New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 3 of 3
  1. - Top - End - #1
    Ogre in the Playground
     
    Mulletmanalive's Avatar

    Join Date
    Jul 2009
    Location
    WOTC ≱ my opinion

    Default [3.5] Musings on dobule power template

    We all know that CR isn't strictly speaking, scalar. Hence, i'm wondering what the CR increase would be found in the following template [in the quick and dirty form it's written up, i'm hoping to use it for dire animals].
    • Double hit points and hit dice
    • Double attack bonus and damage dice/bonuses
    • Increase size by two categories; apply size mods to attack and AC
    • Double natural armour
    • Double DCs and subtract 10
    • Double skill modifiers and subtract 5


    Total time spent, 8 minutes, CR increase, what?
    Mine is not so much a Peter Pan Complex as a Peter Pan Doom Fortress and Underground LairTM!
    Fae-o-matic Want a fae from folklore stated? Give me the lore and I'll do it for you!
    Le Cirque Funeste Evil Fairy Circus! Ray Bradbury, refined down to snortable powder!

  2. - Top - End - #2
    Eldritch Horror in the Playground Moderator
    Join Date
    Feb 2005
    Gender
    Male

    Default Re: [3.5] Musings on dobule power template

    It'd have to scale based on the HD of the creature you were applying it to. The higher the base CR, the bigger the increase, because you're getting more out of it.

  3. - Top - End - #3
    Troll in the Playground
    Join Date
    Apr 2008
    Location
    USA
    Gender
    Intersex

    Default Re: [3.5] Musings on dobule power template

    +50% CR? Not quite sure. It's going to be usually stronger than +2 though (double hit points and damage (or actions) would be +2; all the other stuff is more of a boost)
    ze/zir | she/her

    Omnia Vincit Amor

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •