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  1. - Top - End - #1
    Barbarian in the Playground
     
    OrcBarbarianGuy

    Join Date
    Dec 2009
    Gender
    Male

    Default Max Jump Height[3.0 vs. 3.5]?

    Could someone point me at the rule in 3.5 that limits how high any given character can jump, regardless of their actual check? I've looked everywhere and can't find any such limit, and not having to take a feat would help me greatly.

    It was in 3.0, given the existence of a feat in Savage Species that removes it, but I can't find anything in the PHB for 3.5.

    Also, how, if it existed, would such a limit interact with Leaping Dragon Stance as written?

    tl;dr: Max jump height: wtf?

  2. - Top - End - #2
    Firbolg in the Playground
    Join Date
    Nov 2009
    Location
    UK
    Gender
    Male

    Default Re: Max Jump Height[3.0 vs. 3.5]?

    I know of no maximum in 3.5.

  3. - Top - End - #3
    Titan in the Playground
    Join Date
    Aug 2007
    Gender
    Male

    Default Re: Max Jump Height[3.0 vs. 3.5]?

    In 3.0 you couldn't jump farther than your speed while in 3.5 you may spend multiple rounds in the air. The limit was removed.
    So you never have to interrupt a game to look up a rule again:
    My 3.5e Rules Cheat Sheets: Normal, With Consolidated Skill System
    TOGC's 3.5e Spell/etc Cards: rpgnow / drivethru rpg
    Utilities: Magic Item Shop Generator (Req. MS Excel), Balanced Low Magic Item System
    Printable Cardstock Dungeon Tiles and other terrain stuff (100 MB)

  4. - Top - End - #4
    Barbarian in the Playground
     
    AssassinGuy

    Join Date
    Jan 2011
    Location
    St. Paul, MN
    Gender
    Male

    Default Re: Max Jump Height[3.0 vs. 3.5]?

    In 3.5 you can jump so high that you will die if you don't have a slow fall effect.

  5. - Top - End - #5
    Titan in the Playground
     
    Greenish's Avatar

    Join Date
    Feb 2010
    Location
    Finland

    Default Re: Max Jump Height[3.0 vs. 3.5]?

    Quote Originally Posted by Aemoh87 View Post
    In 3.5 you can jump so high that you will die if you don't have a slow fall effect.
    Ignoring falling damage is only DC 100 Tumble check.
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    I define [optimization] as "the process by which one attains a build meeting all mechanical and characterization goals set out by the creator prior to its creation."
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  6. - Top - End - #6
    Troll in the Playground
     
    NecromancerGirl

    Join Date
    Nov 2008
    Location
    Bristol, UK

    Default Re: Max Jump Height[3.0 vs. 3.5]?

    Quote Originally Posted by ericgrau View Post
    In 3.0 you couldn't jump farther than your speed while in 3.5 you may spend multiple rounds in the air. The limit was removed.
    No, you're confusing it with 4e.

    In 3.0 you had a fixed limit on how far you could jump, which depended on your height. The effect of speed was to change how far you end up jumping with a given check result, and jumping counted against movement normally (the same way it does in 3.5).

    That's all the rules stipulated -- there weren't any rules for ending the round in mid-air, but that was because the designers simply didn't think of it.

    In 3.5, there is no maximum jumping distance -- there's actually a thread somewhere which explains how you can jump and end up in the air for several minutes before landing.
    Last edited by lesser_minion; 2011-02-14 at 12:14 PM.

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