHING is simple. NO EXCEPTIONS. No, not even that.

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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    Hmm. Maybe they did remember about the original when they made the template, and specifically made it so that there is exactly no change when applied?

    Nah. That's a bit far fetched.
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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    Quote Originally Posted by flabort View Post
    Hmm. Maybe they did remember about the original when they made the template, and specifically made it so that there is exactly no change when applied?

    Nah. That's a bit far fetched.
    Either they remembered it, which seems stupid, the concept of a Bone Naga is common, and they decided to just give it the same abilities. The exact same abilities.
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    Quote Originally Posted by Lix Lorn View Post
    NOTHING is simple. NO EXCEPTIONS. No, not even that.

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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    Braxat

    Man, that thing is ugly. Its fitting, since these nasty monstrous humanoids are nocturnal cannibals more akin to animals than humanoids. Their favored prey? Intelligent humanoids. They don't just kill them, either; their slowly torture them, for hours upon hours at a time. Sounds like a nice guy.

    These hulks might not appear so, but they are reptilian, and (when upright, at least) easily achieve a height of 15 ft. These things hulk over most giants (weird, I've never realized how short the core giants were. I should use 'em more often). It appears more like a rhino-beetle hybrid than a reptile, though.

    They respect no one, and cannot stand any authority at all. Why are they neutral evil, instead of chaotic evil? These beasts are "psionic" in nature, but like most early 3.0 beasts, the "psi-like abilities" are just refluffed spell-like abilities. I'm actually considering making an updated Braxat over in the homebrew section, similar to how the Couatl and Illithid got the update in the XPH.

    These things are so tough, a small group of them are capable of exterminating entire settlements each year. Survivors usually tend to band together to eliminate the threat (plot hooks, anyone?). Some experienced adventurers hunt Braxats for sport, but their cunning, ability to disable traps, and their raw strength means that most of these hunts end in the Braxat's favor.

    Braxats relish the chance to give pain. They have a waste cold breath weapon (yet oddly no cold subtype), and often use their telepathy (which extends a mile!) to taunt enemies. In Braxat society, men and women are equal. Leaders are expected to prove annually why they are the best leaders. Braxat young are able combatants early in childhood, and adopt their warbands as a second family.

    Warband life is very rigid. Hostility between bandmates is strictly forbidden, and cooperation between all members is necessary for survival. Killing a bandmate is a death sentence for the guilty party and his/her family. I guess that explains why they are not chaotic.

    Challenge Rating? Currently, it is listed as a 9. That makes sense (to me, at least), since it is a very deadly combatant. It mixes the cunning and magical power of a minor spellcaster to that of a hulking brutish barbarian. Upon doing the math, that is correct.

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    95 divided by 5 (10 HD): 19
    Armor Class: 18 (+1)
    Special Attacks: Breath Weapon, Mindblast, "psionics", spell-like abilities (+5)
    Special Qualities: Darkvision 60 ft., Damage Reduction 10/Magic, telepathy. (+2)
    Bonus Feats: Combat Expertise, Power Attack (+1)
    28 divided by 3: 9.333
    End Result: CR 9
    Last edited by LOTRfan; 2011-04-04 at 07:38 PM.
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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    Wow. Not only does that CR seem close to appropriate, those look like fairly interesting combatants, with a nice little setup and background! *makes note to use these*
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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    You say that it's CR 9, but a the end of the spoiler block you say it's cr 5.
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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    In the end result area you wrote CR5.

    Also great work.

    Edit: Ninja'd
    Last edited by Milo v3; 2011-04-04 at 07:18 PM.
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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    Quote Originally Posted by IthilanorStPete View Post
    Wow. Not only does that CR seem close to appropriate, those look like fairly interesting combatants, with a nice little setup and background! *makes note to use these*
    I think it is one of my favorites so far.

    Quote Originally Posted by Tavar View Post
    You say that it's CR 9, but a the end of the spoiler block you say it's cr 5.
    Oops, I better fix that.
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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    That thing would be a nice boss fight for an E6 party, I suppose. Enough abilities and melee capability to keep the party on their toes. Also? DR.
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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    I found a more reptilian picture of the Braxat, as well.

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    From the 4e Dark Sun.
    Last edited by LOTRfan; 2011-04-04 at 07:41 PM.
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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    Oh, that second picture's much better. I never paid much attention to the braxat because I hate the picture in the MM so much (yeah, a monster's picture contributes quite a bit to my overall "how awesome is this monster" assessment ). Apparently I need to look at them again....
    Last edited by Savannah; 2011-04-04 at 07:55 PM.
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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    I can't wait until you get to the elemental wyrds. Those guys almost ruined my campaign twice. Once when the players fought one at "appropriate" level for their CR and almost got TPKed hard, and then again when the player's got access to Shapechange and spent almost every fight in elemental wyrd form and abusing their amazing abilities to the max. I hate those things.

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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    The brat-attack still looks mostly like a rhino to me and not very reptilian, but it is still better than the T. Baxa illustration. Poor pictures kill more monsters dead than adventuring parties. It's a shame.

    I don't like this monster because it seems like a haphazard hybrid of random scary crap that doesn't mesh well (psychic rhino barfing Slurpee, whut?) It seems a little bit like an uglier, less competent dragon.

    Still better than boggles.
    Quote Originally Posted by No brains View Post
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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    Quote Originally Posted by flabort View Post
    You can still play ashrats smarter than 'attack and die'. They are attracted to fires, right? why? Defense from exterminators!

    *snip*

    So tucker's kobolds is not a completely invalid comment with these guys, even with their animal intelligence.
    Quote Originally Posted by Runestar View Post
    I think that would entail an ad-hoc xp bonus for favourable terrain. I should not have to go out of my way to customize the battleground to the ashrat's advantage just so it can prove a decent challenge to the party.

    Heck, I can simulate an ashrat for just cr1/4 (housecat with soulmelds via flaws, netting 10-ft flight, 1d6 ranged touch attack and a cr1 familiar).
    A little late to the party, but I wanted to point out that you don't really have to go out of your way to do the Tucker's Kobolds Ashrats thing.

    Where do you normally find rats? On farms.

    What else do you find on farms? Hay, grain, and large fields of grain.

    Yuck yuck. In all seriousness, taking a monster a few CR short of the party and giving them a terrain advantage or the like is a good way to add variety to the possible encounters, so long as you don't go berserk.

    On topic, I'm finding a lot of these monsters to be pretty cool if horribly unbalanced. The Ashrat, Automation, Avolakia, Bone Naga, and Braxat could all make for interesting encounters/plots.

    The Banshee is a bit of a let down, though. It'd be cooler if its wail meant you would take a penalty on one future fortitude/reflex/will save, skill check, or attempt to stabilize within the week, at the DM's discretion. It'd go better with the real legend and mean that a Banshee would be an unsettling sight for any player, foretelling doom.

    The Bone Naga in particular are cool looking, and it'd actually be kind of intimidating to stumble upon if the DM was careful not to enlighten you as to what exactly it was. A slithering serpent made of bones, with red eyes gleaming with hate.

    The bee people could make some interesting plot hooks- needing to retrieve a magical item they stole from the city, or trying to negotiate with them to prevent a settlement from being pushed into the harsh wilderness.

    Oh, and the Asperi would make an awesome mount.
    Last edited by UserShadow7989; 2011-04-05 at 05:19 PM.
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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    Quote Originally Posted by Savannah View Post
    Oh, that second picture's much better. I never paid much attention to the braxat because I hate the picture in the MM so much (yeah, a monster's picture contributes quite a bit to my overall "how awesome is this monster" assessment ). Apparently I need to look at them again....
    Me too! I wasn't even aware of the Derro until about a year ago, because there was no picture in the Monster Manual (plus, its sandwiched between Demons and Devils, a takes up less than a page).

    I find that I judge monsters that have decent pictures (or no picture, so I just have the stats to rely on) better than those with lousy pictures. Thats why I am dreading Friday's update, the Breath Drinker... On the bright side, though, the Bronze serpent is also part of the next update.

    Quote Originally Posted by Talakeal View Post
    I can't wait until you get to the elemental wyrds. Those guys almost ruined my campaign twice. Once when the players fought one at "appropriate" level for their CR and almost got TPKed hard, and then again when the player's got access to Shapechange and spent almost every fight in elemental wyrd form and abusing their amazing abilities to the max. I hate those things.
    That'll definitely be fun. I've got a while to go, though (it seems that half the book has a focus on Monsters A-D).

    Quote Originally Posted by No brains View Post
    The brat-attack still looks mostly like a rhino to me and not very reptilian, but it is still better than the T. Baxa illustration. Poor pictures kill more monsters dead than adventuring parties. It's a shame.
    I see where you are coming from (it has the massive horn and exoskeleton, after all), but it just screams reptilian to me. It could just be because I'm weird, though.

    Quote Originally Posted by No brains View Post
    I don't like this monster because it seems like a haphazard hybrid of random scary crap that doesn't mesh well (psychic rhino barfing Slurpee, whut?)
    If it makes you feel any better, according to the original Dark Sun fluff, that is exactly what it is meant to be. It, like many of the bizarre monstrous races of Athas, is an artificial creation of the Pristine Tower.

    As for Usershadow, I agree with most of your judgements.

    I'm going to include a Psionic variant of the Braxat in the monster entry, because it is a shame it didn't get updated in XPH.
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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    This is a very cool thread; kudos to its creator. I'll be sure to keep following your work here! :)

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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    I actually prefer the older Braxat. Mostly because it looks more lizard-like than the Rhino one.
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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    Quote Originally Posted by IthilanorStPete View Post
    Wow. Not only does that CR seem close to appropriate, those look like fairly interesting combatants, with a nice little setup and background! *makes note to use these*
    as misjudged as the CR of MM2 is, my DM uses it a lot anyway, and if nothing else it usually makes for some interesting encounters.
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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    Quote Originally Posted by Talakeal View Post
    I can't wait until you get to the elemental wyrds. Those guys almost ruined my campaign twice. Once when the players fought one at "appropriate" level for their CR and almost got TPKed hard, and then again when the player's got access to Shapechange and spent almost every fight in elemental wyrd form and abusing their amazing abilities to the max. I hate those things.
    That's because you aren't supposed to fight them.
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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    Quote Originally Posted by Darklord Xavez View Post
    That's because you aren't supposed to fight them.
    -X
    You mean like the Angels?

    The Solars have more abilities than any other low CR 20s that I am aware of.
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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    Overpowered is overpowered. If they players don't get abused by the monster, they will abuse it themselves.

    You know what would be a fun counter to the fire rat? Extinguisher cat. They hopped plains to pursue their prey and domesticated themselves to the welcoming humans.
    Quote Originally Posted by No brains View Post
    But as we've agreed, sometimes the real power was the friends we made along the way, including the DM. I wish I could go on more articulate rants about how I'm grateful for DMs putting in the effort on a hard job even when it isn't perfect.

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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    I got MM2 today and now that I've read this thread I'm going to refraim from using any Monsters that haven't had their CR's Evaluated.

    This is really going to help.
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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    Quote Originally Posted by Milo v3 View Post
    I got MM2 today and now that I've read this thread I'm going to refraim from using any Monsters that haven't had their CR's Evaluated.

    This is really going to help.
    You're going to have to wait a while for most of the content. We're not exactly running along at Mach 2 here.

    But, yes, this is useful, and the whole point is to use more correct CRs.
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  29. - Top - End - #149
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    LOTRfan's Avatar

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    Oct 2009

    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    Yeah, its funny how quickly the pacing goes from "Monday and Friday" to "whenever I can update, usually on Monday."

    I'm glad to see that someone will be making good use of this, though. I highly recommend the Braxat and the Automatons. They are my favorite reviewed so far (but, then again, we haven't gotten to the dinosaurs, yet).

    Speaking of updates, on will be up later today.
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    Let's Read the Monster Manual II!

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  30. - Top - End - #150
    Firbolg in the Playground
     
    Milo v3's Avatar

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    Aug 2010
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    Default Re: That's ONLY CR 9??? Let's Read: The Monster Manual II

    I've already got a Adventure Ready for the Automatons. But I'm not going to send a Braxat at them (Yet ), as their only level one and next session will be the second in my campaign.
    I can't wait for the dinosaurs either. My favourite Dino "The Ankylosaur" is amoung the Dinosaurs in this book.
    Last edited by Milo v3; 2011-04-11 at 06:09 PM.
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