New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 1 of 2 12 LastLast
Results 1 to 30 of 41
  1. - Top - End - #1
    Barbarian in the Playground
    Join Date
    Oct 2009
    Location
    Redmond, WA
    Gender
    Male

    Default Optimizing the Gelatinous Cube

    I was reading through this, and came up with the rather silly idea of having a Celestial Cube(Instead of a fiendish one) take Vow of Poverty and become the ultimate evildoer eating machine. So what is the best way we can optimize a cube to ingest as many fiends and undead as possible?

  2. - Top - End - #2
    Titan in the Playground
     
    Lizardfolk

    Join Date
    Oct 2010
    Gender
    Male

    Default Re: Optimizing the Gelatinous Cube

    Give it levels in monk and let is make unarmed strikes :D Because of its size it will do a fair amount of damage and its tremendous HD would get a bonus from the monks wisdom AC (if you can get it wisdom).
    Quote Originally Posted by The Glyphstone View Post
    Vibranium: If it was on the periodic table, its chemical symbol would be "Bs".

  3. - Top - End - #3
    Titan in the Playground
     
    Zaydos's Avatar

    Join Date
    Aug 2009
    Location
    Erutnevda

    Default Re: Optimizing the Gelatinous Cube

    You need to find a way to deal Good damage if you want it to eat fiends proper... and unfortunately the only one I can think of with VoP requires 15 Charisma.
    Peanut Half-Dragon Necromancer by Kurien.

    Current Projects:

    Group: The Harrowing Halloween Harvest of Horror Part 2

    Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.

    Old: My homebrew (updated 9/9)

  4. - Top - End - #4
    Ogre in the Playground
     
    BlackDragon

    Join Date
    Jun 2010
    Location
    Durham
    Gender
    Male

    Default Re: Optimizing the Gelatinous Cube

    Well the cube should get +3Charisma.
    Why

    Have you not noticed the tremendous amount of 'Half-Dragon, Gelantinous Cubes'
    Check Out
    Check out my youtube channel just click here and enjoy?

    Spoiler
    Show
    Quote Originally Posted by Miscast_Mage View Post
    You're a frickin' ninja below me, too!? You got mad skills, Vknight.
    Quote Originally Posted by Arbane View Post
    Rogue vs. Dog. (The new Cat vs. Commoner, only not amusing!)
    Quote Originally Posted by Jay R View Post
    You are making the assumption of rational planning. After 37 years of dungeon crawling, I still have zero evidence that the average dungeon was designed by the sane.
    "Sleep is optional, just ask Vknight" Someone I Forget but thanks... I don't

  5. - Top - End - #5
    Colossus in the Playground
     
    Eldan's Avatar

    Join Date
    Jan 2007
    Location
    Switzerland
    Gender
    Male

    Default Re: Optimizing the Gelatinous Cube

    First off, you start with giving it levels in Totemist. Then, bind a totem that gives you claw attacks or arms.
    Resident Vancian Apologist

  6. - Top - End - #6
    Ettin in the Playground
     
    Eurus's Avatar

    Join Date
    Apr 2008
    Gender
    Male

    Default Re: Optimizing the Gelatinous Cube

    Quote Originally Posted by Eldan View Post
    First off, you start with giving it levels in Totemist. Then, bind a totem that gives you claw attacks or arms.
    A celestial gelatinous cube totemist with Girallon Arms and Vow of Poverty. That's an... interesting mental image.

  7. - Top - End - #7
    Colossus in the Playground
     
    Eldan's Avatar

    Join Date
    Jan 2007
    Location
    Switzerland
    Gender
    Male

    Default Re: Optimizing the Gelatinous Cube

    Actually, thinking about it now...

    Must you have a slot/body part in order to meld something to it?
    Resident Vancian Apologist

  8. - Top - End - #8
    Ettin in the Playground
     
    Eurus's Avatar

    Join Date
    Apr 2008
    Gender
    Male

    Default Re: Optimizing the Gelatinous Cube

    Quote Originally Posted by Eldan View Post
    Actually, thinking about it now...

    Must you have a slot/body part in order to meld something to it?
    I, uh. Have no idea, actually. I don't believe Magic of Incarnum mentions anything about it. Looking at it logically, I would guess that it probably can't access any chakra whose bind would occupy a magic item slot that it can't normally use. So no Hands chakra binds for armless creatures, etc. But that's just a guess.

  9. - Top - End - #9
    Titan in the Playground
     
    Zaydos's Avatar

    Join Date
    Aug 2009
    Location
    Erutnevda

    Default Re: Optimizing the Gelatinous Cube

    Quote Originally Posted by Eldan View Post
    Actually, thinking about it now...

    Must you have a slot/body part in order to meld something to it?
    Unfortunately.
    Peanut Half-Dragon Necromancer by Kurien.

    Current Projects:

    Group: The Harrowing Halloween Harvest of Horror Part 2

    Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.

    Old: My homebrew (updated 9/9)

  10. - Top - End - #10
    Firbolg in the Playground
     
    NecromancerGuy

    Join Date
    Dec 2006

    Default Re: Optimizing the Gelatinous Cube

    Nobody's suggested Oozemaster yet for a Gelatinous Cube? For shame!
    Iron Chef in the Playground veteran since Round IV. Play as me!


    Spoiler
    Show

  11. - Top - End - #11
    Ettin in the Playground
     
    SurlySeraph's Avatar

    Join Date
    May 2007
    Location
    Department of Smiting
    Gender
    Male

    Default Re: Optimizing the Gelatinous Cube

    I'd start with Invisible Fist Monk 2, to make it easier for people to walk into it.
    Fist of the Forest for unarmed strike progression and Con to AC would be great.
    Maybe Kensai, I forget whether VoP is compatible with Kensai or not. But you can't tell me that a Gelatinous Cube wearing a hakimachi and serenely announcing that it is the perfect weapon before flinging its +1 Throwing Holy Axiomatic Self at you isn't awesome.
    If we don't massively increase its Wisdom, Steadfast Determination is a real good idea.
    Work on raising Con a lot to increase its Paralysis DC, and Str to raise its Engulf DC.

    Quote Originally Posted by Zaydos View Post
    Unfortunately.
    Pseudopods count as every body slot and I will keep saying this over and over even if I am proven wrong because Gelatinous Cube Totemist!

    Quote Originally Posted by Amphetryon View Post
    Nobody's suggested Oozemaster yet for a Gelatinous Cube? For shame!
    We... we put gelatinous cubes on your gelatinous cubes so you can engulf evildoers while you engulf evildoers?
    Quote Originally Posted by Thespianus View Post
    I fail to see how "No, that guy is too fat to be hurt by your fire" would make sense.

  12. - Top - End - #12
    Barbarian in the Playground
    Join Date
    Oct 2009
    Location
    Redmond, WA
    Gender
    Male

    Default Re: Optimizing the Gelatinous Cube

    Quote Originally Posted by SurlySeraph View Post
    Fist of the Forest for unarmed strike progression and Con to AC would be great.
    Omg... yes.... so much yes... That's a raw +13 to AC without even increasing it's CON score.

  13. - Top - End - #13
    Ettin in the Playground
     
    Ajadea's Avatar

    Join Date
    Jun 2010
    Location
    Not Here

    Default Re: Optimizing the Gelatinous Cube

    Bizarrely, by RAW, you can add the Fiendish Template to an ooze, but you can't add the Celestial Template to one. So this technically isn't entirely legal, but who cares? It's awesome!

    Draconic Creature Template adds +2 Str, +2 Con, +2 Cha. That's basically all the important stats right there.

    Adding that, I think the creature becomes:

    Spoiler
    Show
    Size/Type: Large Ooze (dragonblood, extraplanar)
    Hit Dice: 4d10+36 (60 hp)
    Initiative: -5
    Speed: 15 ft. (3 squares)
    Armor Class: 5 (-1 size, -5 Dex, +1 natural), touch 4, flat-footed 5
    Base Attack/Grapple: +3/+7
    Attack: Slam +3 melee (1d6+1 plus 1d6 acid) or claw +3 melee (1d6+1 plus 1d6 acid)
    Full Attack: Slam +3 melee (1d6+1 plus 1d6 acid) and 2 claws +1 melee (1d6+1 plus 1d6 acid)
    Space/Reach: 10 ft./5 ft.
    Special Attacks: Acid, engulf, paralysis, smite evil 1/day
    Special Qualities: Blindsight 60 ft, DR 5/magic, darkvision 60 ft, lowlight vision, immunity to electricity, ooze traits, resist acid and cold 5, spell resistance 9, transparent
    Saves: Fort +9, Ref -4, Will -4
    Abilities: Str 12, Dex 1, Con 28, Int 3, Wis 1, Cha 3
    Skills: 4 Skill Points, arrange as desired, +2 racial bonus to Intimidate and Spot
    Feats: Get two (the example Celestial Draconic Cube has Multiattack and Improved Natural Attack (claws))
    Environment: Underground
    Organization: Solitary
    Challenge Rating: 6
    Treasure: 1/10th coins, 50% goods (no nonmetal or nonstone), 50% items (no nonmetal or nonstone)
    Alignment: Always good (any)
    Advancement: 5-12 HD (Large); 13-24 HD (Huge)
    Level Adjustment: —


    Yeah. Automatic claws, regardless of if the creature has arms. I think it's funny, personally.
    Last edited by Ajadea; 2011-02-15 at 12:48 PM.

  14. - Top - End - #14
    Ogre in the Playground
    Join Date
    Dec 2010
    Location
    In an apartment
    Gender
    Male

    Default Re: Optimizing the Gelatinous Cube

    Bizarrely, by RAW, you can add the Fiendish Template to an ooze, but you can't add the Celestial Template to one. So this technically isn't entirely legal, but who cares? It's awesome!
    No, but you can add the Half-Celestial template if you can get it's Int to 4. I know Half-Dragon adds +2 int, but you gotta find the other 2 somewhere else first.

  15. - Top - End - #15
    Colossus in the Playground
     
    Eldan's Avatar

    Join Date
    Jan 2007
    Location
    Switzerland
    Gender
    Male

    Default Re: Optimizing the Gelatinous Cube

    Fiendish Half-dragon Half-celestial.

    Done. And what a weird family tree that would be...
    Resident Vancian Apologist

  16. - Top - End - #16
    Titan in the Playground
     
    Kobold-Bard's Avatar

    Join Date
    Jun 2008
    Location
    England
    Gender
    Male

    Default Re: Optimizing the Gelatinous Cube

    Play this?[/subtle]
    Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
    Quote Originally Posted by OverlordJ View Post
    New law: Obey me or you'll be crushed by a MOUNTAIN.

  17. - Top - End - #17
    Ogre in the Playground
     
    flabort's Avatar

    Join Date
    Aug 2009
    Location
    Canada
    Gender
    Male

    Default Re: Optimizing the Gelatinous Cube

    Eldan, the only way that could be more... ''pass the brain bleach" worthy, is if you somehow fit illithids into the mix. I think I'll need a #67 brain bleach after this...
    Demilich avatar by Smuchmuch. Thank you VERY much!

    Old Extended Signature, last updated in 2012
    Awright, Supagoof, that's just awesome. Thanks!
    Spoiler
    Show

    Infernal avatar by Savana. Thanks!

    Nude version by SmuchMuch.

  18. - Top - End - #18
    Titan in the Playground
     
    Lizardfolk

    Join Date
    Oct 2010
    Gender
    Male

    Default Re: Optimizing the Gelatinous Cube

    Give it levels in Thrall of Jubilex to gain the ability to summon oozes and demons?
    Quote Originally Posted by The Glyphstone View Post
    Vibranium: If it was on the periodic table, its chemical symbol would be "Bs".

  19. - Top - End - #19
    Banned
     
    RedWizardGuy

    Join Date
    Jun 2010

    Default Re: Optimizing the Gelatinous Cube

    Don't forget the Sentry Ooze Template(From Dungeonscape). The ooze gets spell resistance and a +10 to Wis and Cha!

    And then you just need to add two points of Int from something....and the Ooze can be a Half-Celestial.

  20. - Top - End - #20
    Ogre in the Playground
    Join Date
    Dec 2010
    Location
    In an apartment
    Gender
    Male

    Default Re: Optimizing the Gelatinous Cube

    If I could remember where the table was for stacking templates I could expand on this idea further, but you could add the Half-Fey template (Fiend Folio) and then add either the Seelie Court Fey if its type changes to fey or if it doesn't the Unseelie Court Fey (both from Dragon Compendium).

  21. - Top - End - #21
    Ettin in the Playground
     
    Cieyrin's Avatar

    Join Date
    Nov 2007
    Location
    Wisconsin
    Gender
    Male

    Default Re: Optimizing the Gelatinous Cube

    Quote Originally Posted by Tvtyrant View Post
    Give it levels in Thrall of Jubilex to gain the ability to summon oozes and demons?
    How exactly does being a Thrall and Exalted mesh, exactly?
    Goblin Cannon Crew avatar by Vrythas.
    Spoiler
    Show

    Gnome Gun Mage avatar by NEO|Phyte
    Quote Originally Posted by Mulletmanalive View Post
    Damn you Cieyrin! Cieyrin!!!!!read as Khaaaaan!

    My badges! :D
    My Homebrew
    The Gunslinger's Handbook
    Archetype Combo List!

  22. - Top - End - #22
    Colossus in the Playground
     
    Eldan's Avatar

    Join Date
    Jan 2007
    Location
    Switzerland
    Gender
    Male

    Default Re: Optimizing the Gelatinous Cube

    Okay...

    So a Fiendish, Half-celestial, Half-dragon Sentry Cube has...

    STR 22, DEX 3, CON 32, INT 7, WIS 17, CHA 17.
    Immunity to Electricity and one other element, mind-affecting abilities, visual effects, poison, sleep, polymorph, stunning, critical hits, disease
    Resistances: acid 10, cold 10, and electricity 10, fire 5, Spell Resistance 20, DR 10/magic...

    It's challenge rating is 8+the adjustment of sentry ooze, which I don't know.
    Last edited by Eldan; 2011-02-15 at 03:34 PM.
    Resident Vancian Apologist

  23. - Top - End - #23
    Banned
     
    RedWizardGuy

    Join Date
    Jun 2010

    Default Re: Optimizing the Gelatinous Cube

    Oh...an Awakened Sentry Ooze, would get 3d6 Wis and Cha +10! So 13-28 in both Wisdom and Charisma!

    An awakened ooze gets the abberation type so then you can add the celestial template.

    The awaken ooze spell is in Dragon 304.

  24. - Top - End - #24
    Titan in the Playground
     
    Keld Denar's Avatar

    Join Date
    Feb 2006
    Location
    Seattle, WA
    Gender
    Male

    Default Re: Optimizing the Gelatinous Cube

    Once you optimize your cube, you need to stat up his adventuring companions...a sarcastic mimic and a rust monster with an epic Cha score.
    Quote Originally Posted by Fax Celestis View Post
    AILHAY THULUCAY! AILHAY THULUCAY! AILHAY THULUCAY!
    _________________________________
    A beholder’s favorite foods include small live mammals, exotic mushrooms and other fungi, gnomes, beef, pork, colorful leafy vegetables, leaves, flower petals, insects, and birds.

  25. - Top - End - #25
    Barbarian in the Playground
    Join Date
    Jun 2009
    Gender
    Male

    Default Re: Optimizing the Gelatinous Cube

    From a fluff perspective, Awakened seems just as useful - this ooze needs to be a predator, not a bumbler, after all.

  26. - Top - End - #26
    Barbarian in the Playground
     
    Kaww's Avatar

    Join Date
    Apr 2010
    Location
    Harmondale
    Gender
    Male

    Default Re: Optimizing the Gelatinous Cube

    Quote Originally Posted by Zaydos View Post
    You need to find a way to deal Good damage if you want it to eat fiends proper... and unfortunately the only one I can think of with VoP requires 15 Charisma.
    IIRC VoP allows your attacks to be treated as +2 good weapons once you reach 10 HD...

    Also sentry ooze - dungeonscape might help with stats and abilities...

  27. - Top - End - #27
    Barbarian in the Playground
    Join Date
    Oct 2009
    Location
    Redmond, WA
    Gender
    Male

    Default Re: Optimizing the Gelatinous Cube

    Quote Originally Posted by Ajadea View Post
    Bizarrely, by RAW, you can add the Fiendish Template to an ooze, but you can't add the Celestial Template to one. So this technically isn't entirely legal, but who cares? It's awesome!
    Wait, you can't??

    *Checks SRD*

    Huh. Well look at that... Celestial doesn't apply to Oozes, but Fiendish does. Weird. I always thought Celestial was an exact counterpart to Fiendish...

  28. - Top - End - #28
    Ettin in the Playground
     
    Jair Barik's Avatar

    Join Date
    Jun 2009
    Gender
    Male

    Default Re: Optimizing the Gelatinous Cube

    Fiends will do it with anything, so will dragons and humans.
    Clestials have 'standards'

    He who fights monsters should see to it that he himself does not become a monster. And when you gaze long into an abyss, the abyss gazes also into you.
    — Friedrich Nietzsche, Beyond Good and Evil


    My characters
    Spoiler
    Show

  29. - Top - End - #29
    Titan in the Playground
     
    Keld Denar's Avatar

    Join Date
    Feb 2006
    Location
    Seattle, WA
    Gender
    Male

    Default Re: Optimizing the Gelatinous Cube

    There is a feat in LM called Improved Paralysis. Its like a double strength Ability Focus, but only works for Paralysis. Its not undead only though, so ANY paralysis ability you have would benefit from it. Thus, a GC could take both and net a +6 on his paralysis DC, not bad for an investment of 2 feats.
    Quote Originally Posted by Fax Celestis View Post
    AILHAY THULUCAY! AILHAY THULUCAY! AILHAY THULUCAY!
    _________________________________
    A beholder’s favorite foods include small live mammals, exotic mushrooms and other fungi, gnomes, beef, pork, colorful leafy vegetables, leaves, flower petals, insects, and birds.

  30. - Top - End - #30
    Titan in the Playground
     
    Darrin's Avatar

    Join Date
    Oct 2006
    Location
    Cleveland, OH
    Gender
    Male

    Default Re: Optimizing the Gelatinous Cube

    Quote Originally Posted by Ajadea View Post
    Bizarrely, by RAW, you can add the Fiendish Template to an ooze, but you can't add the Celestial Template to one. So this technically isn't entirely legal, but who cares? It's awesome!
    Sentry Ooze (Dungeonscape) increases Int to 2. To get any other Int increases, though, you have to change the type to something else. Fiendish or Pseudonatural works, bringing Int up to 3. From there you can add Half-Dragon (Int +2) or Half-Fey. After that, Spellwarped (MM3) can get you another Int +4, and Phrenic (XPH) adds Int +2.

    You can skip some of those templates by changing your type to Aberration, though... Sentry Ooze, then Corrupted by the Abyss (EttDP, 3.5 update for Corrupted template), for example, followed by Spellwarped.

    The easiest way to get a Celestial Cube is probably Sentry Ooze (or Pseudonatural) -> Half-Dragon -> Celestial (roughly, LA +5). Something I've been toying with occasionally:

    Spellwarped Dungeonbred Corrupted Sentry Ooze Gelatinous Cube, which gives me a medium-sized cube with 4HD, LA +3, and the somewhat playable ability scores:

    Str 14, Dex 9, Con 34, Int 6, Wis 9, Cha 9

    From there, something like Frozen DwarfCube Hulk Smash! might be interesting, but to get into Stoneblessed it needs to be giant, humanoid, or monstrous humanoid... easy enough to do with Half-Troll, but that's another LA +4.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •