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Thread: [4e] Dual-Wield rules variant
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2011-02-15, 03:05 PM (ISO 8601)
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- Mar 2009
[4e] Dual-Wield rules variant
Okay, so my player wanted to play a rogue, but also wanted to dual-wield. Not the sissy 4e way of dual wielding where you hold an off-hand weapon, but real dual-wielding a la 3.5
I've decided to replace the standard two-weapon fighting feat (+1 to mh when holding two weapons) with a -4/-4 when holding two weapons (as opposed to my also homebrewed -5/-5 without feats).
My logic is as follows, assuming AC 15 with no bonuses there is:
- a 30% chance to hit normally
- a 10% chance to hit with two weapons, and a .25% chance to hit twice
- a 20% chance to hit with two weapons and the feat, with a 1% chance to hit twice.
I figure this is a fair way to play, possibly with additional Paragon and Epic tier feats reducing the penalty to -3/-3 and -1/-1 respectively (-3/-3 is slightly better than holding one weapon, but I figure that burning a feat justifies this).
I'll keep the two weapon defense (bonus to defenses when holding two weapons), but change the prerequisite to my new two weapon fighting.
Are there any gaping wholes in logic I've missed?Spoiler
Hetalia FTW!
WILL DM FORFOODteh lulz!
Th story of my DMing, in blog form!: http://matterofdice.wordpress.com/
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2011-02-15, 03:06 PM (ISO 8601)
- Join Date
- Oct 2008
Re: [4e] Dual-Wield rules variant
What exactly does dual wielding do in this case? Does it let him take multiple standard actions?
Thanks to Elrond for the Vash avatar.
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2011-02-15, 03:10 PM (ISO 8601)
- Join Date
- Mar 2009
Re: [4e] Dual-Wield rules variant
Spoiler
Hetalia FTW!
WILL DM FORFOODteh lulz!
Th story of my DMing, in blog form!: http://matterofdice.wordpress.com/
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2011-02-15, 03:15 PM (ISO 8601)
- Join Date
- Oct 2008
Re: [4e] Dual-Wield rules variant
Yeah...that's not a good idea. Rogues especially can get really accurate if they try by pumping their attack bonus (an example being rogues that hit level equivalent enemies on a 2), so you're pretty much letting him attack twice as often as the other team members while being little to no worse off.
Thanks to Elrond for the Vash avatar.
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2011-02-15, 04:11 PM (ISO 8601)
- Join Date
- Jul 2009
Re: [4e] Dual-Wield rules variant
I'd just let him take the Ranger's Twin Strike attack power as one of his at-wills.
The flavour still fits, just make it exclusive to his two blades. Sneak attack damage would only trigger on one of the attacks so you're good all around.
edit: And make it based off DEX since all Rogue powers seem to be.Last edited by Sipex; 2011-02-15 at 04:13 PM.
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2011-02-15, 04:22 PM (ISO 8601)
- Join Date
- Apr 2008
Re: [4e] Dual-Wield rules variant
No part of this is a good idea. If you want 3.5-esque dual-wielding, play 3.5. The basic tenet of 4e is that the Rule of Cool wins the day and players should not be penalized for doing this sort of thing. Especially when you consider that there are now four entire builds that your houserules turn into trap options.
EDIT: Also, Two-Weapon Fighting is +1 damage to both weapons now.Last edited by vasharanpaladin; 2011-02-15 at 04:23 PM.
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2011-02-15, 04:31 PM (ISO 8601)
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- Aug 2007
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- Imagination Land
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Re: [4e] Dual-Wield rules variant
So how does this affect powers that already grant mulitple attacks? Now they get twice as many? Or you can only do it with basic attacks, thus making it useless for high-level powers? Either way is bad.
The correct answer for a player wanting to play a stealthy guy that attacks with two weapons is to play a Ranger. You can still call yourself a "thief" or whatever. You can even multiclass Rogue to get the Thievery skill.
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2011-02-15, 05:50 PM (ISO 8601)
- Join Date
- Aug 2010
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- Oregon
Re: [4e] Dual-Wield rules variant
Have to agree here. Especially with the hybrid class rules in PHB3 there should be no reason why your player can't build a perfectly serviceable two-blade rouge (or warlord or battlemind or pretty much anything that uses 1-handed weapons) without a bunch of house-ruling. If you must do it yourself I would say you'd be better off trying to build a character theme around duel-wielding, ala Dark Sun. Heck, poke around the interwebs a little and you might find someone else has already taken a swing at it.
Last edited by Zansumkai; 2011-02-15 at 05:56 PM.